Elite Dangerous in the Media thread

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Viajero

Volunteer Moderator
Sure, because everyone does that...

That is one great thing about the game. You can do whatever you like in it. The quick examples I just posted above seem to have solid fun simply exploring. And they were easily enough to find.

There are free alternatives (http://en.spaceengine.org/, planetary landings, north lights, black holes, comets and asteroids included...) that would allow me to do procedural sight seeing if I would like just do that and having virtually no interesting content besides procedural generated planets.

And yet, here they are. Recording it all in Youtube to boot.
 
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Viajero

Volunteer Moderator
Nice switcheroo. What you claimed was FD started hiring additional developers.

No switcheroo anywhere as far as I can see. We were discussing FD profit and revenues which, for the most part these days, come from Elite. And hence M Brookes quoted optimistic statements about expanding the Elite team.
 
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As I suspected regular lay offs went down well with conspiracy theorists :) It seems Canada adventure for FD is coming to an end - publishers are very cautious of doing so many titles at once and core knowhow/dev team is still UK anyway. Bummer for those being let go - I know the feeling, been there multiple times. Fingers crossed to find better jobs soon enough.

Back to topic - one week till 1.1 Beta territory (fingers crossed it's next Tuesday). Yay!
 
..And the truth is that they just sacked fifteen developers.

Please can we have less of the conspiracy theories. This is pretty normal once a game has been released and the main development phase has been completed. We see this everywhere and we also see the same responses on the relevant gaming forums. Not to mention the aforementioned tax incentives etc. The sky is not falling :)
 

Michael Brookes

Game Director
No switcheroo anywhere as far as I can see. We were discussing FD profit and revenues which, for the most part these days, come from Elite. And hence M Brookes quoted optimistic statements about expanding the Elite team.

Which is still the case. As a company we are now focusing on our own projects like Elite and the new coaster park tycoon game. This is a shift in skillsets from the games we've been working on for publishers like Scream Ride as such we've had to reduce the numbers of some staff. It's always a hard thing to do, but we are still hiring in other areas to support our current and future projects.


Michael
 
Which is still the case. As a company we are now focusing on our own projects like Elite and the new coaster park tycoon game. This is a shift in skillsets from the games we've been working on for publishers like Scream Ride as such we've had to reduce the numbers of some staff. It's always a hard thing to do, but we are still hiring in other areas to support our current and future projects.


Michael

Michael, may I ask, the 15 posts going are "content creation" roles, could you be more specific? Concept artists, musicians, writers, texture artists, 3d modellers?
 
Lots of words

So you're telling me the core game play of ED is sight seeing? Please come up with something better to excuse a lack of depth and meaningful game mechanics.

More words

I tell you what mate, instead of us justifying why tens of thousands of people enjoy the game why dont you try and justify why your still here and playing the game if it's that bad ?
 
Actual discussion about the links to media articles/mentions is not okay then? Wow, harsh new rule! :p ;)
Discussion about the links, sure, but that's not what's happening. People are using the contents of the links to inspire all kinds of "discussions" (and I use the term lightly) about E:D and Frontier that have nothing to do with the actual links themselves any more. There are already plenty of other threads for that. I come to this thread to find some interesting new review or other mention of Elite: Dangerous by some site or magazine, and all this off topic noise is making that hard to find.

IMHO the moderators should declare (and I was under the impression that they already had, although I can't find any mention of it any more so maybe I'm wrong) that this thread is to contain only actual references, or discussion about references (and not the subjects of the referenced articles). The thread isn't stickied for nothing, it's because it's supposed to be useful, and right now I don't think it is any more.

Does anyone agree? If not then I'll shut up about it; I've done my best...
 
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Discussion about the links, sure, but that's not what's happening. People are using the contents of the links to inspire all kinds of "discussions" (and I use the term lightly) about E:D and Frontier that have nothing to do with the actual links themselves any more. There are already plenty of other threads for that. I come to this thread to find some interesting new review or other mention of Elite: Dangerous by some site or magazine, and all this off topic noise is making that hard to find.

IMHO the moderators should declare (and I was under the impression that they already had, although I can't find any mention of it any more so maybe I'm wrong) that this thread is to contain only actual references, or discussion about references (and not the subjects of the referenced articles). The thread isn't stickied for nothing, it's because it's supposed to be useful, and right now I don't think it is any more.

Does anyone agree? If not then I'll shut up about it; I've done my best...

Just provide links but don't talk about them? No I don't agree. But you can bet this will be closed soon as both the media and fans are quickly doing a 180.
 
I wonder, now that Frontier emancipates itself more and more of publishers, if ED will be marketed in additional distributions channels (shops in the town center, hypermarkets, giants of remote sales ...)
 
I wonder, now that Frontier emancipates itself more and more of publishers, if ED will be marketed in additional distributions channels (shops in the town center, hypermarkets, giants of remote sales ...)

I don't think ED needs that, it's different market they can reach without pushing into real life marketing - but I think their new coaster game certainly will (as I predict it will be casually addictive as hell, as previous rollcoaster games).
 
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