The Emperor's New Clothes

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If Frontier were at least honest with their player crowd and would just call Elite: Dangerous what it is:

An open, WIP Pay-to-playtest Beta.

id-be-sooo-happy.jpg
 
Marketing and PR in fact didn't suggest any of that. People created their own hype around game. What FD did wrong is that they didn't specify during beta what will be reachable for 1.0.

However, such threads treat game as it is nothing - which is complete, utter nonsense. ED 1.0 had so much to go for and 1.1 is even better. Either there's some alternative world where games are released at once with 10x more content and I just don't getting it.

I think the main frustration for me is too many loose ends, mining had big ideas/scope, but then was all cut back to meet a release date, since then no attempt has been made to finish that scope. Planet scanning suffered the same fate also. I won't go into all of them as I don't have time. Then with all those loose ends hanging in the vacuum, another feature is added, which of course will not fill the scope designed, yes i'm on about 'wings' mark my words there will be loose ends there too.

I just wish they would stick to scope, or remove content referring to scope not developed. For example Cargo Insurance, Surface Scan levels 2&3 and Target holograms missing...

Please, someone grab the rains and stop the carriage! - Finish the the seats, then add a reading lamp! For the love of the universe PLEASE!
 
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ED is very bare bones with only the most basic functionality available. By any objective measure, it's nowhere near what anyone would call a complete game. I suggest you look into the advertising as well, it seems like you don't really know what you're talking about.

So there's your problem, a complete inability to be objective. Add in to that taking it personally when people point out flaws and no real understanding of the topic at hand and that leaves you posts like the above.

Which objective measures are you referring to?

What is it missing to make it an objective game? (and remember, more features or the ability to do x, y or z are subjective because if you say they are needed to be considered a game, other products that dont have them become, by definition, not games.).

Using an objective definition of game:

game
noun
1.
a form of competitive activity or sport played according to rules.

2.
an activity that one engages in for amusement.


Which of these does it not meet, objectively speaking? Its a form of competetive activity played according to rules, and it is an activity that one engages in for amusement.
 
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I think the main frustration for me is too many loose ends, mining had big ideas/scope, but then was all cut back to meet a release date, since then no attempt has been made to finish that scope. Planet scanning suffered the same fate also. I won't go into all of them as I don't have time. Then with all those loose ends hanging in the vacuum, another feature is added, which of course will not fill the scope designed, yes i'm on about 'wings' mark my words there will be loose ends there too.

I just wish they would stick to scope, or remove content referring to scope not developed. For example Cargo Insurance, Surface Scan levels 2&3 and Target holograms missing...

Please, someone grab the rains and stop the carriage! - Finish the the seats, then add a reading lamp! For the love of the universe PLEASE!

+1 rep sir, another nail on the head hit in the forums.

Seriously, 1.3 has to be about finishing the paint job and rendering of the house instead of adding another new extension to the side of it.
 
<snip>I also seriously considered getting the Mustang Alpha pack to get into the SC Arena Commander<snip>

Funnily enough I was doing the same thing yesterday, spent a while going through a lot for the SC gumpf, but with a launch aiming for Q4 2016 and the ing going on about AC and rentals etc, I thought I'd leave it a while longer. SC is going to launch eventually and as it gets onto that final leg I'll jump in, I think its still likely to be the better space game, for me, but I still want ED to make it and mean I can galdly wave at SC from my Cobra MKII seat knowing Im in the right place.

In reality ED has the place to itself for quite some time, i cant unbuy the game, there is no sub to cancel, I dont even thnk our prodding and poking is likely to change anything that is not already happening, I am hopeful we wil get some decent develper communications on what they are aiming to deliver that is felt to be missing, but I seriously doubt it, there attitude so far to this borders contempt given how often the 'its a great foundation, we are going to keep on developing and delivering' was spoken, I suppose they didnt say they would be communcating :)

I'm stil flying and enjoying it when I do, but I know it's not got enough.
 
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Man, this forum can be exhausting!

By my conservative estimate, I have played E|D for at least 80 hours already. My daughter just finished The Last of Us, one of the highest-rated games in the last couple of years, in just over 20 hours. So I've already gotten four times the value from E|D, and it's just getting started.

I don't know if people are fatigued from playing Beta, or if E|D is attracting a lot of *ahem* older gamers who've been away from things so long that they don't have a realistic comparison, but this is a GOOD game, Folks.
 
Man, this forum can be exhausting!

By my conservative estimate, I have played E|D for at least 80 hours already. My daughter just finished The Last of Us, one of the highest-rated games in the last couple of years, in just over 20 hours. So I've already gotten four times the value from E|D, and it's just getting started.

I don't know if people are fatigued from playing Beta, or if E|D is attracting a lot of *ahem* older gamers who've been away from things so long that they don't have a realistic comparison, but this is a GOOD game, Folks.

Don't get me wrong I enjoy the game and look forward to scope completion, however that does nothing for my frustration at the lack of self control on FD's choices.
 
What you see as a shell, I see as a solid platform to build on. We've not even reached v1.2 yet either man. Give it a year and lets see where we are then.

So you basically just validated his point. It's a platform. Nothing more and needs a year of development before it becomes a true game. It is nothing more than a bunch of beta demos sewn together, in instances, most of which was not well thought out or fleshed out. Pretty graphics, enjoyable flight and now we wait for the game to go with it. I'm still waiting for the miracle patch the white nights said was coming when gamma was ending...lol. You know, all those we're only seeing a vertical slice of the game arguments.
Yes it's my opinion, but it seems to be shared by many, many people including many reviewers who are now doing reviews after spending more time with the game. They can't even fix the stutter which has been complained about for months!
 
Well i guess I will find out for myself in March when 1.2 comes out.
And yes, despite being in Alpha I have not played the game since release purely for the fact that it was missing content I specifically was interested in and didn't want to be burnt out before then.

I think if people informed themselves better and showed a modicum of patience then they wouldn't open themselves up to disappointment. Hopefully Wings will provide me with the early game content I was signing up for, but I still expect and look forward to much more to come down the line.

This game is MUCH more of a constant flow of building than a single bang and patch that many have expected. 1.0 was for me at least, a line in the sand, but as it was missing that stuff I wanted, i waited. Only time will tell if this will have worked in my favour or not.

Here's hoping eh.
 
Honestly, please stop with that. People buy games with less content. ED 1.0 has quite a lot to going for. People have sinked 30 - 80 hours into game - and that's for single buy game!

If anything, this and other threads are just pointless exercises in gamer's entitlement.

How about YOU please stop with these feeble comments. I have about 260 hours into Dayz standalone. Have I got my money out of it. Of course. That doesn't change the fact it's still a mess and I'm waiting for the actual REAL game to get finished. At least they still call it an Alpha! These arguments about how many hours people have spent in a game has absolutely nothing to do with whether the game is properly at a release state. And THAT is what people are upset about. If this game was still in Alpha everyone would be fine with the state of the game. It's comical that people in the year 2015 are fine with the bar being set so low. I haven't seen a time in years when there were so many space sim games coming out. This game is nowhere near raising the bar compared to other games in development. You want to talk about entitlement and spoiled brats? How about all the white nights and fan bois who wanted this game out of beta so they could stop having their characters wiped and hold on to their precious credits. That's entitlement and spoiled. These companies need to start taking pride in what they create and stop pushing non-release worthy games out onto the market with endless promises of we will finish it later, we promise. If you want to spend money on early release, great. Take part in the development. But if people buy a game being marketed as "release ready", it should be release ready. Not endless beta or I would suggest truly alpha because some things are clearly still place-holder. It's nonsense and is becoming a plague on the gaming community. It's just another marketing gimmick to grab your money and people defend it. It's sad really. In this day and age, people should really expect more.
 
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...But if people buy a game being marketed as "release ready", it should be release ready. Not endless beta or I would suggest truly alpha because some things are clearly still place-holder. It's nonsense and is becoming a plague on the gaming community. It's just another marketing gimmick to grab your money and people defend it....

You said it Buster! :)
 
Having been called a paid shrill myself before I showed my true colours here, I have to wonder if a certain Mr P isn't in fact one. Either that or he has unlimited optimism which we should learn to tap in to as a power source for the whole planet at this rate.

He's not a shill
He really believes everything he posts.
As a kickstarter backer and fan that is critical of the game/FD (because I wanted the best out of the game) I've crossed swords with Mr P many many times.
I got a bit worried when he nearly broke over the magical mystery build fiasco, but confirmation of location based damage modeling brought him back from the brink.

I never thought you were a shill either Titus, you were just starry eyed when you first jumped on board (Those heady days of Standard Beta in TEST with Flinn Lazermouth and the gang :) ) , a lot of people are. It take time playing the game to see it's faults.
 
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You said it Buster! :)

I'm pretty much out of all early access and kickstarter games now after being burnt multiple times.
ED was my first Kickstarter but considering how it's all turned out I won't be backing anymore (I did back 2 more after ED)
Not that ED is bad per say, it's not, it's a good foundation, I'm just sick of foundations.
 
I'm pretty much out of all early access and kickstarter games now after being burnt multiple times.
ED was my first Kickstarter but considering how it's all turned out I won't be backing anymore (I did back 2 more after ED)
Not that ED is bad per say, it's not, it's a good foundation, I'm just sick of foundations.

Agreed. I will never pay for early access again, It's a joke each and every time.
 
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Honestly, please stop with that. People buy games with less content. ED 1.0 has quite a lot to going for. People have sinked 30 - 80 hours into game - and that's for single buy game!

If anything, this and other threads are just pointless exercises in gamer's entitlement.

I don't think this argument is valid. The amount of time you spend playing a game means nothing, it's all about having a satisfying expierience while playing.

I played through Gone Home. It took less than 2 hours to complete, but I had a great time, and fond memories of it.

I spent a lot more time on ED, but looking back I consider most of that time being wasted with mindless and boring tasks. I stuck with it because I tried to recreate a childhood memory, but all in all the game only managed to destroy that memory for good.
 
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<snip>I don't know if people are fatigued from playing Beta, or if E|D is attracting a lot of *ahem* older gamers who've been away from things so long that they don't have a realistic comparison, but this is a GOOD game, Folks.

One of those older gamers is me, and as most of the contributors here, I am neither too old nor too inexperienced to not be able to appreciate what ED really is. I am certain there is tremendous potential for a space-sim, making a truely immersive MMO, but it hasn't arrived yet. I played E1 (on the Atari) and E2 (PC) to elite rank and I can compare ED with for instance World of Warcraft, which I also played for many years already. When I watched the streams of ED on twitch before I entered it, I already noticed that the game is actually not very different from the earlier versions. Oddly, in some 30 years, not much has really changed. Elite Dangerous is a pleasantly playing simulator, obviously more pleasing to the eye then its predecessors, but gamewise there is very little added to it, as yet. The economy is as crooked as it was in the 1980s and 1990s; things as doing quests or trying to make a militairy career are still as void as they were then. I knew it beforehand, so I do not complain about it, but I can understand the disappointment and frustration of other players about the lack of content. ED is still not much more than what the game originally was: a fine simulator.

What puzzles me is that many features of ED were not redesigned. The defects of the game still adhere closely to the earlier versions, that were far from being perfect. For instance the non-supply and demand-based economy and the purposelessness of mining and of acquiring military ranks, resemble how things already were in E1, E2 and E3. Perhaps then it was as much as could be expected. But I have been spoiled since, for instance by playing WOW, where there are viable professions and a working economy. In my dreams Blizzard reconsiders its decision to bury its own space-MMO and instead adopts Frontiers fine simulator as the engine of its game. That might make a powerful combination indeed, but that's just a dream of course. So instead, what I do is simply to hope there will be enough time, money, dedication and patience present among the developers and the playerbase, in order for ED to mature into a "real" game. Time will tell, probably rather sooner than later.
 
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...So instead, what I do is simply to hope there will be enough time, money, dedication and patience present among the developers and the playerbase, in order for ED to mature into a "real" game. Time will tell, probably rather sooner than later.

Don't you mean hopefully?...

I fear it will probably be later rather than sooner, sadly. But no matter. I accept the conditions, and will return to check on progress now and then. :)
 

Philip Coutts

Volunteer Moderator
I love playing ED I really enjoy my limited time I get with it. But as I've said many times before it just isn't finished. The whole thing was pushed out for the Christmas market and because of that it suffers. The mission structure is poor, the military missions a complete joke, so much of the games features we were promised are nowhere to be seen (damage models?, Persistent NPC's? Naming Ships? heck even the ships promised to be available on launch aren't there!) The game isn't finished and I'm fine with that but the issue is I'm an Elite old hand and as I stated in my first sentence I love the game. My worry is that people new to the game are going to give up and not come back because they think that what was released is the final game.
 
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