Rare vs regular trading: when to switch?

tim74uk

Banned
I have only ever rare traded twice - both times i randomly stumbled upon the rares too, and only did one run.
and i've maybe 3 times killed ships who have dumped STOLEN rares

also, i've been playing since Gamma and currently have 2 cobras, a type-6, and about 2m credits. so you should probably not take my advice.

Geese you haven't been very active...

Been playing three weeks and have more gross worth than you.

Korg.
 
You can easily count on making 8000 cr/ton/hour in a standard 1- or 2- or 3- jump trade route, with just a little work. You can find such many such routes in either a 15-minute or 20-minute round trip distance. (By round trip I mean total time taking off from station A, selling at station B, and selling again at station A before repeating the loop).

If your round trip is 15-20 minutes you can do a lot better. It's possible to find trade routes with 10 minute round trips. Finding routes with stations close to drop out is the key. With a ten minute round trip you will make 50% more money per hour over a 15 minute RT, if you have the same per ton margins. Trading is not my most fun thing to do in Elite - I want to maximize profits for the time I spend doing it. Even if it's the most fun thing you do, it still makes sense to make the most possible.
 
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If your round trip is 15-20 minutes you can do a lot better. It's possible to find trade routes with 10 minute round trips. Finding routes with stations close to drop out is the key. With a ten minute round trip you will make 50% more money per hour over a 15 minute RT, if you have the same per ton margins. Trading is not my most fun thing to do in Elite - I want to maximize profits for the time I spend doing it. Even if it's the most fun thing you do, it still makes sense to make the most possible.

I like to think of trading as a means to an end. It's only there to feed my addiction of shooting other ships. I totally agree with you, maximizing routes to make as much as possible as fast as possible is the best way to do it.
 
I switched from rares to standard trading once I sold my Asp for a Type 7 - it seemed to even out between the profit I was making from rare trading using 90-100T cargo space to more localised trading (a return trip from a 2 jump trading route) using the cargo space from a type 7 (based on a time comparison). Less risk on shorter journeys, away from player hubs and less expense on ship integrity/wear & tear with the Asp. Cargo is currently 212T, though that can be increased a bit. I made space for shield cells for defence). I also added plenty of defensive utility mounts, such as chaff launchers x 2 and point defence, with a heat sink to help when boosting away from interdictors. Oh, and just cos I'm a cautious swine, 2 x mine launchers and 2 x missle launchers. Sure, it increases the weight but I feel more comfortable trading like that. Don't disturb my peace, Mr Pirate.... :p
 
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id like to know where the heck you guys are finding better than 1100/per ton trade routes? been trading for a while and havent been able to do better than 1200 credit per ton foe a few loads until demand goes down.


Since this post i made 5 million lol.

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id like to know where the heck you guys are finding better than 1100/per ton trade routes? been trading for a while and havent been able to do better than 1200 credit per ton foe a few loads until demand goes down.


sry since this post i mean i made 5 million.
 
Mmhh this is interesting...I think my actual profit with rares and 80t cargo is more than 2mln per hour, I'll time it tonight.

I've read a bit on the forum and it looks like expert traders say that regular trading starts to beat rares at around 200t cargo. But I will never go Type-7 I think, I really find the repetitive two-way trading really boring.

Now what about the Cobra? Would a shorter run with 40t cargo be more profitable than a long 80t one on a per hour basis?

Definitely you're a victim of Barben's time dilation effect ;)

It's not possible to do rare with 80t, 2m+ per hour. Time it, and you will be surprised with the result :)

Simple maths:
* 5min fast (sic!) station to station jump while building up rares cargo
* 10 avg rares in the station available (and I think I'm VERY generous here :)
* 8 stations visited: 40 minutes spend, 80t in cargo
* 20 minut for FAST journey to sell it 150 LY away
* 15000 CR * 80 = 1,2M CR of total profit in one hour


Alternative, normal trading:
* 2500 CR fast 1 jump route (now I have your attention :)
* 10 minut roundtrip time (also fast, but stations are close)
* 200000 CR profit
* total 1h profit is also 1.2M CR
* lack of pirates, refuelling etc, yet borring

so 80t is breaking point, starting with ASP 112t version, normal trading is better (due to rares slow replenish time). With T7 difference is TWICE AS BIG.

Some meat for fellow traders:
LAEDLA (Kludze Colony, 407ls) >Gold>1250> HR 1064 (Clark Terminal, 293ls) >ImpSla>1234 > LAEDLA =2484 [14LY]
 
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Easy answer - when you get bored of doing one thing, do the other.

Personally, I detest trading. I only do it when I need money quick. Otherwise I'm happy exploring, running missions, and generally mucking about doing what I want.

If I'm in my Cobra and I'm feeling lazy to switch to my L6 I just run the rare trades for 1 or 2 rounds... I make a million or so credits and I'm happy and back I go to mucking about again.

If I'm feeling somewhat more determined I'll go get my L6 and do a few rounds of trading and make a million or 2 and stop again, and go back to my Cobra to muck about :)

I think this is an example of one of the better way to play ED. Yes, the path for the big ship is much longer. On the other hand it would mean just money grinding. And i don't want to spend my time grinding money, because i for now i don't look to those big ship. I want to discover the game.
sometimes i think about "heavy trading", but heavy trading require lot of "study", and just the OP question is to much stressing for me, atm. When i succeed to fill my cargo of rare, doing missions, USS, and such while waiting the respawn, or exploring between and around rare systems while travelling, i feel happy. And much better when i find out some pvp.
All this to prepare me for a decent pvp implementation.
 
My rare run profits me just over 1.5Million an hour.
I use it a my default run.
I have found Commodities runs that have had profits of 500K/six minutes. I am constantly looking for the best run,
but most get worn out and your off looking again for another.
I require 80T for the rare run, I currently have 220T making commodities more viable.
 
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BlackReign

Banned
Tried rares a couple of times. The profit was nice, but not very profitable when you factor in how much time you spend traveling. Once I got a T7, I can make alot more in one hour hauling with my T7.
 
Follow this thread for rare commodity info:
https://forums.frontier.co.uk/showthread.php?t=63119

My personal suggestion is to try this rare route to start:
http://eliteraretrader.co.uk/?route=51,52,23,72,62,1,30,79,77,51&name=Basic

Run those up through an Asp. When you get enough cash for a Type-7, switch to regular trading. Progenitor Cells<->Gold is a good back and forth that will net you 500k every 15min easy. One of the (if not the) largest gold suppliers known is only 27ly (one intermediate jump in a Type-7) from Leesti.

-WV
 
Definitely you're a victim of Barben's time dilation effect ;)

It's not possible to do rare with 80t, 2m+ per hour. Time it, and you will be surprised with the result :)

Simple maths:
* 5min fast (sic!) station to station jump while building up rares cargo
* 10 avg rares in the station available (and I think I'm VERY generous here :)
* 8 stations visited: 40 minutes spend, 80t in cargo
* 20 minut for FAST journey to sell it 150 LY away
* 15000 CR * 80 = 1,2M CR of total profit in one hour


Alternative, normal trading:
* 2500 CR fast 1 jump route (now I have your attention :)
* 10 minut roundtrip time (also fast, but stations are close)
* 200000 CR profit
* total 1h profit is also 1.2M CR
* lack of pirates, refuelling etc, yet borring

so 80t is breaking point, starting with ASP 112t version, normal trading is better (due to rares slow replenish time). With T7 difference is TWICE AS BIG.

Some meat for fellow traders:
LAEDLA (Kludze Colony, 407ls) >Gold>1250> HR 1064 (Clark Terminal, 293ls) >ImpSla>1234 > LAEDLA =2484 [14LY]

Woah man just woah!!!
View attachment 8942

My run, which had rather average spawns, two interdictions and a phone call from the lady took roughly 105 minutes and gave me a 2.000.000 cr profit. (2.000.000*60)/105=1.142.857
Your analysis is freaking spot on, rep to you!

I'll elaborate a bit on the breaking point if anyone cares::
I read many people (including this topic) that are doing about 1.2-1.5 mln per hour on a 40-60t Cobra on rare trades. It appears that, with the current balance of rare commodities, 1.2-1.5 mln per hour is the cap on rare trades profit. Given the slow supply and spawn rate, if you do a longer run with a bigger cargo, you won't have more profit (at least not more than marginally) than a shorter run with smaller cargo. What this mean is that rare trade is equally profitable at 50t or 80t, but if you have more than 100t, then regular trade becomes better.
If this is true, and it was done on purphose, FD's analysts are very good, as they basically balanced a trade mode that is profitable for small ships and caps out at around 50t, without becoming exceedingly profitable on larger ships like it was a month ago.
Excellent job there FD, if you read this topic, NEVER CHANGE RARE BALANCING BECAUSE AS IT IS RIGHT NOW IT'S PROBABLY PERFECT.
 
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My current approach (also in an Asp with 80t cargo space available) is to sit in a "rares cluster" and bounty hunt the nav points. Every time I dock for reloads, repairs or paying off an "oops" I grab whatever rare item the local system has. When my hold is full I move to another cluster that's far enough away to be profitable, sell what's in my hold and start over. It's slower to build the balance than dedicating myself to pure trading but it's fun :)
 
My current approach (also in an Asp with 80t cargo space available) is to sit in a "rares cluster" and bounty hunt the nav points. Every time I dock for reloads, repairs or paying off an "oops" I grab whatever rare item the local system has. When my hold is full I move to another cluster that's far enough away to be profitable, sell what's in my hold and start over. It's slower to build the balance than dedicating myself to pure trading but it's fun :)

Very nice suggestion Cmdr, have some rep!
 
My current approach (also in an Asp with 80t cargo space available) is to sit in a "rares cluster" and bounty hunt the nav points. Every time I dock for reloads, repairs or paying off an "oops" I grab whatever rare item the local system has. When my hold is full I move to another cluster that's far enough away to be profitable, sell what's in my hold and start over. It's slower to build the balance than dedicating myself to pure trading but it's fun :)

I might try that myself, if not for the experience and the credits then for the fun. My usual playstyle is this: if I'm not involved in a major project, then I try to always do different things every 2 or 3 play sessions. This sort of thing is a nice thing to try - and I might even combine it with mining if I can get a decent enough ship. Thanks for the tip. :)
 
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i do 3 mil credit in 1 hour. Rare item com. trade. and i do only dock 2 times. arrival and depart.
by the way.. guys it possible drop 50 rare item on one station, each time u come back. (must follow the market situasion)
I use 20 min pr 1 mil. 3x 20 min =3 mil. a hour.

I stick to my Asp maybe i go for a Pyton later. Asp is multi fleet, i can defend attack and trade 3 mill in one sigle hour. if u like to know my route email me.

Note: this can change my route that i use now, but after a month or 2, i find a new one that can drop from 35-50 rare each time i comeback to them.
 
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