Dude you're in so much denial. Neither one is harder they are the same. No player ship with the exact same setup is better. There's no more difficulty for one than the other. It comes down to your competence behind the controls. Quit ing that you can't get anything done in open play. If that's the problem go to solo. Or a group so you can pretend you in open play. It's the same thing. 99.99999% you never see anyone else unless your actively looking for them. All I've heard from you is that open is harder and you want it to be easier for you. Get over yourself. L2 play better. Complaining about it isn't going to change anything ESPECIALLY on these forums.
I am not saying anything about making it easier only balanced as right now it is not. What I am saying about the difficulty between modes has nothing to do with ship setup. NPCs are programmed and over time they become predictable as to what they will do when they fire, when they run, what weapons they use when, the maneuvers they will make, etc. as they are limited by programming. Humans are not predictable as they have free will on the way they fly, whether they run or stay, when they fire what weapon and how they choose to evade weapons fired at them, when and who they interdict, who they choose to shoot at and who they dont. It is the unpredictability of the human factor that makes open harder. Also I don't know about you but I see alot of different systems where I see multiple human players alot and not staying in just the same areas. You said it yourself when you said "It comes down to your competence behind the controls" and it is that factor that does make open harder and therefore making solo easier as they don't have to deal with the human factor of another pilots skill. Therefore why should they get the same rewards when they don't have to face the same danger