because light cannot escape from beyond the event horizon.
The challenges to building one close enough to be considered in the same system with factors such as heat, tidal forces, and radiation from a supermassive black hole weighing in several million solar masses have to be astronomical... Even for 3300 tech.
With regards to the question posed in your topic title I'd have to say that the supply line would be a major limiting factor towards building a base 25,000 LY away from populated space.
It's a good question: if players can travel many thousands of light years in a few days, then why did the population of the galaxy stop expanding?
Why is only a small portion of our galaxy populated if interstellar travel is so easy and quick?
I was looking for Earth-like worlds around the systems closest to Sag-A*, as finding one and getting the data back to an NPC corp would probably be the best way of getting an outpost built out there (if the background simulation is designed to work like that). Are there any purely scientific factions that would want that kind of data ?
I found nearby water worlds, but no Earths yet. But yeah, I think in the year 3300 there should have been a science outpost there, studying closeup the galaxies only supermassive black hole. :S
Welcome to the Sagittarius A* club, commander!![]()
And what about tourism? This is like the Grand Canyon, a week or 2 cruise, weekend at the (well shielded) station gaping at an ominous giant black sphere (with cool gravity lensing), what's not to like?
Handwavium![]()
I was looking for Earth-like worlds around the systems closest to Sag-A*, as finding one and getting the data back to an NPC corp would probably be the best way of getting an outpost built out there (if the background simulation is designed to work like that).
More spoilers: Michael Brookes said in a thread yesterday (I think) that new stations will not be created automatically by the sim. When they happen, it'll be done manually.