I've said this many times but wings needs to allow credit sharing for all transactions, not just bounty kills. Wing leader sets the share ratio.
I think that is right and it will encourage player co-operation.
I've said this many times but wings needs to allow credit sharing for all transactions, not just bounty kills. Wing leader sets the share ratio.
It's not about problems, it's about player interaction. Bargaining prices and building up reputation is a game in itself.
Traders can also make use of Wings, there by creating a convoy of protected vessels if you have people also flying as an escort. Or maybe the odd Q ship?
With all the buzz around the power of groups that wings will provide, I'm not seeing any discussion on how pirates will be able to or intend to put this to use. The deck's already stacked against solo or small groups of traders fending off or escaping from pirates as it is, but when facing an entire wing of them, I would expect the chance of survival when opting for anything but total submission to be about nil.
They could kind of do that now. They could do that in EVE whenever. They NEVER do. It won't happen. Traders don't want to fight. That's the thing with the Wings expansion. It will just encourage fleets of PVPers to attack lone traders. It's why I left EVE, to be honest, and I don't see it improving this game any. It potentially gives the traders the tools to defend themselves (although they have that already) but, by far the majority, have demonstrated time and again, in this game and others, that they have no desire to use them.
There are thousands of star systems out there. The only time I've encountered players in the past two weeks is around "capital" worlds (founder's, Achenar etc.) and worlds with rare goods. If pirates want to group up let them. I'll go trade and fly elsewhere in this big, big galaxy.(If anything the game seems rather hard on illegal activities so far - pirate activity needs a boost IMHO).
They added mass to low energy wakes before the 1.04 patch, so its very easy now to get to them. Was a nightmare before when someone was in the middle of nowhere.Everyone has fun. Works quite good albeit requires good throttle control and fine tuned drop from SC.
I wonder, given the whole space is connected, if instances can flow into areas where other instances have been generated if you travel far enough.