No they wont be any screenshots released until they have an official announcement on the game
They have announced the game with this thread.
We 're not due to be releasing anything on this game at Comicon or Gamesconn, as previously mentioned we're having to fit this round other projects we're working on.
As for Octopuses and ployp rides, an Octopus ride is an Octopus ride if based on a ride of the same name here in the UK
Michael
Well while any ride can be called any ride, the truth is best when there is the original ride being called by its original name. There is only one Octopus ride and that is by the former "Eyerly Aircraft Corporation." By the way, three British companies licensed that original ride. SDC's ride is called Polyp. We must be clear on that as well. While there are themed rides and many Polyps have custom themes, some with an Octopus head as well, it is still a Polyp.
Now let us take a long historical look at Polyp rides versus Spiders versus Monster rides versus Octopus.
First off Michael all are consider sub groups of the term "Spider" ride as a category. The first rides were as mentioned the Eyerly Octopus and its variant dual tub. Eyerly licensed the name originally to several other manufacturers with the first actually in the UK, then a few other manufacturers. The original Octopus is denoted with a long straight arm and a straight edged tub. A later variant added a forked toe and dual tubs at the end of each armature with the tubs offset.
The next ride to follow was engineered in 1963 to offset load times as the Octopus loaded one tub at a time. This was the "Eyerly Monster." whereby the Octopus initially had 8 tubs at 16 passengers per ride circuit and loaded one tub at a time. The Monster had six arms with a subhub that contained four tubs. Each two passenger tub (Based on an older teen to adult or 3 kids) could be loaded simultaneously which meant a total of 48 people on average loading at the same time per circuit. This cut down significantly the load times which meant bigger profits per ride circuit or on an hourly basis versus the Octopus and even it's dual tub update. Also, The Monster ride is manufactured by other manufacturers but Eyerly was the first.
In 1967 the "Blackwidow" spider ride was released to replace the aging and outdated look of the Octopus. It featured at first release 6 arms and a tub at the end. I argued this with the owner of Oregon rides and provided proof as they now own the Eyerly logo. Once they saw the photo they acknowledged I was correct. Soon after this, Eyerly added a dual finger to the armature end which meant instead of 12 passengers per ride circuit they doubled that to 24 capacity but still loading two tubs at a time. Essentially the Spider was a more flashy variant of the Octopus with curved arms and newer flashier lighting. The mechanic's under the hood were basically the same type of mechanism.
Enter a Monster replacement that originated in Europe and welcome "The Polyp"... The Polyp is a cheaper flashier variant of the Monster ride. It has a tighter circumference and is a bit taller. Polyps also in general have 5 arms as where a true Monster ride has 6. Polyps have many themed variants and the mechanical way they work is differing then the Monster rides too.
Quick note: Schwarzkopf calls their Polyp ride a "Monster II" but this ride has only 5 arms instead of 6 and is a Polyp which is explained below.
Not every Polyp is created equal. For the most part, the Polyp rides have spinning tubs, though there is one cheap dark horse in the bunch and that is the SDC Polyp. This ride has fixed tubs that never spin. Essentially the wild part of the ride has been neutralized by this making it follow a predictable wobbly pattern not unlike the Eli Scrambler or Twist ride.
Basically this is what exists today except one newer ride a flying Polyp ride

which is brand new. Think of it as a 3D spider type ride.
That Michael is a lesson in this post that should be learned, so names of rides should reflect real history and real life. It makes for accuracy which I cannot stress as vitally important. Then again, it's your game, Good

Luck!