Why have the Black Hole effects been REMOVED? Stop trashing all the good work!

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Well you don't seem to be complaining about the neutron star effect, so it sounds like the black hole effect was brought into line with the neutron star effect. A neutron star is very very close to being a black hole.

That wasn't an answer to my question, and no it is not.
 
I'm not going to bite... I'm comparing the artwork from 1.0 to 1.1, what I am NOT doing is... discussing your opinion on what you think the art should look like.

Just clarifying

Oh, sorry, didn't see this. So the thread is purely for discussing your opinion on what the art should look like? Because it's clear what Frontier's artists' opinion is - that's why they changed it!
 
Allow me to do your reading for you.

You'd need to be less than 300 km away to see amazing effects. You were over 5,000,000 km away. The new effect is more realistic.
Even so, without accretion disks black holes only had lensing going for them, now they have nothing.
 
Even so, without accretion disks black holes only had lensing going for them, now they have nothing.
One thing they could do is let us fly much closer... Since there's no accretion disc there's really no reason why we should overheat and drop out of SC. Let us fly all the way to 1000km or so, maybe we might even see someone crazy enough to normal-flight into the event horizon. ;)
 
Oh, sorry, didn't see this. So the thread is purely for discussing your opinion on what the art should look like? Because it's clear what Frontier's artists' opinion is - that's why they changed it!

Nearly, if you read what I said... "I'm comparing the artwork from 1.0 to 1.1" then you will understand, either that or you are just trying to be a troll, I eat trolls just before breakfast.
 
That wasn't an answer to my question, and no it is not.

Your question wasn't relevant to my point. And a neutron star has a radius around a factor of ten (handwavingly) of a black hole. That's very close, and away from the surface or horizon the lensing effect only depends on the mass so you'd expect that effect to be broadly about the same. If you think one is actually wrong, I think you need to justify which is wrong.
 
I'll always have my screenshots of Maia B before the change... <sob/>

Edit: The first is always the hardest to let go...
 
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As a wise ZappaBappa once illustrated - black holes and everything else in this game is great, You silly goose. You gotta use your tumblr_lydp8gedyx1qgjw27o1_r1_500.gif


Ps - they fricking nerfed a BH?!
 
That's a 10 arcsecond diameter ring. The mark 1 eyeball has angular resolution of ~4 arcminutes. Hardly amazing to the naked eye, and that's ignoring the extremely low magnitude of the background source.

That's a 10 arcsecond ring observed from how many thousands of lightyears away?

My point, which is a very simple one, is that the notion that you need to be "300km" away from a black hole to observe anything interesting makes me .... a bit incredulous. Also, even if we work with the whole "300km " assumption, it makes for pretty boring gameplay - which is the biggest argument against the current system and in favor of the old one.
 
I tried my luck at a black hole this evening.
100% heat at 0.14ls.
Crashed out of SC at 0.12ls.
I took a moment to check the effect and the distortion circle seems slightly larger with this latest update (subjective, I know). The strength of the distortion is heavily dialed down compared to before 1.1.

To the pedants saying "it's not accurate", or " you wouldn't see that "... IT'S A GAME! I would appreciate something visual to emphasise one of the rarest objects in the game, and the wild distortion as you approached a black hole in 1.0 fit the bill nicely.
 
I think we need to calm down, because at least Sagittarius A was not decreased at all. We can at least still enjoy the most spectacular of all the black holes...
 
The 1.0 effect was horribly overdone. Stellar black holes are not "wild and crazy" at supercruise distances, flying near one is not much different from flying near a regular star except that the big fiery ball in space is missing.

So, you're saying that of all the things that aren't realistic in ED, they decided to pursue hardcore realism on this particular one? Strange... but OK. Then they should allow us to come closer. At least dormant black holes (as are all in ED currently) shouldn't be too problematic because there is no superheated material wildly spinning around. Let us cruise within the "green zone" shown in the video below. This zone represents innermost stable circular orbit (note: impatient crowd should feel free to skip to ~1:25):

https://www.youtube.com/watch?v=5feVWB1SY-Y

Of course, if you want to go on with nitpicking, you could tell that BH in this video doesn't have angular momentum and is not electrically charged, and that the things get more complicated with rotating BHs (it is assumed that the vast majority of black holes fit into this category ). But as we are here piloting magic ships capable to reach supercruise speeds up to 2001 c, I believe that we should be able to fly or even stand still within their ergospheres, at least for a short amount of time.

One way or another, to leave black holes in ED in their current state would be nothing but wasted opportunity.
 
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So, you're saying that of all the things that aren't realistic in ED, they decided to pursue hardcore realism on this particular one? Strange... but OK. Then they should allow us to come closer. At least dormant black holes (as are all in ED currently) shouldn't be too problematic because there is no superheated material wildly spinning around. Let us cruise within the "green zone" shown in the video below. This zone represents innermost stable circural orbit (note: impatient crowd should feel free to skip to ~1:25):

https://www.youtube.com/watch?v=5feVWB1SY-Y

Of course, if you want to go on with nitpicking, you could tell that BH in this video doesn't have angular momentum and is not electrically charged, and that the things get more complicated with rotating BHs (it is assumed that the vast majority of black holes fit into this category ). But as we are here piloting magic ships capable to reach supercruise speeds up to 2001 c, I believe that we should be able to fly or even stand still within their ergospheres, at least for a short amount of time.

One way or another, to leave black holes in ED in their current state would be nothing but wasted opportunity.
I would love to see a dev response on this. If one of you reads this, please, at least tell us that it is or is not intentional. Its not knowing that is driving me crazy...
 
I tried my luck at a black hole this evening.
100% heat at 0.14ls.
Crashed out of SC at 0.12ls.
I took a moment to check the effect and the distortion circle seems slightly larger with this latest update (subjective, I know). The strength of the distortion is heavily dialed down compared to before 1.1.

To the pedants saying "it's not accurate", or " you wouldn't see that "... IT'S A GAME! I would appreciate something visual to emphasise one of the rarest objects in the game, and the wild distortion as you approached a black hole in 1.0 fit the bill nicely.
I totally agree. When eye candy is half the fun of exploration, you shouldn't remove that eye candy.
 
i don't wanna be optimistic, but maybe they are re-working the effect and adapt it for a closer distance view:
Maybe FD will allow us to go near BH in next patches...
 
Nevermind on what I had posted here- don't want to do that.

Edit again: it seemed cheap to quote a dev on something he said on a PM, but I guess the internet got it before I could remove the quote... oh well, sorry Micheal, hope you don't mind :(
 
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