In the last ten minutes in Yembo, 4 type six transports have Alt-F4'ed on me. Why are you even playing in Open Play? This ticks me off so much, go play on solo if you can't take piracy.
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In the last ten minutes in Yembo, 4 type six transports have Alt-F4'ed on me. Why are you even playing in Open Play? This ticks me off so much, go play on solo if you can't take piracy.
If they're still in a type 6, they're already so far behind the race, they might as well quit.they could be in open so they can compete for the cash prize, you can't get that if you play solo.
So does this mean the prize is flawed? I think so if pilots are avoiding the perils of open play.
Can two pirates work together?
1. Pirate 1 pulls the trader out of supercruise, deploys hardpoints, and starts the pew pew.
2. Pirate 2 follows to the dropout point, doesn't deploy hardpoints, and boosts towards the trader and mass locks hims. Clock is ticking...he's got 45 seconds to get in range.
3. Now the trader is toast, unless he deploys hardpoints and decides to fight.
Last time I was pirated, we negotiated and both flew out of there with some profits, no damage and in fact not a single shot fired. Where in "piracy" is the requirement for anyone to "start the pewpew" unless the "pirate" is really only after the kill or the trader is foolish and tries to fight or run when the pirate(s) have the drop on him?
Logoffski is low, unsporting, an offense to FD's vision for the game (which is why they plan to do something about it) and something you'll not see me do, because its just freakin' LAME.
Having said that, however, were you pirating (after the cargo not the kill) or planning on killing 'em? Did they have any data to indicate your intentions one way or the other?
If you were pirating, you have the mindless pewpew crowd to thank for this behavior, Traders pulling a logoffski grows in direct proportion to their perception that any other player interdicting them is after their hide, not their cargo. Yes, I know that with that view they should be playing in a mode where they wouldn't have to but in the real world, there will always be a load of 'em that will stay in open and just logoffski when interdicted.
Personally I assume everyone after me is planning on reducing me to space-dust until I find out otherwise. I'll be prepping to fight or run the moment I'm in normal space. Open fire and the fight's on - I'll take you out if I can or do my best to escape if I can't. If I get comms that you want cargo I'll cease fire, and not resume unless negotiations fail or YOU call them off by firing again.
If all that you were after was a cheap kill against an easy target (which a type 6 definitely is, even for the weaker combat ships) then with the greatest respect you are part of the problem because it's folks playing like this that encourages weaker players to logoffski, damaging the game for folks who actually want to play as pirates.
How do you know that they have Alt-F4'd, it is entirely possible that that hit ESC and 'Save and Quit' - which as it stands is a valid way to leave the game .. I am failing to understand this notion that 'Open' is a free for all and if you don't like PvP you should not play in 'Open' mode. why should players who like interaction with others have to join a private group or the 'Mobius' group (which incidentally, if Mobius had not created it would not exist) or play Solo to enjoy the game.
Just because some people think that ED is a PvP battle ground, it really doesn't mean that it is.
I really wish that Multiplayer was never introduced, we would definitely have a better and more involved game if they had just ignored the norm.
In the last ten minutes in Yembo .....
Why is it that the moment a great project is announced to build a new station and pilots are requested to help in the undertaking, others seem to come along just to kill them? I know it is 'all part of the game' but it would be good to get that new 'Explorers Station' built!