FD just Nuked loads of trade routes!

Im sad :(
I was on only 50 Mill away from an anaconda in my t9 but now i have sold it, after looking around for new routes because all of my routes had very strange supplies and demands (1 trip/ dry, before 30000+ stock). My last trip with a very nice potential (which i looked for ages) for slaves was a loss in the end. Dont know who drained this market so fast. A bit over the top this change in trading imho. I think its the only way to have a dynamic market, its normal but this is too much. U dont have any good INGAME tools to gather information about prices, demands and supplies. Pencil and paper is kind of stupid. Its 3300, wake up!!!
And please dont tell me about u making nice profits in ur annie. Flying a t9 is rediculous now, period. Went straight back to a python which fits this "finding trade-routes" better than a t9 about 100000000000mill times. Having a blast in my old/ new python but still angry about 9 mill lost after selling the bus...And no, its not a good option to buy a sidewinder and fly everywhere to check. When i finally found a route, i had to go back, take my t9 (46ly) and realize the route was done after 5 runs with 2100cr/t which was the best i could find with my sidewinder in 50ly circle. It took me >3 hours alltogether to find it and do the runs (18ly two jumps)... :D Thats a bad profit for a t9.
There are plenty of good traderoutes out there (found one now but for how long), dont get me wrong but this change would have been better with tools to seperate the market. We fly spaceships which cant get any information about the commodity market which we think might give us a good profit? Thats just stupid. Im hoping for community goals to be paid quite good because if somebody just started a week ago he will never get any of the big ships. The t9 is no option for now, an annie yes, because she can do little more and u have fun flying it...
 
I haven't seen A SINGLE post from a trader telling you pew-pews to stop fooling around and come to the dark side.

Check any open vs solo topic. If you can imagine an opinion, dozens of people here have voiced it. :p For what it is worth: I hope trading is fixed now. It used to be mindless risk-free grinding. If the pricing is now reset and more diverse (lower mean, higher SD) actually skilled traders will earn more than less skilled traders. Until now anyone who is not completely insane can earn millions of credits an hour. That is stupid (although hearing them complain and whine when they get blown up in their Python with a combat rating of 'harmless' does make up for it a little!).
 
After getting on last night I found one of main route's a 3 stop trek for the most part still intact. After a few runs on the of legs was losing profit pretty fast the demand was going down fast so I had to add another stop to my trek to make that leg still worth while. I tested out a couple other 2 stop routes and they are down a little in profit but not to bad.

One thing I am thinking of doing this weekend is going close to the edge civilized space in a a hauler to scout out a few new routes for back up.
 
Well, I just tried to do a bit of trading for the first time in a couple of days, on my standard route, and it's not good news at all...

I used to sell ProgCells one way and make about 1300cr profit per ton, and this still works, apart from the LuxTraders, who now ignore me completely, no matter how close I get, so I only trade at the station (having said that, the difference wasn't much anyway, so not bothered) :)

But the return route is completely knackered... :(

I used to buy Palladium, and also make around 1300cr per ton profit on the return leg.

But now Palladium, despite being Med supply and High demand LOSES money.

The only other things my second system exports to my first system is other high-value metals.

The following are listed as High Demand in my first system:

Palladium (as stated)
Gold
Indium
Beryllium

All are listed as Med Supply in my second, however EVERY SINGLE ONE now makes a loss on the return route.

How the bleep does that work then?

FDEVS? Any comment?
 
Okay, I don't trade that much, but the things I do trade in haven't changed that much since the update.

BUT, I'd probably do more trading if there was an in-game database of the items each system.station traded in. I've been looking for non-lethal weapons - they're about the only thing I get asked for, and no one in a 50ly+ radius sells them.

In fact, I haven't seen them listed for sale in over 300ly of travelling. And I've visited quite a few large industrial complexes. Am I missing something? (And yes, I've tried selecting them in the view tab.)
 
Check any open vs solo topic. If you can imagine an opinion, dozens of people here have voiced it. :p For what it is worth: I hope trading is fixed now. It used to be mindless risk-free grinding. If the pricing is now reset and more diverse (lower mean, higher SD) actually skilled traders will earn more than less skilled traders. Until now anyone who is not completely insane can earn millions of credits an hour. That is stupid (although hearing them complain and whine when they get blown up in their Python with a combat rating of 'harmless' does make up for it a little!).

Seeking Luxuries was a madness, and in a way I'm glad it's over. It was not normal and you are fully right on that. On the other hand, this shifting market of today seems too shifty.
 
Agreed if I use my imagination I don't need the game!

This is a post from pages back but I just had to comment!

WHUT? In every game I play I add my imagination to it to make it more fun. In Skyrim and Fallout I create a back-story for my character, in Plague Inc. I imagine I'm an evil genius working in his lair, and in X3 I create imaginary reasons for completing my actions. I couldn't imagine being so brain dead that I wouldn't supplement anything I do with further thought!

Back in the day all videogames needed imagination to supplement them... I blame modern console developers for spoon-feeding!
 
I used to buy Palladium, and also make around 1300cr per ton profit on the return leg.

But now Palladium, despite being Med supply and High demand LOSES money.... How the bleep does that work then?

Low/Med/High Demand is only one datapoint. You also have to look at PRICES at both the station where you buy the product, and sell the product.

I don't even keep track of "demand". Never have. Because the fact it's in HIGH demand doesn't mean the price they are paying for palladium is more than what YOU did. I just record prices, and look at the items with the biggest spreads. Find things that match up for a round trip, and go from there. So either find a better source of palladium, or a better market to sell it in. Or trade something else. Sometimes I find Silver or Gold to be more profitable per ton than palladium, and it's not a constant... thus, my notes get updated.
 
To all people who rant on "use your imagination": you are aware that you're not flying the actual space ship, right? So you are using... using... what?

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Ok I found one again with 3000CR/hour. But the jumprange of the larger ships is just way too low :(

Cortana, you have to go out in the wilderness, on the borders of established systems. Use a Cobra or whatever to locate planets, then go back for the hog.
 
YES that is exactly what you are suppose to do and you are not suppose to tell othera or just be able to look up 'How do I make 5mil per hour in ED' on google.

Honestly dude, just quit now. Sounds like you like to complain about games more tham play them. We have all seen the type you are not unique or a special snowflake.

You are an entitled gamer when you complain about having to use a pen and paper when playing. FACT. All the good games required this in the good old days .. you know what Elite is based on. This dude really needs to try playing somehting like Ultima1-5 without a pen and paper. Good luck!

Oh joy another rose tinted when i was a kid poster...its the future..we have space ships...and you don`t see a problem with having to sit there with a pen and paper..wake up and join the modern world.
 
Trading seems to have broken down around my area; in fact it now is starting to look like it did in Dec/Jan with reversed trade routes. I was shipping metals in the normal way and for normal profit but today I can just about make a tiny profit by shipping the metals back to the place that produces them - that does not seem right and makes a mockery of the system description. This was all working fine before beta 1.1 (which I have not run). Even on high demand values a single load can drop the profit into a loss even though the demand still says they want thousands more. My current stations have little player traffic, much of which is small ships - of the larger ships I can see two clippers, a couple of T7s, several Anacondas (mostly me) and a few T6's - no T9 visits. It can't be right that when one side wishes to ship tens of thousands and the other receive them then a single 400t load drops the profit margin into a loss. I don't overly care about the profit at the moment because I want to do the missions the 2 stations produce but it would be useful to haul something each way as well; whatever they've done seems not to be right.
 
... All are listed as Med Supply in my second, however EVERY SINGLE ONE now makes a loss on the return route.

How the bleep does that work then?

FDEVS? Any comment?
This is what was happening in the past, and they "fixed" it, so I'm still not convinced this isn't a re-introduced bug from the past.
 
This is a post from pages back but I just had to comment!

WHUT? In every game I play I add my imagination to it to make it more fun. In Skyrim and Fallout I create a back-story for my character, in Plague Inc. I imagine I'm an evil genius working in his lair, and in X3 I create imaginary reasons for completing my actions. I couldn't imagine being so brain dead that I wouldn't supplement anything I do with further thought!

Back in the day all videogames needed imagination to supplement them... I blame modern console developers for spoon-feeding!

This isnt back in the day. Back in THE day you had to play with sticks.
 
Exactly my first thought.

Everyone was complaining that only trading makes money... so rather than buff the other professions as they should have... they killed trade.

Way to go FD... Stupid Stupid Stupid Stupid FD!

CMDR NeoN HaZe

But this is exactly how David Braben wants it, and this is exactly what we backed at Kickstarter.

If you don't like it, then maybe the game is not for you ?
 
Oh joy another rose tinted when i was a kid poster...its the future..we have space ships...and you don`t see a problem with having to sit there with a pen and paper..wake up and join the modern world.

Why are people using a pen and paper? Why not: laptop? smartphone? tablet? Prnt-Screen folder? There are many modern ways to record data... heck just alt-tab out and keep a spreadsheet open.

Laughing so hard at 'pen and paper'!
 
Y'all wasting time moaning on the forums, I'm not even a dedicated Trader and found a pretty neat route 100LY away from all this drama. ;)
 
Why are people using a pen and paper? Why not: laptop? smartphone? tablet? Prnt-Screen folder? There are many modern ways to record data... heck just alt-tab out and keep a spreadsheet open.

Laughing so hard at 'pen and paper'!


Waste of time. If you're having fun writing down prices manually then you are the minority.

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Y'all wasting time moaning on the forums, I'm not even a dedicated Trader and found a pretty neat route 100LY away from all this drama. ;)

thanks for weighing in on a topic which you admittedly know nothing about.
 
Just got back home.

So it's been 24 hours since this happened... Has there been ANY official communication yet as to what happened, why it happened and is this permanent, temporary or a glitch in the matrix somewhere?
 
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