Mining with wings (3-5 player event)
I'll repost it here so it might get noticed here too.
Ok let's say mining get expanded with wings. Here's the scenario: there are normal asteroids (like we have now) and new shiny asteroids that yield 1000%+ rare metals, but you need to cut through first protective layer, but here's the tricky part, when you start cutting it, event start where you are just big pirate magnet where waves of enemies will start to spawn like in training.
Option a. run - 0 profit
Option b. hire mercenaries/friend - you get action packed shooting while you mine/shoot depends if you're miner or fighter. There should be asteroids for 3(2 fighers)-5(4 fighters) maaaybe but probably not for 6+ players. You will all make enough money as if you were doing quite nice trading route in decent sized ship (lakon 6-7 (for 5 people group) profits maybe?).
You will have instances for 5 players that can make good money as if everyone was trading with lakon 7 - but expect heavy fights with many waves (ammo cost should be justified here).
Or you will have easier 3 player asteroids that give lakon 6 type profits.
Since you will earn around 150-300k each with small asteroids over 20-30 mins (depends how good you are).
Then you have 300-450k each per 20-30 mins earning for 5 men groups.
Cargo would be marked heavy valuable in transporter so when you're done mining you have to go a bit further and repel remaining forces of enemies.
Situation 1.
Lakon 6 miner - 2 vipers as escort, lakon start tearing through
1st wave - random pirates of 1 sidewinder and 1 random small shiop (like sidewinder/viper)
50% through asteroid protective layer - spawns 2-4 random small ships
You're done with first layer and you start mining now.
1-2 750-1250% metal pops out (can be dud indite or some other cheap crap but only a low chance, mostly you get silver 30%/gold 25%/paladium 15%/platinum 10%/ and other metals have 20%) then it spawns 4 small ships
3-5th fragment spawns 1 medium ship like asp and 1-3 cobra/vipers
6-8(maybe 11max) - spawns 2 medium ships and 2-3 small ships
When you're done scooping it ore is marked as wing canister that means if you sell it profit will be split between wing that helped you get it.
If you try to do it solo you will get 2x more enemies because you'll be easy target for them.
5 wing asteroid will require probably to have pythons as body guards because you'll get medium-big ships as enemies but reward will be higher!
Those numbers are not tested but it should be pretty easily balanced with some minor or bigger tweaks, i never had problem balancing things to be worth and fun to do and never ever being OP. Unless i could test this scenario i can't provide more balancing so this is just a rough idea.
Everything should be balanced with what kind of ship you and your wingmen are flying. So it should be easier for guys flying sidewinders only but harder for players with better ships and by harder i mean harder if you compare it to sidewinder only but a bit easier compared to your ship because you'll be able to handle situation better.
This should provide 2 tactics: either mine and let your wingmen kill everything and then continue or mine everything at once while your wingmen try to keep them off of you and then you all just run away at the end (provided that you can survive that many ships at the same time).
This should probably put them into separate instance so that other players won't be able to help externally to make it harder or perhaps they might help but won't get any reward, like boosting a friend.
In the end you'll make more money by trading (around 20-40% more) but heck you don't get to shoot at stuff that way! Plus you can roleplay protecting mining ship, how cool is that?
I don't like online games that you end up playing alone, so this is my idea for future content. All my ideas are always completely free, i do it for fun!