Do you want a video?
Just try it
Dock at a station, leave the station, boost and wait 5 seconds after leaving the gateway
Log off, change game mods from open to solo, log in
10km away from station
I do it all the time in my type 6 as it's much faster than waiting for mass lock to clear for a jump in a slow heavy freighter
Calling someone a liar without proof is really dumb
Try it and admit your wrong, or I'll post a video and prove it
I think it's ridiculous combat logging exists.
Why does anyone who would "Combat Log" when pirated bother playing in open, solo is the place surly. Or is there some sort of advantage that i am missing?
Last night, was out by Lave, and saw a Type 6 (Human) get interdicted by another human in a Viper, I dropped in on the party to help the Type 6 and to my surprise there was also a human there in an eagle, also attacking the Type 6, I started on the Viper, and he was down to 60% on the Hull, and "poof" he was gone, turned to the eagle and opened fire and the same thing....
yes this needs to be fixed!!!
As mentioned in the response above, there is nothing to fix/prevent as such. All that can be done is to spot such (continued) behaviour and penalise IMHO.It's an obvious exploit and should be fixed. End of story.
There really isn't anything to argue about here, although I know that won't stop anyone.![]()
You can't prove a disconnect was conclusively suspicious. But a trend? If the session/game terminated X time during interdictions/combat?But until such time as it can be conclusively proved that a specific disconnect is a deliberate player action there is no sanction that can be applied.
*clap* *clap* *clap* *clap* *clap*
You can't prove a disconnect was conclusively suspicious
You can't prove a disconnect was conclusively suspicious. But a trend? If the session/game terminated X time during interdictions/combat?
You could show the player such disconnections are being monitored/counted. And if it reaches a certain limit, take some sort of action:-
- Paint the ship yellow, or tag the player in someway.
- Force them to play solo only for a period of time.
- etc...
Unfortunately they are not logging out, they are most likely simply terminating the Elite process. This cannot be prevented. And of course it may happen completely legitamately due to computer/network/software issues.
However, I brought the same matter up here regarding traders dodging interdiction - https://forums.frontier.co.uk/showthread.php?t=101696
IMHO, whenever ED detects you've "disappeared" during an interdiction or fight, if it sees it happening regularly, it should take action. First a warning but ultimately something else? A CR fine? A day long nerf (eg: a big target painted on your ship)... Who knows... But something!
As mentioned in the response above, there is nothing to fix/prevent as such. All that can be done is to spot such (continued) behaviour and penalise IMHO.
How many times have you actively been disconnected in the last couple of weeks for something other than scheduled downtime, compared to the number of minutes you have played? What % of your gametime have you spent in combat with another player in the last couple of weeks?
Multiply them out to see the chance that you could have been accidentally disconnected during a fight with another player. I suspect that for pretty much everyone here the number is very close to 0. So yes, a sudden disconnect during a PvP fight could very well be considered suspicious on its own merits.
If those updates stop, I don't see why your ship has to just disappear. It can float in space and my game can keep updating it by itself, and then when you die it can tell the server you're dead.
Is it fair you should die if your machine/network has a problem? Or indeed if the FD server has an issue?
That's exactly what happens in any multiplayer game played on a server. How is this any less fair?
Unfair is people gaining an advantage by cheating. Dying because of a technical issue isn't unfair, it's unfortunate. Like when I died because of my controller having a dodgy USB connection. Or when I died because my cat had its nose pressed against the crosshair on my screen. If your internet is so bad you can't reliably play PvP, play Solo.
If the FD server has an issue, both our games would report no result...