Beta 1.1 comments for non beta players

jees, and a bunch of weapons are 100 credits too....

100cr for a type 9 in the beta build?

Don't get me wrong, I'm all for this, but doesn't this seem a little low? ;)

Yeah, this is similar to what happens on EVE Online's test server - all items are 100ISK there, so that players can buy up and fit whatever they need quickly and easily for testing.

Shively, I just meant that the topic deserves a thread of its own to discuss the pros and cons. As a pirate you'll be able to argue that case.

Right, will do, as soon as I've managed to review the interdiction changes for myself. Still downloading the 1.1 beta at the moment.
 
Sorry, when I made the post, this thread hadn't had its title changed, and appeared to have been about the change to Interdiction mechanics.



I agree that interdiction of a clean vessel should be a crime, as well - I just don't think that now's the proper time to be instituting that change, while the interdicted player is more than capable of having his would-be assailant slapped with a fine AND safely escaping the possibility of any danger, re-logging back in to a clean instance with no pirate.

My thoughts on smuggling/black market sales remain unflinching, however, and I feel some amount of retooling is needed to balance the increase in fines (I'm assuming interdiction fines will be low-ish, hopefully not topping 1,000cr; and possible galaxy-wide bounties) that pirates are going to be receiving. Also; I mean, it'd be nice if "smuggling" as a playstyle wasn't dominated by the now-defunct Seeking Luxuries runs.

A lot of stuff converging into one post, but I feel like it's necessarily related.

Smuggling in general needs some attention. I got scanned docking with some things in my cargo hold that I didn't know were there officer, and the fine I had to pay was about 98% of the value of these mysterious items. This completely defeats the object of trying to return stolen goods to their rightful owner, even if you don't know they're aboard your vessel.
 
What is this related to? Is this to prevent bounty hunters from farming NPCs in rings?

"- Prevent infinite stream of pirates in extraction zones"
 
The HUD is now a dynamic light! As you can see the mods now change the color of the dash! PREPARING FOR THE FUTURE?! :D


BEFORE:
sf9f87.jpg



AFTER:
27y264j.jpg
 
Pirate/interdict in Anarchy systems to your heart's content, not a crime there. Folk wanted anarchy systems to be more dangerous, here's the chance to 'make it so'. It's not like there's a shortage of anarchies, eg within spitting distance of Lave.

This change doesn't do anything to make it harder to pirate, it just adds another fee onto piracy. We still have the same infective cops, useless tools, and terrible balance, where it's 1000x easier to kill someone than get there cargo.

The only thing this change does is make it so you can attack pirates when they interdict you and not get fined. It also adds an extra payment to the pirates that pay off their bounties. Attacking a combat ship in a trader is still a dumb thing to do, it only really effects pirates, bounty hunters (that mistakenly get interdicted) and multirole traders(that don't skimp on weapons).

It's a pointless change, it hurts pirates and barely effects traders.
 
Interdicting clean players is a crime.

NPCs that interdict you will now actually spawn instead of just empty space.

Missiles nerfed.

Python nerfed, but the cargo scoop now works!

Shield cells nerfed. In fact, if you try to spam shield cells, you will overheat and explode.

PDTs don't aggro stations, and if you shoot someone, your docking priviledge is revoked. No more station griefing.

"Seeking Luxuries" grinding and extraction zone hunting nerfed.

Planet load stuttering fixed.

Clipper mass lock fixed.

Combat bonds buffed.

Overall, pretty nice, I agree!

I just killed a Cmdr in a hauler with a 6000 bounty.

Will it nerf being silly.

CMDR s**************** V******************* what did you expect
 
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This is not a paid update. It is now in Beta testing for a week, after which it will be released to everyone (with lots of bugs fixed :))

I know, but they also said those who don't have access to beta will be able to purchase it if they want. I was just wondering when that will happen. If not, I'll wait a week for the patch to actually release. ^^
 
Allowing people who paid on release date to become 'beta testers' would be a good earner IMO. Whatever cost is fair for people who've paid already. If it's a tenner I'd pay it purely due to impatience to try out this very nice update.
 
I know, but they also said those who don't have access to beta will be able to purchase it if they want. I was just wondering when that will happen. If not, I'll wait a week for the patch to actually release. ^^

This is what I mean "We’ll have ways for new players to join our existing Beta backers very soon and we’ll have details on how you can sign up in an upcoming newsletter." Which is posted in the Elite: Dangerous Newsletter #58.
 
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