Elite Dangerous in the Media thread

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That a good one, although im not sure all of those "issues" are really bugs.

Yeah he probably should have penned that list as bugs and annoyances, since they all happen, and theyre all annoying, but some of them arent actually bugs. Either way, its just a matter of semantics, regardless they all exist.

It came off as slightly harsh to me for someone that enjoys the game and has put so many hours into it, but I think like most of us he truly does love the game and just wants to see it meet the potential we all see in it.
 
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Unfortunately, a very accurate review at this point. This is the third review this week starting to point out the worts now that reviewers have spent more time with the game and gotten past the ooh and aww of the graphics.
 
Good, honest review, but things like 'canisters disappearing' are not necessarily bugs. In alpha people were spamming stations with the entire contents of Lakons and Anacondas, dropping framerates into single figures, so now we have limits on drops, for example. Of course, things could be tuned for more persistence in future.
 
Unfortunately, a very accurate review at this point. This is the third review this week starting to point out the worts now that reviewers have spent more time with the game and gotten past the ooh and aww of the graphics.

True, though he also writes, "as you can see from my hundreds of hours in game, I love Elite Dangerous." I'm not sure that this review is a harbinger of the end times for the game.
 
For me review stop to make sense, no meaning for me, when I get to

"Etc
Etc
Oh God"
Ect

should read the whole thing dude

Etc
Etc
Oh God"
Ect

Now, it is evident from my hundreds of hours in the cockpit, as well as a space diary of about 14,000 words, that I love Elite: Dangerous. But love is complicated, because while I think it is excellent, I also think it is obviously incomplete. And I don’t mean incomplete as in: “Psshh, they haven’t added planet landing yet.” I mean incomplete as in: “Psshh, they have not adequately tested this game.”

i've just taken a snip from the article in my first post, otherwise would have just been a wall of text.
http://www.rockpapershotgun.com/2015/01/15/elite-dangerous-review/
 
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He's fair and conveys 90% of what I feel about the game too. Though I have yet to experience any bugs what so ever in release, guess I've just been lucky that ED has just worked well for me.
 
They are being honest. Player run economies and politics are never going to work as long as the option for solo and group play exist. Hopefully those modes will be removed eventually and online play will be the only choice.
 
Not a bad review. It just felt like I was reading a summary of these forums in the last few weeks rather than a review from someone who had played the game. The reviewer has obviously played the game and has picked up on a whole host of issues in their game time, informed enough to be aware of the wings update, yet claim they've not been witness to the player's impact on the galaxy.

Also, I felt less inclined to give most of it any weight when it opened with the expectation of the game being an mmorpg in space.

For me, the review sums up ED's flaws on the basis of expectation. Expectation tends to be derived from derivatives of "every other game". And ED isn't attempting to be that.

Many points raised are valid. Just nothing more insightful than any of hundreds of posts here. The bug list did it in, for me. Smacked of standard forum feedback right there.

Particularly the "NPC kill stealing" bug. Which isn't a bug. And is actually a tenet of the game's dystopian themes.

And has long since been essentially made easy to avoid anyway due to posts exactly like this review.

On a positive note, he at least "gets" the hilarity and enjoyment of learning a game without hand-holding. Which was all the more surprising when he then failed to derive any enjoyment out of progressing due to it being "easy to begin with but then really, really hard later on".

Again, it all just felt like this forum condensed into a single page; positive and negative comments alike.
 
Pretty accurate review, ED is down right fun for me, but there is still a lot to get sorted sooner than later.

Absolutely. I adore my time in the game and am playing it way too much. But I'm careful whom I recommend it to. The core design isn't going to appeal to everyone, and there are enough "it'll come in later" features that mean it's not ready for a whole slew of other players.
 
They are being honest. Player run economies and politics are never going to work as long as the option for solo and group play exist. Hopefully those modes will be removed eventually and online play will be the only choice.

You can forget about that ever happening. That would be a bait and switch and the revolt and subsequent class action lawsuit by the kickstarter backers would ruin them. The 3 mode choice is a core design tenet and isn't going to change.
 
I'd say a pretty accurate review...

But the bug list has me puzzled since I've not seen that many, unless you count someone advertising a contract to supply them with (whatever) at 50 000 credits, you go into the hanger to swap ships and the next time
you look that contract has vanished.

I'd just like to find those trade routes that can net you millions so I can finally finish fitting out my spiffy little viper and go play "kill everything" in imperial space.... damn impys thinking they own the galaxy...

And hopefully Frontier will start a nice interstellar war at some point.....And its spread out over many systems too... so no more having to travel 200 ly just to find the war is over :(
 
I've seen the mining in space thing, and my friend had a cursor issue (that got fixed when it went from 1.03 to 1.04). Haven't had the others though.
 
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