The Elite Dangerous ingame reputation system thread

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My two words - Bare Minimum

I dunno what you find confusing about it
You do missions, trade, sell exploration data to a station in a system and you get positive rep for the faction that owns the station and a small amount to the major faction the minor faction is allied with (if they are at all).
If you get fines, bounties, fail missions, do certain missions you loose rep with the main faction of the system (and allied major faction).

Once you reach a certain threshold your status changes for the minor faction and the major faction to either Allied, Friendly, Unfriendly(I think) or Hostile.

The effect are unfriendly/hostile the factions ships appear red on your radar and they will attack you. If you are Friendy/Allied the factions ships appear green on your radar and their stations will say something different when you dock (whoopdeedoo).

That's it.
 
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I've been working lots for Federation-aligned factions recently to progress my Federation ranking.

I've reached Lieutenant and have been Fed-allied for a while now. For the last couple of days any positive reputation I gain with Fed-aligned factions isn't giving me any Fed reputation gain. Does this mean I've maxed out my allied status with the Feds?

Also, could this mean that I won't see any more ranking missions to go for Lieutenant Comander or Post Commander and will have to "accidentally" get a bit of a rep drop with the Feds?


You can have capped rep both for the Federation and at a particular station (high tech is good for this as they sell the agri-meds/weapons you'll need for some of the donation missions they offer) and still rank all the way up. I've gone from Baron to Earl out of the same 4 stations which is my trade circuit. Rep with the Empire and said stations have been long capped due to trading. The only things I've seen the rep gains do is trigger civil wars in those systems. Somehow I even managed to get two Imperial factions to go into a civil war with each other, one of which being the primary faction in that system which was odd.

If a system doesn't have a mission, I just continue on to my next spot with a full load of cargo. The reason I run 4 stations in my circuit is not just for sustainability, but also so any donation missions that come along, I can complete without interferring with my usual trading activities. What pops up is random and it's usually a good idea to check first when you dock, and once again before you launch. Sometimes you'll have dry spells, or donation missions for factions that won't help. Other times, you can get 5 at a single station. It adds up quickly and you blow through ranks fast. Count took like about 3 hours and a portion of that was hunting around USS looking for my target.

Most of the other stuff posted about ranks and how to rank up is misinformation. You literally can go from no rank to max at a single station just with donation missions. Easily verifiable. Just load up a T9 or Anaconda with the various goods (Slaves, Agri-Meds, Non-Violent Weapons, slaves, various foods and food cartridges) and you're good to go. Do your other stuff and swap to the loaded ship to do a quick mission, then swap back. Check the BB when you log in, complete any missions and log out. Check back later. Rinse, repeat.


Missions will look similar to this and always have the hand icon. They are donation missions so it will cost you money.
View attachment 16992
 
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You can have capped rep both for the Federation and at a particular station (high tech is good for this as they sell the agri-meds/weapons you'll need for some of the donation missions they offer) and still rank all the way up. I've gone from Baron to Earl out of the same 4 stations which is my trade circuit. Rep with the Empire and said stations have been long capped due to trading. The only things I've seen the rep gains do is trigger civil wars in those systems. Somehow I even managed to get two Imperial factions to go into a civil war with each other, one of which being the primary faction in that system which was odd.

If a system doesn't have a mission, I just continue on to my next spot with a full load of cargo. The reason I run 4 stations in my circuit is not just for sustainability, but also so any donation missions that come along, I can complete without interferring with my usual trading activities. What pops up is random and it's usually a good idea to check first when you dock, and once again before you launch. Sometimes you'll have dry spells, or donation missions for factions that won't help. Other times, you can get 5 at a single station. It adds up quickly and you blow through ranks fast. Count took like about 3 hours and a portion of that was hunting around USS looking for my target.

Most of the other stuff posted about ranks and how to rank up is misinformation. You literally can go from no rank to max at a single station just with donation missions. Easily verifiable. Just load up a T9 or Anaconda with the various goods (Slaves, Agri-Meds, Non-Violent Weapons, slaves, various foods and food cartridges) and you're good to go. Do your other stuff and swap to the loaded ship to do a quick mission, then swap back.


Missions will look similar to this and always have the hand icon. They are donation missions so it will cost you money.
View attachment 16992

How do you swap ships with cargo still on board or have they changed it. Every time I want to put a ship in storage it refuses until I have emptied the cargo holds.
 
You must get friendly/allied with MANY minor factions otherwise you will not progress.
Read Yokai's guide https://forums.frontier.co.uk/showthread.php?t=102810
Basically move around to different areas doing missions for different minor factions all allied to the same major faction you want to progress in.
Once friendly/Allied, move on to a different area.
You will get ranking missions pop up very quickly if you follow this rule.
Hope this helps :D
 
"Allied" is the highest reputation you can gain, so you have maxed that.
To get more ranking missions just keep running BB missions and trade, they will eventually come.
It doesn't matter if you go to a new area or stay where you are.
I maxed my federal and imperial navy rankings in systems i long since was allied with.
Just keep chipping away at it.
 
Spurios red reputation arrows

I've noticed this a few times. I'll complete a mission, and everything about that mission's outcome is positive. And, yet, there will be a red arrow.

What's the red arrow for?

summary.jpg
 
You must get friendly/allied with MANY minor factions otherwise you will not progress.
Read Yokai's guide https://forums.frontier.co.uk/showthread.php?t=102810
Basically move around to different areas doing missions for different minor factions all allied to the same major faction you want to progress in.
Once friendly/Allied, move on to a different area.
You will get ranking missions pop up very quickly if you follow this rule.
Hope this helps :D

A couple of 200-300k bounty runs to bump global faction rep to allied does that far more easily with a minimum of fuss. Capping it will take a bit longer. It doesn't take long to get to Allied, which also raises all local reps attached to that faction.
 
You must get friendly/allied with MANY minor factions otherwise you will not progress.
Read Yokai's guide https://forums.frontier.co.uk/showthread.php?t=102810
Basically move around to different areas doing missions for different minor factions all allied to the same major faction you want to progress in.
Once friendly/Allied, move on to a different area.
You will get ranking missions pop up very quickly if you follow this rule.
Hope this helps :D

It might be faster that way, but it is NOT a must.
I'm certainly not friendly/allied with many local factions. I stayed in good trading systems for weeks and ran BB missions alongside my trading, handing them in to a few select stations.
The naval ranking missions eventually popped up.
In theory you could only ever run those missions between 2 stations,
and you'll still be able to achieve max rank.
That's how simple and linear the system is.
 
I havent done any of the missions for rep because they dont interest me at all. In a game where you are travelling around all the time why on earth would you be all that bothered about your rep in various systems? So they may be broken but I wouldnt know.

I just find the whole game emphasis on 'grown up issues' like politics, reputation, development and economy to be bloody boring and dull as ditchwater to be honest. whatever happened to the old games missions/events where you were spying, blowing things up, attacking things, resisting aliens, looking for the Thargoids, saving whole worlds from starvation etc etc.

I think David has got boring in his old age and needs to lighten up a bit - start listening to some of the younger gamers/staff he has and make the game a whole lot more interesting for younger people.

I mean if I am 48 and bored to tears with the stuff going on in this game how on earth is he expecting to encourage a younger audience in to the game?


I'm 30. I love the game the way it is. I have been saying in one constellation for weeks now because of all the action there. Reputation is important when you have a station that sells good items or has a black market. Plus you can just ignore that stuff and go bounty hunting. I love the game the way it is and for it's attention to detail. Being able to see my hands move the thrusters, having gravity wells, newtonian physics, the way the voice chat makes that awesome NASA Beep. I love the atmosphere. I already got my moneys worth. It's not an mmo but a game meant to be fun and atmospheric and boy have i enjoyed it. It just does things right, like you dont have to lose everything if you explode. You lose any bounties, missions, cartographics and cargo, but you aren't totally ruined and can get the ship back. You still have a fear of losing that stuff, but you dont have to worry about rage-quitting because you lost everything. I've played EVE, I've played enough MMOS, I wanted a fun game and boy is it.
 


I'm 30. I love the game the way it is. I have been saying in one constellation for weeks now because of all the action there. Reputation is important when you have a station that sells good items or has a black market. Plus you can just ignore that stuff and go bounty hunting. I love the game the way it is and for it's attention to detail. Being able to see my hands move the thrusters, having gravity wells, newtonian physics, the way the voice chat makes that awesome NASA Beep. I love the atmosphere. I already got my moneys worth. It's not an mmo but a game meant to be fun and atmospheric and boy have i enjoyed it. It just does things right, like you dont have to lose everything if you explode. You lose any bounties, missions, cartographics and cargo, but you aren't totally ruined and can get the ship back. You still have a fear of losing that stuff, but you dont have to worry about rage-quitting because you lost everything. I've played EVE, I've played enough MMOS, I wanted a fun game and boy is it.

fully agree!
 
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I don't understand the reputation system

I have been gaining some reputation in a Federation station and got some fleet promotion missions. Now I'm a Recruit in the Federation, but then I went to trade in a independent station and now I don't even get the most basic Bulletin Board missions in another Federation station, even though I'm still a Recruit.

I don't get it.
I tried to improve my reputation in that station by doing bounty hunting, but when I handed in my kills, my reputation apparently even went down, even though I only killed wanted people without any mistakes or accidents. It is almost as if that station were some kind of pirate hideout that is only officially aligned with the Federation but gets angry every time you do Federation-stuff. Also, the Bulletin Board missions are very "pirate-ey" too. They constantly want you to kill traders and authority vessels in neighboring systems. I can't remember when I saw a pirate hunting mission the last time.
It is a big orbital, definitely officially aligned with the Federation, not a small pirate outpost, so this makes no sense to me.
 
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You need to do missions for factions that are aligned with the major faction you are trying to rank up with.

Read this excellent guide

Edit: Also note that doing missions for factions not aligned with your major faction can hurt your reputation (depending on the mission). Also, killing ships aligned with factions aligned with your major faction will hurt your rep with the minor and major factions concerned. This is regardless of whether the ship is wanted or if the mission told you to do it (so be careful what missions you choose).
 
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Station reputations are tied to the specific faction you are trying to get the mission from not the major faction that they might belong to.

Try trading some cargo or exploration data at that station and you may find you get enough rep to start getting the mission.

Bounty hunting is always a risk for factions because a ship/pilot may have a wanted label from one faction but be allied to another. If you blow their ship you may find it lowers your reputation with factions that ship was allied with.
 
Im annoyed with it because it goes up so slowly and then you do the WRONG type of mission for the wrong faction without thining and suddenly i'm back to hostile again and have to grind missions to get it back to unfriendly (i gave up last time before reaching neutral, takes too long...and yeah it got to hostile because i did a bit too much careless pirating early on... i wish i'd have known getting your reputation back to even neutral level would be so time consuming)
 
I have been gaining some reputation in a Federation station and got some fleet promotion missions. Now I'm a Recruit in the Federation, but then I went to trade in a independent station and now I don't even get the most basic Bulletin Board missions in another Federation station, even though I'm still a Recruit.

I don't get it.
I tried to improve my reputation in that station by doing bounty hunting, but when I handed in my kills, my reputation apparently even went down, even though I only killed wanted people without any mistakes or accidents. It is almost as if that station were some kind of pirate hideout that is only officially aligned with the Federation but gets every time you do Federation-stuff. Also, the Bulletin Board missions are very "pirate-ey" too. They constantly want you to kill traders and authority vessels in neighboring systems. I can't remember when I saw a pirate hunting mission the last time.
It is a big orbital, definitely officially aligned with the Federation, not a small pirate outpost, so this makes no sense to me.

Not all stations are ran by the major faction of the zone , the minor factions run the stations and may be a different faction for example independant, therefore you may hav no faction with the minor faction and therefore get no missions , doing missions for just any BB mission could have a detrimental effect on your fed faction if there anti fed . Check the minor factions allegence and see if it aligns with the faction you are working before accepting them

enty
 
Thanks for the advise.

I do think it is stupid though that apparently a rank (a low one, granted, but still) in the Federal fleet means nothing in a station that is aligned with the Federation. What is the point then?
 
Thanks for the advise.

I do think it is stupid though that apparently a rank (a low one, granted, but still) in the Federal fleet means nothing in a station that is aligned with the Federation. What is the point then?

At the moment... it doesn't really mean anything anyway. Well maybe, but not that I can see. I have been promoted many times inside the federation, and I can't really see what it does for me.
 
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