The Elite Dangerous ingame reputation system thread

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Thanks for the advise.

I do think it is stupid though that apparently a rank (a low one, granted, but still) in the Federal fleet means nothing in a station that is aligned with the Federation. What is the point then?

It does , but as i said previously not all station factions are federation you need to check whos giving the mission n the right of the BB mission, then check that factions allegence in the systems panel if they are independent and ask you to kill bounty hunters or ship slaves or take a message to another station you could harm the fed faction as its in opposition to them. Typically you pick just missions with the minir faction with fed allegence a d youll be fine.

Enty
 
Reputation is so beyond broken

Go fight in conflict zone for two missions given by Independents of phanes (Federation) who are hostile towards me.

Enter conflict zone but side with Blue Legal who are also affiliated with Federation but who are just unfriendly with me

Proceed to kill 8 Independents of Phanes for two warzone contracts given by them (i swear it makes sense if you don't think about it...)

Return first mission. Independent of Phanes reputation increases despite that i just killed 8 of them to do the mission. Blue legal reputation decreases despite that i helped them kill 8 of their enemies. Federation overall rep increases though.

Return second mission. Shows both Blue Legal and Independent of phanes rep increase, shows independents now unfriendly but when i look at my right screen, i got a decrease in both local Fed factions plus overall feds. Everyone is now hostile towards me. Great so by trying to work TOWARDS increasing it, all i've managed to do is decrease it. Cause that makes sense.

Mind=Blown

That's without mentioning earlier when my reputation was Unfriendly with Blue and Hostile with Independents, i killed an Independent too far from the conflict zone center i guess and instead of getting combat bond, i got a bounty on my head for 9760$. Yet the bounty was in the name of an (actually) independent faction in the system.... Anyway as a result now, again, every federation faction was now hostile.....


In short i've been grinding to get my rep with federation up to unfriendly for days and because the mechanics are so so so so so broken it's just not happening. How about an easy mode where i can just give 500 000 to a faction so that they put me back at neutral? i mean since the mechanics are broken, at least this way i could work towards SOMETHING knowing it will work and i'm not wasting my time like an idiot.

This is a beta. I know its been said but let's not delude ourselves here. I paid 77$ for a beta game. I would have liked the courtesy of being told in clear writing that that's what it was.
 
It IS kinda broken right now. I was doing missions out of Leesti couple of days ago, took an assasination for one of the ...3? 4? whatever number of factions aligned to the Alliance. Killed the conda, turned in the mission and lost rep with the Alliance and all her allies in the system apart from the one I did the mission for.
 
Have you tried to just do missions for the faction that is aligned with the feds?

BOTH are aligned with the feds. That's the thing. And aside from combat missions i have done just straight missions for both but i'm at a dozen and my Fed overall rep is still at hostile. I've never even KILLED a fed... All i got from doing all these was for one of the local Federation affiliated faction to be just unfriendly for a bit until what i documented above happened and they went back to hostile. Ive been working on improving this for 5 hours today. No result overall. This is ridiculous.

Rep is broken and grindy.


As soon as i get a trading ship with good enough shields (the only reason i want feds to not attack me right now, because when i do trading with my adder it can get risky when i enter and exit stations) i'm blasting every system authority that gets in my way, even if they're just pulling me for a scan and i'm clean. Ive had it. the game has taught me trying to gain their favor is a losing fight, might as well slaughter them.

Also for some reason there's a 200cr fine i paid to the feds that still shows its gonna turn into BOunty in 21 hours. I paid it about 3 hours ago... So if tomorrow it DOES turn into a bounty i assume that will affect my rep with them negatively too...
 
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Well, they are "looking into it". Once they will stop looking into it, they will start looking into some other system. At that rate, every system will get rectified pretty quickly, in less than 20 years, there are only few thousands of them. Keep your hopes up, people!

Signed: Your average fan.

Sorry to hear of your troubles, Commander Cillian. With a heavy heart I shelved the game until further notice at some point to save myself from frustrations and to stop "imagining" things, which will never be there, because FD, simply, can't pull that weight given the actual rates and magnitudes of patches. You sound like you might want to consider doing the same.
 
I was getting Fed reputation increase all the way to "Allied" by killing Feds and their allies in warzones. You can try that :)
 
Sorry for slightly off-topic:
If you fail a 'gorcery run' type mission, either by going over time limit, or tossing the mission, does your rep
with that faction go down?

If so, by what exponent?

Would not the rep for the 'opposing faction' go up?

It would be quite the exploit, if it did.
 
Sorry for slightly off-topic:
If you fail a 'gorcery run' type mission, either by going over time limit, or tossing the mission, does your rep
with that faction go down?

If so, by what exponent?

Would not the rep for the 'opposing faction' go up?

It would be quite the exploit, if it did.

No, you can be allied to all 3 major factions or be hostile, there's no balancing act between them.

OP's best chance to fix rep would be bounty hunting, you get good rep for that and the only rep you lose is against the guys you kill. Find a system with a pirate faction and the faction who's rep you want to fix, cruise RES points, Nav beacons and supercruise about interdicting any pirates in the system. Turning in the bounties has pretty good rep to it.
 
1. Taking "Kill Warzone" missions will cause you to lose rep with BOTH warring factions, because (as you know) you can kill either faction for the credit. While mission rewards screens only show one of the factions that you lose rep with, there in fact can be multiple.

2. Any form of combat mission usually tends to be a net loss of reputation across all factions - that is, the reputation lost on the 'enemy' faction(s) is greater than the reputation gained on the mission giver's faction. That means you shouldn't take any kill mission where the targets are in a faction you care about. The only real exception are pirates, since if they are wanted in the local system, you don't lose rep even if they're aligned with the local faction.

3. When you commit murder, the bounty should be issued by the faction controlling the local space you're in (often the controlling faction of the system but not always; each station controls a certain space around it).

4. You actually CAN give 4,000,000 to a faction for a huge rep increase, and civil war zones are where you find those missions.

5. Otherwise, grind non-combat missions if you want faction rep, or trade, or turn in bounties for pirates.
 
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I didn't have any trouble making it to Allied with the Feds and the Empire and getting to Station Commander/Earl.

Then I figured I would move up from Friendly to Allied with the Alliance...

Been there 4 or 5 times trying to move up without success. I've become allied with several minor factions in a dozen or so systems, but can't seem to get past Friendly.

Can anyone verify they are Allied with the Alliance or is it not possible?
 
That's the current issue :

Even taking down a Pirate that attacked you first, was Wanted and that you properly Kill-Warrant-Scanned before taking down - it'll give you negative Reputation with whatever Faction he belonged to.

No, they fixed it long ago so you don't lose reputation if the target is wanted by his own faction. If, say, he's an Imperial faction in Federation space, wanted by the Feds (and not also wanted by the empire), then yes, you lose rep with Empire.
 
4. You actually CAN give 4,000,000 to a faction for a huge rep increase, and civil war zones are where you find those missions.

Are you sure its a huge increase? I though that all rep increases were all just a +1 . Same amount of rep no matter the size of the mission? Can anyone else confirm it a huge rep boost. 4,000,000 is a lot of credits to part with
 
Yeah, do a mission for Alioth Independends (bring Agriculturad medicines) and reputation declines. Why? No one knows. Probably not even themselves.
 
I didn't have any trouble making it to Allied with the Feds and the Empire and getting to Station Commander/Earl.

Then I figured I would move up from Friendly to Allied with the Alliance...

Been there 4 or 5 times trying to move up without success. I've become allied with several minor factions in a dozen or so systems, but can't seem to get past Friendly.

Can anyone verify they are Allied with the Alliance or is it not possible?

People have clippers so yes it's possible.
 
In the last Conflict Zone I fought in, I was chasing down an enemy attempting to flee. I had two allies on my tail pursuing the same target - I was slightly faster than them, so stayed ahead, and they kept shooting me in the rear, thanks guys!

Anyway, I finally catch this fleeing foe (he was in a Viper, me in an Asp) after lots of boosting and take him out - he'd already been badly damaged by me before he tried to flee. The moment of his destruction, the "allies" following me turn RED and attack me and I get a Bounty in the system...I'm guessing I must have flown beyond the bounds of the Conflict Zone or something - not that this is mentioned at all of course. Still, a bit bloody stupid! Note: considering my top boosted speed is only about 360, I'd not flow particularly far away from the main action. Plus the other guys were still shooting at this guy, though they were out of range (of him) and tagging me regularly with their shots.

So yeah, my rep got hammered while I was attempting to improve it as the game considered me a murderer for taking out this particular foe - a foe who'd previously given me a bit of a pounding which was why I was so keen to take him down. Basically blew about half my earnings to clear the false bounty on me. Lovely.

The thing I find odd about missions in conflict Zone is you can choose either side when you arrive, not just the one you signed the mission for, yet you still get paid even after joining the "wrong" side.

Scoob.
 
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