Sorry, not to disrespect anyone, but really? The team behind this has obviously put some work into it. Maybe we shouldn't start dismissing it in such a fashion? Especially since other people might see this thread?
For what its worth, I own this game, and while I disagree with the terminology used by the previous posters, I have to agree on some points. Lets start with some key thoughts.
First, the game has a control scheme and viewpoint reminiscent of Star Trek Online. In that, its a third person tactical type game set on on plane. (No, you can't go up or down.) You go from system to system via jumpgates, and there are a handful of stations in each system. You can fly about investigating ship wrecks and anomolies. You can also take missions from stations. My problem is that no matter what you are doing (mining, searching a derelict, repairing a station.) That it really just amounts to locking onto your target, and waiting for a 'scan' bar to finish. That sums up every single non-scripted mission in the game. Combat is hit or miss, as you will commonly get overpowered by pirates, with little or no help to aid you. Off topic, that skill distress signal is frighteningly useful actually, as friendlies completely ignore you when under attack. The systems need a roving police force or something.
The game is actually pretty good for an indie title, as most of the bugs where ironed out in a couple of weeks. The voice acting, and story is actually pretty good, and kept me interested for the most part.
Overall, a lot of good is in the package, if you can accept the 2d plane, and its other niggles. Would I pay full price again? .... well, I'd watch some youtube videos or something first.
*EDIT*
The post below me reeks of spam.