Nobody is forced to buy anything to stay competitive because there is no real game to be competitive in yet. Nor is there anything to win for it to be Pay2Win either.Not saying that I agree with the way they had the whole thing set up so far when it comes to testing (which is one of the reasons I don't really play AC much right now) but I don't see anything disgusting about it. You can simply choose not to spend any more than you would already have spent otherwise. That's what I did. Might suck for them if less people test but on the other hand if they get extra funding out of it from those willing to pay, more power to them. I would also prefer everything was freely available for testing purposes but we'll have to see how the REC system ends up I guess.
What the heck are you talking about? Are you even playing Arena Commander right now? Right now, if you do not have a Super Hornet, Hornet or a Delta, don't even bother playing. Just look at the leader boards, look at the complaints that are popping up left and right on the AC forums. The facts are that the most powerful ships in AC are those I named right now combined with OMNI's. The current bump in shield hp by 4 times has made things even worse. Yeah, you can do boom and zoom or joust in maybe a 350 or something, but it will take you ages to kill one of the top 3 ships I just mentioned, but it will take only a few seconds for those ships I just named to kill you. People cannot compete with those ships I just named, especially since all of them have OMNI's on them. The only way to get more omni's is if either 1). You had ships that had them or 2). Buy it for real money. The fact that we have Leader Boards, scores is proof that you can win, it does not matter that its a game in alpha, beta or full released. That is the nature of people and competition, especially when you put leader boards in. If you think the AC module does not have a huge Pay2Win stigma right now, you are delusional.
See this is what makes me so upset at other backers. You think it's perfectly fine for a developer to charge people real money for simply testing their game in an alpha, to charge you for weapons, shields, equipment and ships, and so on. Even though you already gave CIG the money to develop the game, you are already playing arena commander, yet you think it's fine that they charge people real money to test more assets for CIG. Since when has this been ok? Last time I checked, the gaming community would of been in an uproar if it was any company, they would of had their pitchforks out and going full on burn mode. The facts are CIG has put the entire alpha behind a real money pay wall.
I don't see why people are being so angry about the REC system. It's a balance of both worlds until the PU comes out. Estimated 7 hours to get 168 hours of the best dogfighter in the game. I see that as a very good balance goal. The only downside for me is that singleplayer is not earning you REC. That should be thought of in my opinion. Maybe you could earn %30 less REC compared to Multiplayer to boost Multiplayer dogfighting activity.
Why are so many people angry? Because CIG has introduced a FREEMIUM mechanic into the alpha. There are plenty of games out there that use this same method before CIG has. What is the purpose of it? 1). It makes it look like the game is not pay2win, 2). It only allows players with a huge time to burn to earn the items and 3). it forces those with not as much time to purchase the items or quit. Also it's not 7 hours, its 7 hours to earn the base ship, then another 6 hours to earn the "renewal cost" then you have to spend 1 hour per each weapon to both earn it and renew it. So we are talking about at least 16-20 hours of game time before your "ship is secure". Let's not talk about the only way to earn these items is to basically play in PvP, so that means all the poor joe shmoes will have to be eaten alive over and over by all the SH's/Delta's/Hornets in AC until they get the better ships items. Right now the SH makes up 50% of all the AC ships used. Where the average play time for the active players on AC is <1-2 hours (8,000 players) and an even smaller percentage has played more than 10 hours.
The reason why people are upset is because CIG has chosen to make people use the grind method to earn equipment/ships instead of actually making it easy for people to get all of these things. If they actually wanted to encourage people to play AC more then why put it behind a grind? Obviously for the same reason freemium games do, to make people purchase it with real money.
Yes, indeed. I read that some are complaining that it's "freemium" or "pay to win", which is just not true. There's no real money involved in the REC system.
What are you talking about? Nobody is talking about real money involved in REC. Maybe you should read more into what people mean when they say "freemium" and "pay2win" as you are obviously mis-informed about what the issue is with the current REC implementation.