Modes The Solo vs Open vs Groups Thread [See new thread]

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The point of playing in open is to have fun running the gauntlet against pirates. (I'm 99.9% sure that's what DB had in mind) so shouting 'hey come join open there are no pirates here' is actually counter productive.

The game is *supposed* to have pirates, the pirates are *supposed* to interdict traders and attempt to steal their cargo. The fun for both parties is *supposed* to be in the interaction between them.

So I say this, if you want a dull 'space trucker' type game then solo is for you.

If on the other hand you want the fun and exitement of making your way in a dangerous galaxy full of pirates, freebooters, crazy craft and all sort of assorted scumbags then com join open, its much more fun.

Yup; a dull, wonderful 'space trucker' for me...
 
I only play open ... I love the idea of seeing other people from time to time where I am in the galaxy and interacting with others can often be a lot of entertainment...

I see entertainment as being emotion evoking experiences... Funny, Humbling, Sadness, Loss, Laughter, anger, frustration, Elation and even sometimes some Victory ... all mixed into an experience and this game has it all :)
 

Robert Maynard

Volunteer Moderator
In the original Elite you started as a trader and although you could pirate or bounty hunt it was completely meaningless even more so than ED, and yet running the gauntlet was quite fun.

Lets just take a look at the pros and cons of Solo mode

Pro's
Traders can make money quicker, (npc's are easy, so you swap shields for cargo space, hence make money quicker)

Con's
Trading in solo thins the player base, breaks the game 'food chain' and could potentially wreak havoc with Pirates having no-one to pirate and bounty hunters having no-one to bounty hunt what happens then ?

All i'm saying here is that IMHO the con's of solo outweigh the pro's to the game as a whole. And apart from traders making money faster really provides no benefit whatsoever and achieves nothing that actually can't be done in open.

Still not seeing what is in it for the trader - you talk about cons for the game as a whole and ignore the effects on the trader in particular.

It seems as if you are trying to imply that traders have a duty to the gameplay of others - that they should play in open to provide targets that are more interesting to PvP players than NPCs.
 
I really don't get why some people think the only reason because People play Solo is Fear. Thats just silly.

I don't wanna play with other People because I don't want to play with other people. I have to deal enough with strangers all day, I don't need that in the little Time I have to play Games. You can drop me 100T Palladium all day or shoot at me, dosn't matter, I don't wanna play with you and thats it.
 
Whilst you two are enjoying stripping apart that straw man argument: some of us would actually like the multiplayer element of this game to be balanced as a multiplayer game.

If I slave away in open to buy a PvP ship or a better ship for bounty hunting I would rather not go up against guys that farmed a shiny new FDL in solo, and then came to open for griefing purposes. I have no issues with solo mode, but open mode should be separate in terms of credits and assets.

so you start with this - "some of us would actually like the multiplayer element of this game to be balanced as a multiplayer game.." and im thinking, ok, some reason amongst the madness and then you deliver - "If I slave away in open to buy a PvP ship or a better.."

so its the self same argument, you feel that open is hard mode and solo is kindergarden mode.. 'i earned my wings.. you fly around in bubble wrap' just another badly veiled insult to solo players. thinking that solo players are just out to get combat ships quicker to hunt down and kill you in their shiny new FDL? is that not paranoia and envy? read the forums, most solo players dont give a rats behind about open mode, and there is 5500+ members in Mobius, and climbing, who just want to PVE, yep thats an E not a P, again they dont give a rats behind about open either. Dont get me wrong, i know there is a whole school of solo players that are as foolishly vocal about 'Open Mode is killing the game, out with the PVP crowd..' they are just as irrational as that other camp.

For Traders, as this is who your ire is directed, open mode only has increased difficulty in heavy player populated areas.. generally areas traders tend to avoid, unless they are trading rares or trading for community projects. the reason traders avoid built up areas is more down to profits than piracy. So just to be clear, there are no perceptable differences between a trader trading in a quite spot in open and a trader trading in solo, any trader worth their salt can easily boost away from a pirate, although some of the traders i know have given up a little jump range to carry armaments, and i qoute "pirates are the only players i have seen combat log, they dont expect a fight from a type 9, by the time they are mass locked its too late *queu cheesy grin..".

If a type 9 falls in the forrest does it still make a sound? i guess you need to be there to hear it, ergo, not seeing them isnt proof they arnt there.. you following any of this?

So the crux of your 'concern' and the area you feel needs balancing, is more about earnings and envy!? the disparity between trading and bounty hunting? and your 'assumption' that all traders must be in solo plotting to build an empire to overthrow open? The only traders that farm solo to buy ships to pvp.. are pvp players, and they arnt traders or solo players, and i'd happily bet real life money that they are in a huge minority [im a scotsman, and i dont gamble, so that isnt something i would say lightly] essentially you want solo closed or shut off, to protect you against a fraction of a fraction of a player mode, that has a player you may, or may not, come up agaisnt at some point in the future, who may happen to have a shiny FDL?! that is better than the ship you have.

and for the record, Trading is like an endurance sport! anyone can to put 1 foot in front of the other a few times every now and then, its real easy, but that doesnt make them a cross country runner. being able to sustain that action over long periods of time and distance does.. trading as a profession in this game is no different. and that doesnt matter what mode they play in.
 
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I've never played Solo. Cant see the point, I like the challenge that open brings. Have been interdicted a few times by players and had the odd bit off PVP, never killed another player though, have been killed by one.
Without risk where's the fun?
As UnKle says in this thread, the heart racing oh crap player pirates might lose my ship moments, are what make the game more interesting.
 
I certainly don't fear open play, but I definitely prefer solo. Mainly because there is almost never any lag (ships teleporting around).

I find this too. Even in group at times. If it wasn't for lag I would play in open all the time. I don't know if it's because of the pear to pear system or not. I'm no tech geek but it ruins it for me.
 
For myself: I like ANY kind of flight (atmosphere or space) sim. I also fly RC craft when I get outside. It is a great way for me to detach from real life and just plain unwind.

Meeting other people in game is fine as long as it involves saying "hi" and maybe chatting a bit. I mostly play in Mobius but will occasionally drop into open. Seems that when I do, I run across a scenario that gets more "exciting" than I prefer.

It is not about being afraid, its about relaxing.

Who knows? In the future my tastes might change and I will get into open and head for areas that involve excitement.

For now I will play the game to relax.

For those who play to get amped up, enjoy your game. I will enjoy mine,,,,,,,
 
It's my job to deal with people and their problems all day. The last thing I want to do when I log into a game during my "me" time is deal with people making problems either intentionally or otherwise.
 
The point of playing in open is to have fun running the gauntlet against pirates. (I'm 99.9% sure that's what DB had in mind) so shouting 'hey come join open there are no pirates here' is actually counter productive.

The game is *supposed* to have pirates, the pirates are *supposed* to interdict traders and attempt to steal their cargo. The fun for both parties is *supposed* to be in the interaction between them.

So I say this, if you want a dull 'space trucker' type game then solo is for you.

If on the other hand you want the fun and exitement of making your way in a dangerous galaxy full of pirates, freebooters, crazy craft and all sort of assorted scumbags then com join open, its much more fun.

Thanks but no.

What you think of as fun will probably differ from what I think of as fun. I actively enjoy group/solo play, and get enjoyment out of space trucking. I absolutely, totally, and completely hate having to interact with other players outside chat and some co-operative style play.

Diversity is real.

Cheers, Phos.
 
I've never played Solo. Cant see the point, I like the challenge that open brings. Have been interdicted a few times by players and had the odd bit off PVP, never killed another player though, have been killed by one.
Without risk where's the fun?
As UnKle says in this thread, the heart racing oh crap player pirates might lose my ship moments, are what make the game more interesting.


that all adds to the excitement, a little bit of adrenaline :) I have sought out some PVP at times (like back when there was the empire scum who were delcaring lave as a blockade ... crusaders or something... that was fun, went there died a few times fighting them and enjoyed every damned moment :) been in conflict zones and a PC player on the opposing team, took him out... along with a heap of his NPC buddies... again that was exciting and so it was fun... been interdicted and ran like a rabbit and chased and interdicted a few times by the same PC... again IT WAS exciting for me :) and that to me is what entertainment is about...

For some reason a lot of people seem to have this view that unless they are winning / getting an 'expected' result all the time then it is not entertaining... sadly that is a fallacy to me, I see entertainment (and some of the best movies I have watched have done this to me too) as evoking a real mixture of emotions, happiness, loss and sadness, some mediocraty, some anger and shaking fist frustration, some elation and at times (but not always) a feeling of victory, to me that is what makes a game or watching a movie worth my time... knowing a result before the entertainment begins is not exciting... I get excited when trading, when mining, when dealing with PC and NPC alike because there is always an equal chance of loss or victory depending on how I react and depending on the opponent etc...

simply 'space truckin' would bore me to tears in no time... taking a full belly of palladium into an anarchy system in an asp and getting 'dicted' by a python or 'conda gets my blood rushing :D especially if I fail to escape the interdiction :D
 
In the original Elite you started as a trader and although you could pirate or bounty hunt it was completely meaningless even more so than ED, and yet running the gauntlet was quite fun.

Lets just take a look at the pros and cons of Solo mode

Pro's
Traders can make money quicker, (npc's are easy, so you swap shields for cargo space, hence make money quicker)

Con's
Trading in solo thins the player base, breaks the game 'food chain' and could potentially wreak havoc with Pirates having no-one to pirate and bounty hunters having no-one to bounty hunt what happens then ?

All i'm saying here is that IMHO the con's of solo outweigh the pro's to the game as a whole. And apart from traders making money faster really provides no benefit whatsoever and achieves nothing that actually can't be done in open.

No. People are different to you. What you think of as exciting can be boring to others. I generally loathe having to interact with other players outside of chat. There are over 5,500 players in the Mobius group, so I'm not alone.

Making open compulsory will risk pushing people like me away from Elite completely. Given a choice between Elite in Open and reading a book, I'd read a book any day. heck, I'd sooner watch paint dry than play Elite in Open. Making open compulsory will thin the player base, and cost Frontier money.

You can't expect everyone to want to play at the bottom of the food chain. NPC traders will be there for you, and that's as good as you're going to get.

Cheers, Phos.
 
Amen Brother!
excalibus
Add me in game as a friend (same name as here) and when my replacement video card arrives we can wing up and enjoy the wide open universe togeyher :)
 
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Would love to play in open, but the docking request denied thing is so annoying that I prefer solo mode. At least I can play and not just click the docking request over and over again.
 

Deleted member 38366

D
I've played 99% in Open since the beginning and have only had one nasty experience.

Last night I joined a trading wing and was earning an extra 150,000CR per round trip !! Not a single pirate bothered us and the race between stations was like a mini-competition in itself.

Go on, give it a chance. :)

I tried to contact the few Players I had around me with the same intention, but never received an answer :(

PS.
Am I correct in the assumption that Traders servicing different Stations will cause all Wing members having to
a) know/remember these Stations in the first place
b) dock at them in order to collect the Trade Dividends the others have produced for them ?
 
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