Outlaws not Griefers

BlackReign

Banned
If a player kills you without asking for your loot they are not a griefer but an outlaw.

If a player kills you in an Anarchy system, they are simply another player/cmdr. The whinery about griefing is pathetic. I bet these are the same guys in high school that never dated, and had their lunches taken from them by some bully every day. And the bully was half blind, on one leg, and crooked arms.
 
If a player kills you in an Anarchy system, they are simply another player/cmdr. The whinery about griefing is pathetic. I bet these are the same guys in high school that never dated, and had their lunches taken from them by some bully every day. And the bully was half blind, on one leg, and crooked arms.

Agreed. Sometimes, it's the difficulty in interpreting another player's intentions. Ran into a couple of situations yesterday, where initially, you get that "WTH???" moment, only to realize it's something different then what you expected.

Scenario 1 - jump into a nav point. CMDR is there, in a Python. I'm in my Cobra. He's engaging an NPC. So, to avoid stealing kills, I move away, and find a wanted NPC 10km away. As I'm wearing down the NPC, the Python comes over and proceeds to go full-bore into my ship's backside. Shields down, and taking damage quickly. I get out with about 16% health left. First, I'm a little miffed as he came over to steal my kill, and second, he shot me in the back. So, I repair, and figure I'll give him a PVP run, and if nothing else, get his shields down and do some damage, so that he'll have a hefty repair bill.

I hop back into the nav point, and he's still there. As I get to 5km and target, I see his ranking - Expert. Oh boy... this probably won't go well. So, I do a 180 and head away. I send a chat, telling him that I see his ranking, and that a future engagement will have to wait for another day. He then says that he opened up only to protect his turf against kill stealing, and nothing personal. No more shots were fired, and once understood, I jumped out.

Scenario 2: Again, in a nav point, with a couple of other CMDRs in system. Again, I fly off to separate, so that they don't feel I'm going to jump in to steal their kill. I find a wanted NPC and start engaging. A CMDR in a Clipper whooshes in and starts tagging my NPC, and steals the kill. He also failed to use trigger control, and dinged me a couple of times, and now he's wanted. So, I'm ticked for the kill steal, and I have full right to bring guns to bear, since he's wanted. Which is what I immediately start doing.

Another CMDR sends a chat and asks me to lay off, as it was an accidental shot, and he wasn't gunning for me. I think about that for a second, and decide to go guns off and leave the combat. And the Clipper starts opening up, taking my shields down and racking up damage (NOTE TO SELF: Space is dangerous! Being nice doesn't always work). With his Clipper nearly as fast as my Cobra, getting out of range was impossible, and he's mass locked my jump (took a couple of minutes to bug out of there). Crazy flying and the hull is down to 11% when I finally jump.

I'm hobbling in SC, and I see the Clipper CMDR jump out from the nav point. After a quick chat and clarification of why I was firing, but then went guns off, he understood that I wasn't the griefer shooting him in the back. Since there was no death, no foul. He thanked me for not combat logging, acknowledged a good fight, and sent a friend request.

In both situations, it initially felt like a gank or griefing situation. It finished with a clarification, and both parties went in peace. And a friend request was granted. Not saying that every situation is similar to what was written above, but death does not always equal griefing.
 
If a player kills you in an Anarchy system, they are simply another player/cmdr. The whinery about griefing is pathetic. I bet these are the same guys in high school that never dated, and had their lunches taken from them by some bully every day. And the bully was half blind, on one leg, and crooked arms.
Can you link even one post in here that would somehow fit what you're describing or are you just on a toxic rant here against a perceived attitude?

I can't see anyone "whining" here except you about what you call pathetic whining. Can you be a little bit more constructive?
 
With all due respect Bob, Please don't misrepresent my post in order to win an argument........I didn't say "at the first sign of danger". We were talking about game murder for no apparent reason.

The stock advice on these forums seems to be: If you're grinding at trading do it in solo.......If you're travelling through a dangerous region do it in solo.......If there are murderers around go to solo.......etc. etc. etc.

......need I go on

Not everyone will go to solo of course BUT the vast majority will.

Sorry; I hadn't intended to misrepresent you, but I see that's what I achieved, so I apologise.

Either way, though, while many forumites might recommend solo mode for avoiding in-game threats, there are many who have said that they welcome the excitement that comes from trading in open, with all the risks involved.

But the real point is evident in your first paragraph: "murder for no apparent reason" (emphasis mine). The game admits murder for very good reasons that are indistinguishable from senseless killing. Even if some of the intended targets use solo mode to circumvent this, that doesn't mean the killer is doing anything wrong.
 
Sorry Bob, might I also point out that senseless killing is part of the game. We call them Psychopaths in RL. They exist in game, both as NPCs and PKers. We're just hoping the new patch starts to bear down on such (so far) an easy and lazy lifestyle choice...

I've started to call it PSP - Pilot Space Psychosis. It's what happened to lonely pilots when they see too many stars and not enough real human beings. (i.e. bored and anti-social...)
 
The thing about outlaws is, they're usually fighting for either a cause or loot. Griefers aren't fighting for either of those things. They kill because they enjoy it and want to upset people. 'Griefer' is actually a mild term, because sociopath or psychopath would be a lot nearer the mark.
 
Griefers, psycopaths, murderers... Most probably just want some human interaction.
ED kinda makes me feel like a little boy again. That is, like a 3 year old urchin who hasn't developed his social skills, but still want to make new friends. He can't talk very well, and doesn't know any other way to initiate contact with other boys and girls than to punch them hard in the face. That sure gets the attention of others, if nothing else...
In Elite we have a horrendously poor communication / chat system, no real way of meaningful positive interaction and cooperation with other CMDRs- but buttloads of guns & ammo, interdictors and other means of inflicting pain and sorrow.
"Griefing" is just a natural consequense.
 
Sorry; I hadn't intended to misrepresent you, but I see that's what I achieved, so I apologise.

Either way, though, while many forumites might recommend solo mode for avoiding in-game threats, there are many who have said that they welcome the excitement that comes from trading in open, with all the risks involved.

But the real point is evident in your first paragraph: "murder for no apparent reason" (emphasis mine). The game admits murder for very good reasons that are indistinguishable from senseless killing. Even if some of the intended targets use solo mode to circumvent this, that doesn't mean the killer is doing anything wrong.

No problem Bob.

Yes, I trade in open also but I don't go anywhere near the known hot spots, it seems most of the decent profits are in the backwaters anyway. If someone pirates me, that's fine I'll give them some cargo. If someone says "leave this system or die" that's cool......If someone shoots me without warning or asking for cargo I'd be pretty upset and I'd go to solo if it happened on my trade route.

...and I totally agree that as far as game rules go they are doing nothing wrong......BUT ....it upsets the majority of recipients. They are having fun by causing others misery and as such it is by definition antisocial.

The point of my earlier post was to highlight the futility of complaining about it. These folk are there in every MMO game and because they don't really respect others views they will not listen to complaints. They don't care and at the moment this game panders to that attitude.....The best way to deal with it is to accept that it happens and find a way to minimise the problem.....Going solo works.

............there should be in game consequences that fit the crime.
 
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Griefing is different from being a psychopath. A proper psychopath would do what he is doing in line with the game mechanics. Griefing is going outside the mechanics of the game to be anti-social.

Examples:

Not griefing: Interdicting someone in a Anarchy system and just blowing them up.
Griefing: Camping outside Lave Station and dumb firing at/ramming arriving t9s in throw-away sidewinders.

Not griefing: Taking on traders and blowing them up, then taking on the Bounty Hunters and blowing them up too.
Griefing: Taking on the Traders and blowing them up, then combat logging when Bounty Hunters turn on them.

Hopefully we will see more stringent penalties as promised in the latest update.
 
Geesh. Seriously guys (and gals), it's only grieving if they're using an exploit or abusing an oversight.

It is a perfectly valid choice to blow someone up. Just because you don't know the reason, doesn't make it grieving. Hell, there are a myriad of reasons that anyone could have for opening fire on you. This is a valid game mechanics it has been stated that it is a valid game mechanic and that's it.

If you don't want to run the risk of getting attacked and killed on the game then you shouldn't play in open.

Seriously, the capacity of some of the people on this forum to whine is phenominal.
 
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