Modes The Solo vs Open vs Groups Thread [See new thread]

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Well done in agreeing with my point. If all the human players were forced to play in open, you would have a harder time.

However... I don't agree with your premise: E.g. Solo players can't avail themselves of flying in a wing, and so may in fact face more danger.

I also don't really see what your problem is here - so what if someone you'll never meet contributes and earns.

But, more than this, everyone should be able to play as they like, and yet still be able to participate as fully as they want.

Or as the great George Carling said... ttfn... ;)

This ^^^ Stop trying to dictate how other people play the game. You cannot discriminate against other mode players in this way. There is nothing 'special' or sacrosanct about open play. FD set up the mode system precisely so players could play the game they wanted. They have made this clear countless times now. How many more times do they have to say that the modes are here to stay before it finally sinks in?
 
This ^^^ Stop trying to dictate how other people play the game. You cannot discriminate against other mode players in this way. There is nothing 'special' or sacrosanct about open play. FD set up the mode system precisely so players could play the game they wanted. They have made this clear countless times now. How many more times do they have to say that the modes are here to stay before it finally sinks in?

+1

This thread will still be here when protons start decaying. I have slow internet so I play in Solo (mainly out of politeness as not to burden others with it) but why should I be a second class citizen in a game I paid good money for and be prevented from playing a community goal I want to do? I just wish people would get this giant chip of their shoulders and just play the game the way they want and leave others to do the same.
 
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I think having a bonus to playing in Open for Community goals makes sense. They are supposed to promote the multiplayer aspect and get the community working together. If there was a bonus to doing the Community goals in Open then you would get more player interaction and emergent gameplay.

I am not promoting having Solo and Private be excluded from community events but Open is more dangerous and harder to accomplish those goals. Just look at the situation in Lugh. Trying to do things in open and you will run into players from boths sides ready to blow up your trader on the way to station, or kill you in conflict zones. At least if Open had a bonus then that would help allieviate some of the losses that players get.

Plus you could make it so that the background influence changes are modified by whether a player does it in open or solo/private. For the situation in Lugh and Mikunn that would mean it would be more effective to take over systems in open. Would get more players involved.

Again this wouldnt force anyone to play a certain way. Everyone could still participate in any mode they like.
 
I think having a bonus to playing in Open for Community goals makes sense. They are supposed to promote the multiplayer aspect and get the community working together...

The community IS working together, they are just doing it in the three modes allowed by the game. By the way, to those complaining about the supposed 'extra risk'... the three modes are open to everyone, just saying.
 

Robert Maynard

Volunteer Moderator
Lol, nothing "has to" be anything in the first place. Yes FD made the simpliest option, limited the matchmaking to create more game modes, but you know that the solo is really only there instead of offline because being online is a simple DRM right?

Also, everything can change, where's the offline mode? Ohh right...

The three online game modes and the ability to switch between them has formed part of the stated game design since the beginning of the Kickstarter. The offline mode was introduced about half way through the Kickstarter due to popular demand (and unfortunately subsequently cancelled before launch). If anything was going to happen to the group switching feature, I would expect that it would have also happened before the game was launched. We're now three months post launch and the three online game modes and the ability to switch between them continue to exist - as they have done since the outset.
 
I think having a bonus to playing in Open for Community goals makes sense. They are supposed to promote the multiplayer aspect and get the community working together. If there was a bonus to doing the Community goals in Open then you would get more player interaction and emergent gameplay.
I am not promoting having Solo and Private be excluded from community events but Open is more dangerous and harder to accomplish those goals. Just look at the situation in Lugh. Trying to do things in open and you will run into players from boths sides ready to blow up your trader on the way to station, or kill you in conflict zones. At least if Open had a bonus then that would help allieviate some of the losses that players get.
Plus you could make it so that the background influence changes are modified by whether a player does it in open or solo/private. For the situation in Lugh and Mikunn that would mean it would be more effective to take over systems in open. Would get more players involved.
Again this wouldnt force anyone to play a certain way. Everyone could still participate in any mode they like.


You do know the game is instanced ? We are all playing in thousands parrarel universes. You cant see 99,99999% cmdrs even if playing in open. They are in other instances you cant see.

Solo, group is just another instance.

OP - just play your game, master your envy, this is not a race, other cmdrs way of playing doesn't affect yours.
 
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You do know the game is instanced ? We are all playing in thousands parrarel universes. You cant see 99,99999% cmdrs even if playing in open. They are in other instances you cant see.

Solo, group is just another instance.

OP - just play your game, master your envy, this is not a race, other cmdrs way of playing dont affect yours.

Indeed last time when I logged lugh had 1400 players in last 24h but rarely can see more than 5 players on same instance.
 
The three online game modes and the ability to switch between them has formed part of the stated game design since the beginning of the Kickstarter. The offline mode was introduced about half way through the Kickstarter due to popular demand (and unfortunately subsequently cancelled before launch). If anything was going to happen to the group switching feature, I would expect that it would have also happened before the game was launched. We're now three months post launch and the three online game modes and the ability to switch between them continue to exist - as they have done since the outset.

I believe this is the quote you are looking for..

From the Kickstarter;
*And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...*
*you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
*Play it your way*
Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.*
*You simply play the game, and depending on your configuration (your choice) *
*We have the concept of “groups”. They can be private groups just of your friends or open groups (that form part of the game) based on the play styles people prefer, and the rules in each can be different. Players will begin in the group “All” but can change groups at will,*

From the forum archives;
https://forums.frontier.co.uk/showthread.php?t=6300

All Players Group– Players in this group will be matched with each other as much as possible to ensure as many human players can meet and play together
Private Group – Players in this group will only be matched with other players in the same private group
Solo Group – Players in this group won’t be matched with anyone else ever (effectively a private group with no one else invited)
(All by a Lead Designer)

Also DB on Multiplayer and Grouping and Single (01:00 - 02:01)
https://www.youtube.com/watch?v=P5JY...kuz6s&index=18

DB on "Griefing" and "Griefers"
(Listen out for the part where FD can move them in to a private group of just each other)
https://www.youtube.com/watch?v=Kb5hqjxmf4M

Rededit Topic on "unusual event for players to come against players" (With Twitch Video)
http://www.reddit.com/r/EliteDangero...ayers_to_come/

Direct Twitch Link; (Note DB use "Occasonial" and "unusual" regarding players interacting)
http://www.twitch.tv/egx/b/571962295?t=69m00s

Also, MMO does not mean "social" (It means lots of people connected)

A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet. MMOs usually have at least one persistent world, however some games differ.



Linked in my Sig ;)
 
Indeed last time when I logged lugh had 1400 players in last 24h but rarely can see more than 5 players on same instance.

Yep
When/If we get real fake universe where all cmdrs will be able to see each other OP will have a point, now he is not.


For the record I would be happy to play in one universe with all the cmdrs, and I would like to all/most play in open - not forced mind you, but because mechanics and balance make it so all want to play in open. It would be glorious.

Its a dream, maybe in few years.
 
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Snakebite

Banned
It is not fair to open players that Community Goals are allowed to be done in solo/group.

Take the combat goals in Lugh for example. The open players face alot more danger in them due to the fact there are other players there. Solo/Group get the same benefits for facing half the actual danger and that should not be allowed.

It is called community goals and should be done by those in the community willing to expose themselves equally to the dangers

Nothing more I can add to this, agree 100%....

Oh just one thing.... Can't stand the fact that they use the term 'community goal' in-game.... totally unimaginative IMO

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Can the mods please stop moving every thread that even mentions Solo/Open in here, there are just too many different topics being discussed in one mega thread.
 
Nothing more I can add to this, agree 100%....

Oh just one thing.... Can't stand the fact that they use the term 'community goal' in-game.... totally unimaginative IMO

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Can the mods please stop moving every thread that even mentions Solo/Open in here, there are just too many different topics being discussed in one mega thread.

Yeah according to a mod they move them here so the threads have a chance to die. Devs won't see these types of issues as they won't read mega threads. So it proves 1 of 2 things is happening. Moderator abuse, or if FDEV has told them to do it this way then it shows FDEV don't care about the opinions on the forums. It is 1 of the reasons I just listed on my refund request for ED, along with technical issues of lag and balance issues like this that they are causing instead of fixing.
 
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Yeah according to a mod they move them here so the threads have a chance to die. Devs won't see these types of issues as they won't read mega threads. So it proves 1 of 2 things is happening. Moderator abuse, or if FDEV has told them to do it this way then it shows FDEV don't care about the opinions on the forums. It is 1 of the reasons I just listed on my refund request for ED, along with technical issues of lag and balance issues like this that they are causing instead of fixing.

Please provide evidence for your assertions. I won't hold my breath.
 

Snakebite

Banned
Yeah according to a mod they move them here so the threads have a chance to die. Devs won't see these types of issues as they won't read mega threads. So it proves 1 of 2 things is happening. Moderator abuse, or if FDEV has told them to do it this way then it shows FDEV don't care about the opinions on the forums. It is 1 of the reasons I just listed on my refund request for ED, along with technical issues of lag and balance issues like this that they are causing instead of fixing.

Its just too all encompassing, because within the solo v open debate there are infact quite a large number of unique ideas/opinions worth discussing. one of my threads wasn't even about solo vs open and it somehow got moved in here....

The thread has just gone too big, there are worthwhile things being said but they get lost in the noise.
 
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Yeah according to a mod they move them here so the threads have a chance to die. Devs won't see these types of issues as they won't read mega threads. So it proves 1 of 2 things is happening. Moderator abuse, or if FDEV has told them to do it this way then it shows FDEV don't care about the opinions on the forums. It is 1 of the reasons I just listed on my refund request for ED, along with technical issues of lag and balance issues like this that they are causing instead of fixing.

It doesn't prove either.

Every 3 threads would be about some variant of Solo vs Open otherwise. Why not put them into one huge thread. Its all the same topic and argument. Every discussion thread that does get moved always devolves into "nerf solo / boost Open". Every time.
 
It's very simple, play solo if you don't want to be killed by people like me or play online if you want to be killed by people like me. But, make no mistake in that hiding in solo mode and buying a more expensive ship will not help you in PvP. You will fail hard and you will lose a lot of money if you think you can fit out an Anaconda or Python and come after my Viper. I will own you even if you fly the most expensive and best equipped ship on the market, because ships don't win PvP. Pilots win PvP.

Frontier has made a big mistake here because they think PvPer's won't go after the big player ships. We will, and we will make space dust out of every single one of you.

You are lost brother, it's not all pvp actually this game is more geared toward co-ops. Community driven, yes you shoot others but

you don't own them. The spirit here is team work not one man glory... not hollywood rambo.
 
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Devs won't see these types of issues as they won't read mega threads.

Yes they do and yes they do. Do you think anyone at all is posting anything new on the subject, that hasn't already been posted a thousand time before over the last one and a half years or so?
 

Snakebite

Banned
You are lost brother, it's not all pvp actually this game is more geared toward co-ops. Community driven, yes you shoot others but

you don't own them. The spirit here is team work not one man glory... not hollywood rambo.

Well said,

I'm defo on the OPEN side of these arguments but it does sadden me that some people think that the only/main reason for open mode is simply PvP combat.... There is SO MUCH more to the original Elite MMO concept than that.
 
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