Players losing it all and quitting - sure, their fault but not good for the game.

I don't understand two things about the whole thing

1. why is there a limit on the loan?
2. Why is the loan free of interest?
 
I started this game like I start most games. I read nothing, knew nothing, didn't play the tutorials and just jumped in head first. That's how I enjoy games.

I died quickly as to be expected and see the two options. At that point, I had no rebuy, but from the two options I easily understood there was some form of insurance in the game. I had all of my money in cargo so I started back at 1000 again, lesson learned. The chance that I could of made it long enough to where I lost a lot of money earned over a long time is very, very slim. If you can't figure out what's going on the first time you die with insurance, cargo, and needing reserve funds, I don't see how you're going to make it far in this game. Sure I started over, but at most I lost 30 minutes worth of game time.

If a player read up in depth about the game before playing, they most likely know all about it. This type of person might actually be able to survive the game for awhile and make some money before they die. If I was a betting man, I'd wager that most people that fly while not having the rebuy are knowingly taking the chance and get upset when they get burned.

Personally, I find the rebuy to be too low and don't even see how you could run without rebuy unknowingly. I can remember having $25,000 or so invested in parts on a sidewinder and the rebuy being under $1000. I just find it hard to believe that someone gets far enough to where this becomes a real issue and they have no clue about rebuy.
 
Oh, god forbid the game is responsible for any anger caused, it's all their fault and thats the end of it!

Ridiculous, to be fair if the game was as good as many of you claim it is then there wouldn't be any issues for anyone.

The only reason you lot see no issues is due to the fact you don't see them as issues, well good for you eh.

And ED is complex .... really, you can put your hand on your heart and say with all honesty that ED, as a game, is "complex"? I doubt that very much indeed.

I think much of the back lash is more to do with the wider games industry as a whole. Players are sick of half baked games being rushed out the door and then being drip fed patches to "fix" the broken game, that by all rights, should work right out of the box/download, and at the moment, ED, whether you like it or not, is a half baked game at best. Okay so it looks great and it has some polish. But at the moment I think most players of ED will tell you it's not finished by a long shot.

More and more I see DB as just another peter molyneux.

FD are not god and they should be told if someone is unhappy with the product they have produced.

But instead they get the DB army descend upon them like a black cloud of self righteous locusts eager to shout them down as either stupid, not a "true" gamer or like in most cases just told to sod off and come back when your better. But oh god, it's not the games fault.

And i'll ignore the usual caveat of how i love ED and all that jazz just to sugar coat it for the locusts .

But of course my opinion is irrelevant to you lot because i'm not stroking DB's ego.

Welcome to the "I haven't got a clue of how and why Elite was developed like this but I wanna say some stuff that makes no sense" club!
 
I like the idea of a message being displayed if you try to take off without enough insurance and it asks for confirmation before releasing you. It might help some of us avoid stupid mistakes when making changes late at night etc.

I highly doubt it will do anything to stop the "i must maximize my profit" group who play in open, fly without shields, and then die and lose everything, and then complain on forums about it types.
 
Well the game is called Elite Dangerous and to be honest there is very little danger as it is. If anything they should make it more dangerous.
 
Yes, you are right about consistency. I would also remove the warning about the firegroup too. It is the typical "I-hold-your-hand" warning that the game does not need.
If you buy a weapon or something that should be used the same way the first thing is always to check your firegroups just to make sure they are really there and when you are there you are also realize if you need to assign it to a firegroup or not.

If you look at the warnings that exist they are all related to the ships computer. The ship knows you have added a new module or that your landing gear is not deployed. I'm sure the ships computer doesn't care if your insured or not.
 
Oh, god forbid the game is responsible for any anger caused, it's all their fault and thats the end of it!

Ridiculous, to be fair if the game was as good as many of you claim it is then there wouldn't be any issues for anyone.

The only reason you lot see no issues is due to the fact you don't see them as issues, well good for you eh.

And ED is complex .... really, you can put your hand on your heart and say with all honesty that ED, as a game, is "complex"? I doubt that very much indeed.

I think much of the back lash is more to do with the wider games industry as a whole. Players are sick of half baked games being rushed out the door and then being drip fed patches to "fix" the broken game, that by all rights, should work right out of the box/download, and at the moment, ED, whether you like it or not, is a half baked game at best. Okay so it looks great and it has some polish. But at the moment I think most players of ED will tell you it's not finished by a long shot.

More and more I see DB as just another peter molyneux.

FD are not god and they should be told if someone is unhappy with the product they have produced.

But instead they get the DB army descend upon them like a black cloud of self righteous locusts eager to shout them down as either stupid, not a "true" gamer or like in most cases just told to sod off and come back when your better. But oh god, it's not the games fault.

And i'll ignore the usual caveat of how i love ED and all that jazz just to sugar coat it for the locusts .

But of course my opinion is irrelevant to you lot because i'm not stroking DB's ego.

E: D was developed in a special way. It was done as a process between the Dev's and the Backers. It being released as it is was/is part of the plan. All of this info was out in the open and widely discussed. I bought the game knowing exactly where it was, what the vision for the future is. If you didn't know this, that's on you.
.
What we have, as a start, is great. The basics of the legacy games (to my knowledge. I just learned about the Elite series with E: D) is represented. Applying another metric is wrong. As far as I can we got everything that was promised to the new player. You are using the wrong yard stick.
 
I don't understand two things about the whole thing

1. why is there a limit on the loan?
2. Why is the loan free of interest?

The loan is intended to help out clueless noobs who haven't learned the ropes yet. It's not intended for impatient veterans who show poor judgement. No opinion on #2
 
How would a warning message that - you, personally, are never likely to see neuter the game?

Okay lets put it this way.
If you cannot even be bothered opening your cockpits right side window for a final status check(rebuy, cargo, rep/wanted status) before takeoff then. u are not space-simulator material and you should find something else to play.

In this it is not the game that needs to be changed, but the players who cannot be bothered by such trivial things.
 
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Its been said before a few dozen people unhappy out of 120,000, so what? they are never going to please everyone. If 10,000+ were kicking off then I would take note
 
Very interesting.
I noticed those screen shots.
Is that how it looks now in the game?

I had not noticed but I feel that is how it should look and if its like that already.
Then that should be waring enough I agree.

no, that was just color i added to highlight it, actually i done this as a mock up for a suggestion on how to improve the visibility without changing the general nature of the "your responsible for what you do" that was for another thread, even further back. As is, the numbers are there but they are the same color as the rest of your HUD (i got mine set to blue atm)

one of our fellow commanders had a picture edit a while back too
Kremman fixed everything.

View attachment 6904

Little much perhaps, but once we start giving insurance warnings, where does that stop? Personally, I DO enjoy the fact the game is treating me this way, leaving me some responsibility for my actions. feels like its treating me like an adult ;)
 
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The loan is intended to help out clueless noobs who haven't learned the ropes yet. It's not intended for impatient veterans who show poor judgement. No opinion on #2

So it's not simulatory, but gamistic? Then remove it and replace it with a realistic system.
 
Eilte; not only can you hyperpace your way throughout 400 billion systems, you can also make massive hyperspace jumps in logic.

There is no jump, we have already all seen how it went last month: dumb and lazy people will start moaning and whining on the forum, trolling the devs into making the game the way they want it. When/if this doesn't happen, they'll start flaming and saying the game is doomed, where is everybody etc

It's the MMO troll crowd at work. The sooner they are trolling another forum, the better
 
I enjoyed reading your post WiseDuck, a full broadside and no mistake :)
Yes, but he mixed two different problems or more precisely brought another issue which is off topic here.
The game is not finished yet, I do not argue with that, because it is obvious. but we were discussing something else here. Allow me not to quote the first post, you can go back and see. In short: people leave ED because they do not have quick success or any kind of success in it.
 
If you look at the warnings that exist they are all related to the ships computer. The ship knows you have added a new module or that your landing gear is not deployed. I'm sure the ships computer doesn't care if your insured or not.

Good answer!

To those wanting the game to provide them with a message about being uninsured it already does. You can view this message by pressing (default) 4.

So, let us assume for a moment that the devs decide to include a warning. What next?

"I undocked but forgot to refuel then ran out of fuel - devs please fix!"?
"I undocked but forgot to repair then died to an NPC- devs please fix!"?
"I undocked but forgot to reload then ran out of ammo in a firefight - devs please fix!"

Personally I would prefer the devs to go all-hands-on-deck about adding some content and depth to this game. I don't see any advantage in using developer time to make it any shallower than it already is.
 
no, that was just color i added to highlight it, actually i done this as a mock up for a suggestion on how to improve the visibility without changing the general nature of the "your responsible for what you do" that was for another thread, even further back. As is, the numbers are there but they are the same color as the rest of your HUD (i got mine set to blue atm)

one of our fellow commanders had a picture edit a while back too
Kremman fixed everything.

View attachment 6904



Little much perhaps, but once we start giving insurance warnings, where does that stop? Personally, I DO enjoy the fact the game is treating me this way, leaving me some responsibility for my actions. feels like its treating me like an adult ;)

Well I don't think we really need that big waring message in the middle like that , lol

But your screens looks great.
Is simple, clear but non-invasive. Something I had been thinking should be in the game already.
 
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