Joining the Oculus club...

But afaik you don't have to render the whole image twice but two halves once. Every eye only gets one half of the screen resolution, so together you render one full image. "Rendering in 3D" isn't a problem as every 3D game renders everything in 3D, for the Oculus you just need one more perspective. I think the main performance hit lies in the fact that this process isn't accelerated enough by the hardware(the driver you mentioned) and the additional image adjustments for the Rift.

I'm wondering if for the DK2 that it has to render the image twice and then rendering two more times for the colour off set in each lens, and that's where you get the performance hit.

It will get better in future with the hardware and software, may be having two separate screens each run from separate graphics cards.. Who knows ?
 
And as this thread must have been magic, I've now had the e-mail to say my DK2 is about to ship :) - Looking at some of the comments, I'll be able to give a good review about people with glasses, squints and so on... Now I'm like a kid waiting for Christmas...
 
I'm wondering if for the DK2 that it has to render the image twice and then rendering two more times for the colour off set in each lens, and that's where you get the performance hit.

No, the color offsets are just that, it changes some pixels but nothing needs to be rendered again.
 

Ideas Man

Banned
No, the color offsets are just that, it changes some pixels but nothing needs to be rendered again.
Indeed, it's chromatic aberration compensation that people see when they talk about 'colour offsets'

http://en.wikipedia.org/wiki/Chromatic_aberration

It's the Rift trying to compensate for the bending of light basically and it's an undesirable effect that the Rift is trying to compensate out by giving the lenses a pre distorted image so that when it hits your eyes the lenses have compensated for the errors, but it isn't always perfect so you see the separation at times. The dark sky and pin white stars in Elite are really bad for this effect. It wasn't an issue on the DK1.
 
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I don't know if anyone's mentioned it yet, but if you change your interface to green, you'll be glad you did. The DK2 uses a pentile display so it has more green pixels than red or blue. Using a green interface makes the text a lot more legible.

I'd also suggest you get voice attack working before your Oculus arrives. If you can't find a button and you've got goggles on, it's so annoying, lmao. :D Also, it's just good to be using headphones and a mic so you can be ABSOLUTELY CERTAIN that you look as nerdy as possible.
 
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Ideas Man

Banned
The UI colour is true yeah, any colour seems better than default for clarity, go here and have a play:

http://arkku.com/elite/hud_editor/

Instructions on editing file etc here:
https://forums.frontier.co.uk/showthread.php?t=76533&p=1253173#post1253173

I don't know if anyone's mentioned it yet, but if you change your interface to green, you'll be glad you did. The DK2 uses a pentile display so it has more green pixels than red or blue. Using a green interface makes the text a lot more legible.

I'd also suggest you get voice attack working before your Oculus arrives. If you can't find a button and you've got goggles on, it's so annoying, lmao. :D Also, it's just good to be using headphones and a mic so you're ABSOLUTELY SURE you look as nerdy as possible.
 
I've been fighting the urge for a DK2 for a long time now hoping to wait for the CV1 or whatever is next they keep showing off. You guys make it really hard to keep holding out...

The only thing keeping me from pulling the trigger is knowing as a fact as soon as I place my order and they ship it, they'll also announce the next iteration. Guaranteed.

Yeah, I'm in the same boat. Want it badly but I have a feeling cv1 will make a showing this year. The last prototype they showed (Crescent Bay?) they said was as large a leap technologically as the DK2 was from the DK1. So thats one aspect right there that helps me hold off on the purchase.
 
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I ordered my oculus rift last tuesday and I received my email saying it was sent out today. I'm guessing that because the rift isn't made on a factory floor by machines and done by hand, that is why it takes 1-2 weeks to make and pass quality check.
 
If There's no news on CV1 by the time I get my tax returns, I'm buying the DK2 and making a relatively Rift optimized profile for my X55 and Voice Attack. I'll try and see If I can do a video review within Elite as someone that can see squat more than 10" away from my face and has to wear glasses to play video games and read.
 
the crescent bay won't be released. I've heard that oculus is making a new prototype every month and the last things that they are working on to get right is the screen door effect out. which is something to do with screen resolution and the lenses. It would of been good that after last september that all DK2's came with the 1440 res. And from the rumor, is that the rift CV1 won't be out till next year. As they are developing a custom screen (which is why they sold to Facebook, because Oculus couldn't afford the expansion). But on the good news is that OSVR will be released in June this year. it is a kit that is open source and already there is a lot of developers building a good reliable software. it will cost $199 USD and it will have inter changeable screens.
 
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Ideas Man

Banned
The only official news about the CV1 is that it is 90hz
I am actually chatting with the guy in charge of the SDK right now and although I don't like bugging him he is a really cool guy.
 
Just an FYI, I decided to pull the trigger on a DK2. I ordered tonight and I got my "your oculus is ready to ship" email about 5 minutes later. I just can't see saving $20 to buy a used on on ebay. I'm excited!
 
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