It's so I can build 400 million fast food outlets , one at each system.
No, you cannot. You can imagine doing that, but the game doesn't offers you the required mechanics to do so.
This is a galaxy simulator.
No, it's not. It's a Space Simulation with it's main weight based on COMBAT - I mean, 90% of the useable items are made FOR combat situations. But not even that is working properly - and THAT's why I'm mad. I like the idea and the game itself, it just doesn't works as promoted!
For all you peops reducing your expectations down to: "I can fly around 400 B stars, with exactly having 0 impact, but I don't care because of 400 B stars..."
Well, good for you! I guess I can sell you also Gems which you might use to "re-vitalize" plain water you can drink after it. I bet you're also those which even say after drinking it: "Oh my god, I feel so much better, so much vitalized!"
Go get a Powerbalance bracelet, please.
Let me paste for you the welcome message featured in the launcher on it's release:
E|D Welcome Message @ Launcher said:
Elite: Dangerous 1.00
Welcome to the cut throat, multiplayer Milky Way galaxy in the year 3300.
Start with a small starship and a few credits, and do whatever it takes to get the skill, knowledge, wealth and power to stand among the ranks of the Elite.
Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero... your actions will change the galaxy around you in an ever unfolding story.
Play with the rest of the community, your friends only, or alone.
Welcome back, Commander.
The underlined is what I call not being true. Why? Well, let's combine: MULTIPLAYER + PIRATE + BOUNTY HUNTER + SMUGGLER + ASSASSIN and finally playing WITH the rest of the community and / or my friends.
This is how the game was being promoted before I purchased it. Right? At least, that's why I purchased it.
Is it my right to expect those core features to be implemented at the point I purchased the game? Hell yeah, because we were talking about a game with CORE FEATURES being released - not about a god damn BETA.
So, what do I expect from FD to implement in this game, in order to make it the game I've purchased?
1.) Implement a scrollbar which gives you the possibility to regulate which players you want to play with depending on their ping.
E.G.: Max-Ping 100 = only play with players which have a maximal latency of 100ms.
Explanation: Doing so, let's say I've set it to Ping 50, I do NOT appear to players with a ping over 50 and they do NOT appear to me. There's nothing more immersion-breaking than seeing a stuttering ship.
2.) I want to be able to PLAY TOGETHER with new folks I've just met in the game, but also with my friends several missions like Bounty Assassinations.
3.) I want to do proper PVP in order to fulfill my role as Villain. Tracking down explorers like anikaiful to pop them up and take their cargo.
4.) I want to actually be able to (maybe) CRAFT or at least let a station CRAFT items I might Blueprints for...
5.) ... BUT AT LEAST I WANT TO BE ABLE TO TRADE WITH OTHER PLAYERS - EVEN IF THAT MEANS TO SHARE CREDITS WITH THEM.
E.G.: Doing 50/50 after a Bounty.
6.) I want the game to SAVE actually prizes from stations I've been recently. They don't even have to be updated, I want to use them as REFERENCE for further trading.
7.) I want to be able to DIRECTLY jump into a certain area next to a station - not necessarily being a SUN, for gods sake!