Victims of Piracy Support Group

Was it me? I use a cargo scanner, and I'm CMDR Ralof. It probably wasn't me, but, was it? :)

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So you would rather die than give up your cargo? Put yourself in the seat of a real pilot, not some guy in front of a monitor. When you would rather die than give up cargo, you absolutely KILL the immersion for pirates, which is a rather (chat filter) thing to do. If it's all about amassing Cr, fine, go play in Solo mode. I don't get why you even tried Open Play.
Hypocrisy trap sprung! So I should go play in solo because I play a particular way that you don't approve of?
 
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I try negotiating with pirates - sometimes it works, some it doesn't (hey, with one I even negotiated a 'look don't take 30 off me now cos I wont be back, hows about I stick around and each trip I make I give you 10) - after all you want to keep a profitable route going as long as you can and you factor loses in the trade route.

All changed now with the python ;-)
 
There's more than enough trade routes out there to sustain the community I reckon. You could wander out to the rim and still find traffic. So... Bleh. They find out the trade route. Are they willing to go all the way out there? Besides, if they decided to start using your route that would mean they'd have to TRADE, which seems to be kryptonite to players who want PvP action.

True, there are enough trade routes out there for everybody, but just not enough for everybody on the trade routes I spend a lot of time scouting out!
 
i'm not the one confusing the social contract that exists in gameplay and real life, son.

NO, you are the one that confuses his fun with pixels with the very real grief it causes to some people. not all, but many.
And to clarify some of my earlier statements: I am not opposed to some (real) piracy. I just dont see why i have to give up
the only place where you have a reasonable chance to meet strangers (open) to some small minded individuals that think its theirs
eintirely. If FD would make Moebius an official gamemode reachable from the main menue i may give you open without any regrets.
because then you would be with your kind and i have a chance to be with people i actually LIKE to meet ;-)

(moebius in its form now is no alternative bacause way to less players know about it and its actually a bit unfair to impose the work
for managing that on someone that doesent get paid to do that.)
 
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i'm not the one confusing the social contract that exists in gameplay and real life, son.

Oh but you are. You're the one who told someone who had a bad experience that unless they had behaved a particular way, it was their fault. That's not gameplay; that's people talking.

By the way, gameplay is part of real life. And if you're going to try and patronise someone here, don't use age in a game community with one of the oldest demographics in gaming. It makes you look silly.
 
Oh but you are. You're the one who told someone who had a bad experience that unless they had behaved a particular way, it was their fault. That's not gameplay; that's people talking.

By the way, gameplay is part of real life. And if you're going to try and patronise someone here, don't use age in a game community with one of the oldest demographics in gaming. It makes you look silly.
How do the kids say these days?
Rekt.
 
Oh but you are. You're the one who told someone who had a bad experience that unless they had behaved a particular way, it was their fault. That's not gameplay; that's people talking.

By the way, gameplay is part of real life. And if you're going to try and patronise someone here, don't use age in a game community with one of the oldest demographics in gaming. It makes you look silly.

I'm afraid it is gameplay and, as in sports, there is a social contract that allows behaviour not found in the street. Otherwise, as in my earlier example, nobody would take a piece in chess as it may hurt their feelings or throw a punch in the boxing ring, for a more pertinent example.

How do the kids say these days?
Rekt.

Yes, show that mature community.
 
You may be interested in using the Bounty Board here http://elitegaming.org.uk/galnet/te.../security/reportform.php?submission=showrules

Basically you can list anyone that has pirated or Griefed you and place a bounty on them. Several Bounty hunters are now using this regularly to hunt down both pirates and Griefers.

I don't think I would want to go that far. The guy wasn't a Griefer and he certainly didn't do anything that would warrant naming and shaming. I have had a quick look at the board and I can't see where you differentiate between pirates and griefers ( just a quick look so correct me if I missed it). I think that is a pretty significant omission as they are two very different things.
 
Seriously how can anyone complain about getting pirated in a game that advertises pirates as part of game play? Don't like it too bad, go play a different game because this one isn't for you.
 
Seriously how can anyone complain about getting pirated in a game that advertises pirates as part of game play? Don't like it too bad, go play a different game because this one isn't for you.

Seriously how can anyone play as a pirate and expect no one to complain but then whinge about how the nasty nasty traders don't roll over and play dead whenever they say so. If you don't like the traders fighting back or screaming "PIRATE!!!" go and play a different game because this one isn't for you.
 
Seriously how can anyone play as a pirate and expect no one to complain but then whinge about how the nasty nasty traders don't roll over and play dead whenever they say so. If you don't like the traders fighting back or screaming "PIRATE!!!" go and play a different game because this one isn't for you.


LOL If that indeed was happening but I have yet to see it. If it has it surely isn't anywhere close to the daily threads traders start crying about pirates.
 
What exactly are the consequences of piracy? I'm a trader and have just started the game. If I drop my pants for a pirate I would lose around half my income. If a pirate kills me I lose all my cargo, all my explorer data, my ship and also have to pay the insurance premium.

I've not played open yet but I'm just wondering what pirates get as a detriment?
 
LOL If that indeed was happening but I have yet to see it. If it has it surely isn't anywhere close to the daily threads traders start crying about pirates.

Its happening in this thread . Read back through there's a lot of complaining about traders not playing the way the pirates want and of course it stands to reason that there would be a lot more traders complaining about pirates than pirates complaining about traders.
 
I'm afraid it is gameplay and, as in sports, there is a social contract that allows behaviour not found in the street. Otherwise, as in my earlier example, nobody would take a piece in chess as it may hurt their feelings or throw a punch in the boxing ring, for a more pertinent example.



Yes, show that mature community.

Yes there is a social contract in gameplay and the fact that it's unwritten and seldom spoken is what causes confusion in games like Elite where people are effectively playing different games with different goals, unlike boxing and chess - they are poor analogies for Elite, more appropriate for CoD or Team Fortress.

But I'm not talking about your gameplay, and neither were you. You told a poster that their emotional response to being attacked was their fault unless they had done a series of other things first. Only if they took the right precautions and behaved in a particular way could they absolve themselves of responsibility for the bad thing that happened to them.

Attacking someone in game is gameplay. Telling them how they should feel about it isn't.
 
What exactly are the consequences of piracy? I'm a trader and have just started the game. If I drop my pants for a pirate I would lose around half my income. If a pirate kills me I lose all my cargo, all my explorer data, my ship and also have to pay the insurance premium.

I've not played open yet but I'm just wondering what pirates get as a detriment?

If they steal your cargo and don't kill you they get a tiny little fine that they can pay off straight away with the profits from your stolen cargo. If they kill you they get a larger fine that they can pay off straight away with the profits from your cargo.

Edit: To be fair, based on what I have read in other threads and this one, even most of the pirates think that this is not ideal.
 
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Wings have made ED alot easier and enjoyable to play. I encourage all pilots to find some friends to fly with. This is one of the best ways to combat piracy. If you dont have anyone to fly with for escort give me and ring anytime:D
 
ROFL, love the thread

Before I purchased the game I did a bit of research. I found out very quickly that it had 3 modes. Open has PVP....Now if you play in open you have to expect to be shot at by other players its pvp after all. Not all players are going to be the type that go after others. Some are traders and will only fight to defend themselves, if they can't run away. Some are recluses and explore where there is no one at all. But hey, some get enjoyment from having contact with other people and sometimes that includes killing the other guy. Look I hate griefers and don't like getting ganked. So right now as I am building a bankroll I'm soloing the game. I have played more than enough games to know just what open is and I'm waiting a bit before I jump into it.

As to the wimpy pretend pirates that many feel should be in the game, I laugh. I fact I scoff at the very idea of a pirate stopping you and politely asking if you have any grey poupon....If it were a real pirate he/she would scan the ship to see if was worth the effort and then proceed according to where the profit was. Anything living is hard to move so the best thing to do is hull the ship killing all inside then take the cargo at leisure. Of course FD decided that with a very limited tech our ships have that everyone everywhere knows not only that you have been shot, but who did it. Based on the rest of the tech you would think that interstellar communication was unknown.
 
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