Liked that you put the pictures up thanks for sharing that. Trouble is i had no ship left to take pics of mine Grrrrrrrrr
I saw in the patch notes that they were enabling Ship to Ship transfer within a wing. Does anyone know how to do this?
Squishy
Does this mean that if faction A controls a system, and you have a wanted status in faction B's territory, you will be fair game if you approach a faction B station within a faction A system? Does the station jurisdiction override the system jurisdiction?Who's in control of a system is a big thing in Elite: Dangerous. There are usually several minor factions vying for control, but outside the immediate local space around their starports and outposts, only one can claim to be "in control" of a system. This is displayed in the system view when you've no stellar body selected.
Therefore, in the case where the attack is illegal, as long as *someone* has scanned them to detect their wanted status, all wingmen can legally defend you with no legal repercussions (because scan results are shared among a wing).
Hello Commander Sandro!
Out of interest, should Kill Warrant Scans and Cargo Scans also be shared?
Cheers, Eid
Does this mean that if faction A controls a system, and you have a wanted status in faction B's territory, you will be fair game if you approach a faction B station within a faction A system? Does the station jurisdiction override the system jurisdiction?
The safest thing to do is to pay attention to your left info panel, which displays the current jurisdiction that you're in, and your own wanted status!
So if a ship is wanted in the current jurisdiction, but is aligned with a different minor faction for which it has no criminal record, then destroying it will cause you to lose reputation with the faction it is aligned with; in their opinion, you've just destroyed an innocent citizen of theirs.
This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn't matter if you are an infamous pirate according to say, the "Bangwa Freedom Party", if you are in the jurisdiction of the "Bagwa Independents" and you've committed no crimes against them, you are an innocent pilot.
In addition, most ships are aligned with a minor faction (you can see which one by performing a basic scan).
So if a ship is wanted in the current jurisdiction, but is aligned with a different minor faction for which it has no criminal record, then destroying it will cause you to lose reputation with the faction it is aligned with; in their opinion, you've just destroyed an innocent citizen of theirs.
Cobra
Peter Badguy
WANTED
Defence Party Of Lave
Cobra
Peter Badguy
WANTED
Defence Party Of Lave
Cobra
Peter Badguy
WANTED
Defence Party Of Lave (WANTED)
May I suggest an addition to the HUD then, where in the target panel it shows the target's faction since 1.2 (great feature btw, kudos), that if the target is wanted, it should also show behind the name of its own faction if they have put a bounty on that pilot, too. Of course you might need a KWS to retrieve such information, but it would be highly useful in determining whether to attack or let the ship pass by.
[snip]
The only times when no reputation loss should occur during bounty hunting is when the target is wanted in both the current jurisdiction and the jurisdiction of the minor faction it is aligned with (which can be the same thing but is not always).