Whilst you two are enjoying stripping apart that straw man argument: some of us would actually like the multiplayer element of this game to be balanced as a multiplayer game.
If I slave away in open to buy a PvP ship or a better ship for bounty hunting I would rather not go up against guys that farmed a shiny new FDL in solo, and then came to open for griefing purposes. I have no issues with solo mode, but open mode should be separate in terms of credits and assets.
so you start with this - "
some of us would actually like the multiplayer element of this game to be balanced as a multiplayer game.." and im thinking, ok, some reason amongst the madness and then you deliver - "
If I slave away in open to buy a PvP ship or a better.."
so its the self same argument, you feel that open is hard mode and solo is kindergarden mode.. '
i earned my wings.. you fly around in bubble wrap' just another badly veiled insult to solo players. thinking that solo players are just out to get combat ships quicker to hunt down and kill you in their shiny new FDL? is that not paranoia and envy? read the forums, most solo players dont give a rats behind about open mode, and there is 5500+ members in Mobius, and climbing, who just want to PVE, yep thats an E not a P, again they dont give a rats behind about open either. Dont get me wrong, i know there is a whole school of solo players that are as foolishly vocal about '
Open Mode is killing the game, out with the PVP crowd..' they are just as irrational as that other camp.
For Traders, as this is who your ire is directed, open mode only has increased difficulty in heavy player populated areas.. generally areas traders tend to avoid, unless they are trading rares or trading for community projects. the reason traders avoid built up areas is more down to profits than piracy. So just to be clear, there are no perceptable differences between a trader trading in a quite spot in open and a trader trading in solo, any trader worth their salt can easily boost away from a pirate, although some of the traders i know have given up a little jump range to carry armaments, and i qoute
"pirates are the only players i have seen combat log, they dont expect a fight from a type 9, by the time they are mass locked its too late *queu cheesy grin..".
If a type 9 falls in the forrest does it still make a sound? i guess you need to be there to hear it, ergo, not seeing them isnt proof they arnt there.. you following any of this?
So the crux of your 'concern' and the area you feel needs balancing, is more about earnings and envy!? the disparity between trading and bounty hunting? and your 'assumption' that all traders must be in solo plotting to build an empire to overthrow open? The only traders that farm solo to buy ships to pvp.. are pvp players, and they arnt traders or solo players, and i'd happily bet real life money that they are in a huge minority
[im a scotsman, and i dont gamble, so that isnt something i would say lightly] essentially you want solo closed or shut off, to protect you against a fraction of a fraction of a player mode, that has a player you may, or may not, come up agaisnt at some point in the future, who may happen to have a shiny FDL?! that is better than the ship you have.
and for the record, Trading is like an endurance sport! anyone can to put 1 foot in front of the other a few times every now and then, its real easy, but that doesnt make them a cross country runner. being able to sustain that action over long periods of time and distance does.. trading as a profession in this game is no different. and that doesnt matter what mode they play in.