Is elite dangerous really a full game?

What a stupid title to a thread, is any game ever a 'full' game taking they nearly always have DLC these days? Even more so with games like this one that are constantly going through upgrades. :/ Was EVE a 'full' game when it was released?
DLC are just small pieces of content, for example, it the context of ED it would be a ship or a permit to a system. No one adds game mechanics through DLC.
 
DLC are just small pieces of content, for example, it the context of ED it would be a ship or a permit to a system. No one adds game mechanics through DLC.

The point is, how many games of this type are complete when they are first released? Whether FD add planetary landing and the likes as DLC or as a game upgrade it doesn't matter. The fact is both methods will take the game to a higher level. This constant whining about lack of content is tiresome. What they are really saying is, "give us an EVE 2.0 or we'll whine and moan and kick our heels about it until we get what we want'."

All these threads, they have moot all to do with content and all to do with FD not giving these guys exactly the game 'they' want. When FD add extra content these very same characters will still be whining about what the game doesn't have. These whining threads are pure EVE generation, it's what that community does (which is now living here in part).
 
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urge to get sarcastic rises with every one of these posts. I hate to feed the trolls... I try to stay positive, but oh man it's hard sometimes. I don't think I can resist this time around.

"If it doesn't have formulaic scripted events to hold my hand through every interaction so I can feel rewarded without putting any mental effort it's not a REAL GAME."

Either consider the fact that Elite is not your style, or open your eyes to new imaginative experiences that aren't spoon fed to you every second like a Hollywood blockbuster. Elite has a lot to offer. It is a full, rich, detailed world with loads of replay value. After about 5-10 hours with Farcry4 I'm already kinda bored with it, but Elite has held my attention for probably a couple hundred. So yes, yes it is a full game. Yes it was worth every penny. Yes, it's just fine the way it is, yes more is coming anyway.
 
Firstly, the lack of content in this game is very concerning. Even if you ignore the bugs, and balancing issues, the game still feels very rushed and unfinished.
£35-39 is the price of the common aaa game, but right now elite dangerous feels like half a game. The game is enjoyable, and the basics are there, but they are in desperate need of expansion.
The release trailer made the game seem like a fast paced space combat game, full of live action, and player interaction; but at the moment the game is nothing like that.
If frontier had acknowledged that the game needs more content, and plan on releasing them via free updates, then why are they calling it a full release?
They may have rushed it to get a release before christmas, and around the anniversary of the original, but this is no real excuse.
There are very few flyable ships.
No exterior ship customization, unless you want to pay for a skin.
No real progression for each job type.
Lack of additional things to do such as races, raids.
Npc's are all soul less and are too easy- they should all be 'elite'.
400 billion star systems; almost identical.
Every profitable activity feels like a grind.
I shouldn't have to use imagination as an excuse to repeat the same activity over and over. Right now its just: grind-> money-> more expensive ship-> repeat.
You could argue that the game will get more content over time, but the game version says 1.0, so any additional content could be charged for.
While micro transactions may be necessary to keep the servers running; Adding paid dlc's like planetary expansion will most likely damage the game. Players will become even more separated, and the galaxy will feel even more empty.
I'm pretty sure many other dlc's are planned, involving content that should already be in the game, all because they rushed the release.
Its already being described as "an ocean as deep as a puddle", "a sandbox without the sand" which is why Frontier needs to start acknowledging user feedback if they want to gain a decent player base.


Well... what's your definition of "Content"? Most people who play any form of an MMO, would say content is PVE or NPC generated quests, story-driven missions, dungeons, events, etc. There are elements of that in Elite, however that only makes up maybe 10% of what is in Elite.

For the "other" group of players, where content is defined as ANY kind of in game interaction which creates an experience driven by the player itself, Elite is more than just "content" inside a box. That is the nature of a "Sandbox" game (eg:Star Wars Galaxies), where content could be game generated, or it could be player created.

If you're the type of player that wants missions to tell you where to go, follow a set storyline, progress in a linear fashion towards more difficult missions, and is primarily PVE based, then Elite may not be for you. Don't get me wrong, that doesn't mean PVE is bad or isn't in the game. That just means that in Elite, PVE and PVP can be one in the same, and contributes a lot to the overall experience.

The format that Elite follows is Trading, Combat, or Exploring. The implementation of those three things (at least right now), take place within a giant box of sand. How you scoop your sand, what tools you scoop it with, and where you scoop it, is all up to you. Hence the term "Sandbox".

From my point of view, Elite is full of content. Your hand isn't held at any point in this game, so if you are used to games that do, then you may not like Elite. Consequences in this game can be dire, and a simple mistake can lead to re-starting 160ly from where you launched. If that doesn't interest you, then you may not like Elite.

With Hotas, surround sound and an Oculus...Elite becomes more than a game, it becomes an entire experience. Choose how you play the game, choose what you fly, choose who you play with, and enjoy that experience how you want to. If you're not after an "Experience", then Elite is not for you. Eve may be more of your liking...
 
The format that Elite follows is Trading, Combat, or Exploring. The implementation of those three things (at least right now), take place within a giant box of sand. How you scoop your sand, what tools you scoop it with, and where you scoop it, is all up to you. Hence the term "Sandbox".

From my point of view, Elite is full of content. Your hand isn't held at any point in this game, so if you are used to games that do, then you may not like Elite. Consequences in this game can be dire, and a simple mistake can lead to re-starting 160ly from where you launched. If that doesn't interest you, then you may not like Elite.
There's no sand in elite's sandbox. There's nothing you can scoop, shape or move in any way.

And there's actually almost no content in elite that you speak of. It has less than 10 hours of non-repetitive content. After that, you are just grinding the same action over and over again, never any different.
 
It's far from being finished in my opinion - but I have the hope that I'll be able to enjoy more content when time passes. Right now I struggle to keep playing - that's okay for its' current state. Have about 200 hours played combined with Beta. But Battlefield had me over 1000 hours and Dota2 is right now at 2500 hours, with probably the same for Dota1.

I read a lot in the DDA - if the game will look like it was planned - I guess Battlefield can be beaten ^^
 
There's no sand in elite's sandbox. There's nothing you can scoop, shape or move in any way.

And there's actually almost no content in elite that you speak of. It has less than 10 hours of non-repetitive content. After that, you are just grinding the same action over and over again, never any different.

I can personally see plenty of sand. I've never had any issues finding "content" playing with a group of other players. Any game you play will become repeatative after doing the same tasks over X amounts of times. The question is whether repeating those tasks are fun or not. For me they are. Planetary landing, in station landing, ground combat, etc will be added in the future.

For what is currently in the game atm, I am having blast. I haven't experienced this level of excitement playing a game since SWG ten years ago. That's just my personal experience, yours will be different.
 
urge to get sarcastic rises with every one of these posts. I hate to feed the trolls... I try to stay positive, but oh man it's hard sometimes. I don't think I can resist this time around.

"If it doesn't have formulaic scripted events to hold my hand through every interaction so I can feel rewarded without putting any mental effort it's not a REAL GAME."

Either consider the fact that Elite is not your style, or open your eyes to new imaginative experiences that aren't spoon fed to you every second like a Hollywood blockbuster. Elite has a lot to offer. It is a full, rich, detailed world with loads of replay value. After about 5-10 hours with Farcry4 I'm already kinda bored with it, but Elite has held my attention for probably a couple hundred. So yes, yes it is a full game. Yes it was worth every penny. Yes, it's just fine the way it is, yes more is coming anyway.

True, tastes vary. I'm also quickly bored by games like Farcry 3 and 4. I picked up Dragon Age Inquisition on a friend's recommendation and could barely get myself out of the starting area. I don't what it is-- I'm just bored to death by games like that anymore.
 
Whats worrying me is to pay for the promised content.

I can relate to this concern. Promises don't mean much after the money has exchanged hands already. However, I do have faith that Frontier will make good with additional and consistent content. Will it be everything every one wants and more? Probably not. Will it enhance the gameplay and experience for every one who enjoys ED as it is now? I certainly believe so. The slipper slope here is how long does FB have before the player base just abandons (pardon the pun) due to lack of content?
 
Will just say that I played the original Elite when I was a kid, Frontier when I was a teen, and got in on ED beta about 6 or so months ago. I played a little till my first wipe, then signed in from time to time to ready myself for release. I am not disappointed, it's a sandbox in the spirit of the originals, with a few extra bits & bobs for good measure. It *feels* like an Elite game, and that's what many Oldschool Elite fans want. But it is by no means primitive or stuck in the past.

If you're new to the genre, perhaps you just need to put a bit more time in to uncover the true depth it offers. The ability to create your own story. The mechanics you discover as you're playing through. The random attacks from players at Nav Beacons, interdictions, limping back to a station with a cracked canopy and 10 seconds of air left. Outfitting your ship for the perfect bounty hunter, or trader, balancing power and weight in your components. Finding and exploring a system configuration you haven't seen yet. Heck, just flying, picking a random destination, and being out in space by yourself. Take a couple of missions for fuel money, or base yourself between systems and start a trade empire. It's only going to get better with time. But there's plenty there already.

For a perspective comparison, X:Rebirth had massive hype before launch, and was just a complete mess. It looked pretty, but bugs aside, the heart and soul of the X games was missing. It was dumbed down, condensed, poorly planned, and that killed it. I struggled to put 12 hours into X:R over a month. The heart and soul of Elite is there. I spent half an hour just reading descriptions in the commodities market last night. Have planned loadouts for 5 ships and implemented 3 of them. I spent about 2 hours scouring the galaxy map for black holes the other night. Came across Erik Petersen (reference to Star Citizen's Wingman) in a Sidewinder, then found Noni (Winona) Ryder attacking everything that moved in an Anaconda. Made 3 million credits from a 2 hour trade run. Blew it all on upgrades, then did some anarchy bounties for my next seed fund. Call it a time sink if you want, but the excitement and progression is really up to you. The tools are there.

The true value of this game isn't in some predefined arc you're given to follow for 12 hours, it's the path you create for yourself. It's about discovering Voyager floating 2 million Ls out from Sol, or visiting the stars you look at in the night sky. I mean it's not a skybox, the stars you can see are destinations! How can you not be amazed by that? There is no other game that puts 400 billion destinations in plain sight!
 
This is Elite: Dangerous...

EDW_Builders_CotY_2013_Entire_House_Framing_2.jpg


It is well built and solid. It just needs to be filled out.

I think it will be in time, we just have to be patient.

yes... this... and it smacks of another "great" game made over a decade ago... EvE, was very similar on release, and now has WAAAAY too much imho.
 
@Achnak: "If frontier had acknowledged that the game needs more content, and plan on releasing them via free updates, then why are they calling it a full release?"

I think this goes back to the 80s. Compared to the ELITE version of 1984, it is a full release. Even more than that! But this is something only gamers "of the old days" can see.
I also have a "movie" of the perfect ELITE in my mind. The C64 version back in the 80s was great and carved out every little bit of the 64 hardware but nowadays you can get much more out of the gear available. Also compared to other games like Battlefield 4 (love BF!) etc. etc. gamers think that ELITE is not really a final product. But I can tell you, it is, if you take the 1984 version into consideration. But it's 2015 now and the developer does have to push it to the next level(s). I like the 'platform', the basics of the game that came with 1.0 and totally got MMO hooked about upgrading my ship and making Credits. And I hope that FD will upgrade this very nice piece of game into an epic sci-fi movie.
 
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@J.M.Braehe


Hahahahaha... +1 !

Just saw the picture. That's how it is.

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Will just say that I played the original Elite when I was a kid, Frontier when I was a teen, and got in on ED beta about 6 or so months ago. I played a little till my first wipe, then signed in from time to time to ready myself for release. I am not disappointed, it's a sandbox in the spirit of the originals, with a few extra bits & bobs for good measure. It *feels* like an Elite game, and that's what many Oldschool Elite fans want. But it is by no means primitive or stuck in the past.



Excatly! That's what I said. Only 1984 gamers can see how great this game is as they played the original version. It's a perfect 'portation'. But FD has to turn E : D into a sci-fi movie now. It's 2015! : )
 
It's not a full game. It's a playable work in progress with a ten year development plan of continuous improvement... I think...
 
There's no sand in elite's sandbox. There's nothing you can scoop, shape or move in any way.

And there's actually almost no content in elite that you speak of. It has less than 10 hours of non-repetitive content. After that, you are just grinding the same action over and over again, never any different.

Please list some computer games where you don't repeat the same action over and over.

For me what it needs more than anything else is more character, and more context to those actions that we are repeating.
 
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urge to get sarcastic rises with every one of these posts. I hate to feed the trolls... I try to stay positive, but oh man it's hard sometimes. I don't think I can resist this time around.

"If it doesn't have formulaic scripted events to hold my hand through every interaction so I can feel rewarded without putting any mental effort it's not a REAL GAME."

Either consider the fact that Elite is not your style, or open your eyes to new imaginative experiences that aren't spoon fed to you every second like a Hollywood blockbuster. Elite has a lot to offer. It is a full, rich, detailed world with loads of replay value. After about 5-10 hours with Farcry4 I'm already kinda bored with it, but Elite has held my attention for probably a couple hundred. So yes, yes it is a full game. Yes it was worth every penny. Yes, it's just fine the way it is, yes more is coming anyway.

Most ignorant reply ever. Everyone who has a negative view of the game is a troll?
There is no mental effort required to play Elite dangerous. There's nothing complex about and it lacks a serious amount content.
I wonder how perfect you'll think the game is when it has no player base by the end of the year.
 
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