On the contrary, it'll make trading more fun for players with friends who bounty hunt.
But yes, once wings are introduced, being a loner will become more dangerous if you choose to trade in player populated space.
I've never been interdicted or attacked by a player and I've played since beta. The only time I've fought a player was in beta when I actively sought PvP at a known nav beacon.
Right now, the only place I know of that is rife for aggressive players is lave. And I'll be going there in a wing to seek out bounties.
I'll consider joining traders to provide protection if the wings update allows for paying a fee.
There have been a few threads like this. Where some get anxiety over wings, I only see more variety to the game. Traders have has it far too easy so far, in this galaxy of 1v1 limited life.
Those 2-3m per hour trade routes have been risk free for long enough. Once four player pirate wings start asking you to drop cargo, we might finally see greedy traders actually comply, instead of giving it the whole bravado "you'll have to work for it!" approach.
No, they won't. You either drop cargo or die instantly. Or have your three Python friends drop into the instance shortly after the interdiction to destroy the pirates.
This is how it should be. Let's see how successful escape is for you when four limpet hatch breakers hit your cargo hatch all at once.
There are so many ways to avoid piracy from other players in this game. It's about time piracy became real for traders who don't take the right precautions and expect the game to remain iWin trader sim.