First of all, hi everyone. I've been lurking these forums for months, but never made a single comment, this is the first one.
So, why did I decide to comment on this? I don't see anyone making a proper analysis of this problem, no real numbers to show on what scale is this happening, it's all guessing. Some are making it sound like everyone is doing it and it needs to be dealt with right away, while for some it is a non-issue. I don't know if people are afraid to come forth with this or what, so I'll provide you with my experience.
For starters, I want to say that I've figured out this thing is possible on my own, in one of earlier community goals, and decided to take full advantage of it. I kinda felt proud of myself, thought I was clever to figure out an efficient way to rack up lots of kills. Unfortunately, the goal ended shortly after I've started doing this and I couldn't find a new capital ship event for a while, there was only the one with the Imperial ship which was a horrible shot, until Lugh came along.
I wasn't aware that there was a capital ship zone at first, and have participated with a Vulture and a FDL in a different conflict zone, trying them both out and actually reaching top 15% contributors after a couple of hours. I think this should be first hint on the scale of this "exploit". I only needed few more million of camping with my Anaconda in order to enter top 5%, so that is probably the same percentage of people who are actually doing this.
Now, some numbers. My Anaconda has C rated shield, A rated power distributor and 8 shield boosters, all A grade, meaning it has monstrous shield capacity, very close to max possible in this game. And yet these shields aren't enough to allow for full afk farming.
I have spent almost 10 hours yesterday camping the capital ship. In that time I've made around 1500 kills and roughly 13 million credits. Some rough math says that you are making less than 1.5 million credits per hour with this. I have tried getting the exact numbers, but it didn't work out because I had to make a run for my life after just 30 minutes. Went to the toilet, got back and found my ship on 80% hull left, and rapidly losing more, escaped with 40% left. This has happened few more times afterwards. Sometimes you can leave it for an hour without even using one shield cell bank, sometimes you'll get a wave that will destroy you in 2 minutes, so I do not dare of leaving my room for any longer than 5 minutes. Losing my ship would cost almost 10 million in insurance, which is equal to around 7-8 hours of doing this, or just 2 hours of trading. Yea, this isn't nearly as good as trading in the Anaconda. Sure, it requires bit less effort, but it is at least equally boring. The only reason I'm still doing it is to reach Elite combat rank, and get access to Founders World, after that I'm done with it.
Does it feel wrong? I don't know, it does and does not in same time. It sure is lame to get a title of Elite fighter by doing nothing, but then again not everyone can do this, you need a 200 million worth ship to do it. I've seen claims that you can do it in a Sidey, Vulture and similar, but that won't be nearly as efficient, considering that with a maxed out Anaconda you can't even get 2 million per hour, unless you get real lucky perhaps.
Perhaps it boils down to some of old arguments, like should my big expensive ship be better than a Sidewinder? Should trading allow me to get an edge in combat with a better ship? There is no answer to these questions, some people prefer apples and some prefer oranges, as we often see in this forum. I remember seeing thread next to each other, one saying Vulture is underpowered, other saying it is overpowered, some wanting higher prices, some wanting lower. Whatever FD does, someone is going to be unhappy with it.
This isn't an exploit if it is a design choice, we just don't know if it is intended or not yet, but in any case people shouldn't be hating on others for doing this. Perhaps the main problem here is the disadvantage Crimson State Group is put in, which is again arguable. I've said that, according to what I've seen, maybe a bit more than 5% of contributors are doing this. No one knows how much money did they earn compared to others, but I really don't think it is such a massive advantage as some claim it to be. Bigger problem is probably the fact that a lot of players will rather fight for the Feds than for CSG, someone has already said this, people might think they'll lose reputation with them, I know that I wasn't sure about it, when I honestly wanted to have some fun and fight for the CSG, before I found out that there's a capital ship around Lugh 11.
Also, wasn't the Lugh event just a player initiated background simulation test? People shouldn't have some hard feelings about it if that is the case, test seems to be a success and FD will get a lot of data from this. I don't know about you guys, but I do have faith in them that they'll keep working on this and make a good game out of it. It is pretty obvious that it's a work in progress with all the placeholders, so some people need to take a chill pill and don't treat this as a broken final product. And who knows, maybe this PowerPlay patch is bringing an overhaul to this entire system that is being discussed here, we'll probably find out soon enough.
I apologize for the long post, this is the reason I avoid participating in forums lately, I tend to get dragged into something and lose a ton of time debating.