Modes The Solo vs Open vs Groups Thread [See new thread]

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You're on. Let's have mordor mode to rule them all...
no insurance at all.
npcs x4 tougher
docking fees in stations
no switching. One does not simply switch from mordor.
you die, you're dead.


Perfect! - If you murder some-one you have to play in Mordor Mode....might cause the homicidal maniacs to think a little!
 
Just something to think about....

The players who have "a propensity for violent and unconsenting PvP combat" can play this way because there are no real consequences.

AFAIK this game is supposed to be a simulation that is as close to reality as possible.
In reality - if you murder someone you don't pay a 5000cr fine and walk away. The consequences are real and life-long.
and -
If you are killed - you are DEAD - insurance money doesn't bring you magically back to life.

Perhaps we could have different consequences for actions in different areas. Like trade routes or CZ areas.

To me, some of these "kill everything that moves" types are a little like playground bullies - "I can beat you up because I'm bigger than you"
I've found a safe place to play - solo mode - and now the bullies want to punish me coz they can't beat on me anymore.

If solo mode gets nerfed, I'm afraid I'll be looking for another game.

How would you be affected by a nerf of solo?
The only results I can imagine are:
It would take you longer to get a certain amount of money, but you will not have anyone to compare this to, so it wouldn't really be evident (apart from discussions on a forum, but people here will be progressing at different rates regardless). You would still keep pace with other soloists. And, more people may move to open, but you would see no change.
Why would this make you leave?
 
Perfect! - If you murder some-one you have to play in Mordor Mode....might cause the homicidal maniacs to think a little!

Then the Dark Lord Braben will put on the Onesie of Power - and unleash his Nine Devwraiths to hunt them down with a horde of cackling DDF members to do unspeakable things to them.
 
This, I agree with completely. As I mentioned earlier, I believe choice and consequence to be the basic idea behind Open gameplay, and right now FD has to deal with two issues to make that happen:

1. Consequences are too weak.
2. Rampant gaming of the system.

I'm optimistic. The risk from NPC pirates to traders is becoming more strongly correlated with system security and hopefully with changes to the bounty system the inverse will start to happen with NPC security/bounty hunters and pirates.
 
How would you be affected by a nerf of solo?
The only results I can imagine are:
It would take you longer to get a certain amount of money, but you will not have anyone to compare this to, so it wouldn't really be evident (apart from discussions on a forum, but people here will be progressing at different rates regardless). You would still keep pace with other soloists. And, more people may move to open, but you would see no change.
Why would this make you leave?

as he said :I've found a safe place to play - solo mode - and now the bullies want to punish me coz they can't beat on me anymore
 
I tried to post my opinion in that thread using their reporting method, but it popped up an error stating that I couldn't post hyperlinks since I was a new user. I didn't include any hyperlinks though. Did anyone else have that issue?
 
How would you be affected by a nerf of solo?
The only results I can imagine are:
It would take you longer to get a certain amount of money, but you will not have anyone to compare this to, so it wouldn't really be evident (apart from discussions on a forum, but people here will be progressing at different rates regardless). You would still keep pace with other soloists. And, more people may move to open, but you would see no change.
Why would this make you leave?

Coz it makes me a lower class player - it would be saying that only open mode players are doing it properly. Solo players would suddenly become less important. That is just not fair.
 
I tried to post my opinion in that thread using their reporting method, but it popped up an error stating that I couldn't post hyperlinks since I was a new user. I didn't include any hyperlinks though. Did anyone else have that issue?

Yeah - happened to me too - I solved it by making 2 posts to normal type forums and waiting 45 minutes for the forum to update its user info.
 
Coz it makes me a lower class player - it would be saying that only open mode players are doing it properly. Solo players would suddenly become less important. That is just not fair.

I don't think I quite understand that.
I suppose it would depend on of what a nerf consisted. Maybe if it meant that development was being deliberately stunted in favour of open?. But if it is just some affront to a rebalancing, it seems pretty childish.
In your opinion is it ever justified to nerf anything, or do you just like to inflate things with boosting instead?
What if a nerfing actually had the effect of improving the solo experience?
It seems strange to take it personally.
 
Frontier is in a unique spot. They funded this game through the Backers. Not only did they ask the early backers to pay for the game, FD asked them to help answer some of the fundamental questions about game play and the rule sets that arose. FD worked in concert with the Backers to form the game we have now. Altering the landscape too much would put them at odds with those very same backers. For that reason alone I believe FD are going to just have to weather the 'Open is king' crowds' firestorm, and leave things as they are with respect to the Modes.
 
as he said :I've found a safe place to play - solo mode - and now the bullies want to punish me coz they can't beat on me anymore

how is it a punishment? In what way does it beat on someone? Especially someone who is playing in a private environment with no reference point outside of it?
 
Frontier is in a unique spot. They funded this game through the Backers. Not only did they ask the early backers to pay for the game, FD asked them to help answer some of the fundamental questions about game play and the rule sets that arose. FD worked in concert with the Backers to form the game we have now. Altering the landscape too much would put them at odds with those very same backers. For that reason alone I believe FD are going to just have to weather the 'Open is king' crowds' firestorm, and leave things as they are with respect to the Modes.

Except right now solo is king when it comes to dueling community goals and that wasn't the way they planned on having it.
 
Asked and answered - repeatedly.

Keep asking, aint going to change the answer and still shows just how little people care about the origins of the game
.

not in that post. Makes it as pointless as this one.

- - - - - Additional Content Posted / Auto Merge - - - - -

Except right now solo is king when it comes to dueling community goals and that wasn't the way they planned on having it.

It has unfortunately become a political issue, rather than a rational one.
 
I don't think I quite understand that.
I suppose it would depend on of what a nerf consisted. Maybe if it meant that development was being deliberately stunted in favour of open?. But if it is just some affront to a rebalancing, it seems pretty childish.
In your opinion is it ever justified to nerf anything, or do you just like to inflate things with boosting instead?
What if a nerfing actually had the effect of improving the solo experience?
It seems strange to take it personally.

When you favour one group over another, you create a class system.
Those being favoured become upper class, others middle and lower class.

We get enough of that rubbish in real life, we don't need it in our gaming as well.

Right now, everyone is the same. We all have open, we all have groups and we all have solo.
We can all use them how we want, when we want, why we want. It is all balanced and even and fair.

You're asking for open to become upper class - despite most of the backers who got this game going being solo players (some who were burnt over offline mode).
Well, no, you should not be treated better in open mode over solo - you choose to play in that mode, no one forced you to use it - so take it or leave it. But stop blaming others because you wont use the other modes, no one but you is stopping you.
 
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Right now, everyone is the same. We all have open, we all have groups and we all have solo.
We can all use them how we want, when we want, why we want. It is all balanced and even and fair.

You're asking for open to become upper class -

Everyone is not the same right now, and we are asking to be treated equally.
 
When you favour one group over another, you create a class system.
Those being favoured become upper class, others middle and lower class.

We get enough of that rubbish in real life, we don't need it in our gaming as well.

Right now, everyone is the same. We all have open, we all have groups and we all have solo.
We can all use them how we want, when we want, why we want. It is all balanced and even and fair.

You're asking for open to become upper class - despite most of the backers who got this game going being solo players (some who were burnt over offline mode).
Well, no, you should not be treated better i open mode over solo - you choose to play in that mode, no one forced you to use it - so take it or leave it. But stop blaming others because you wont use the other modes, no one but you is stopping you.

This class system that you so abhor is of your own making.
If (and I am purely making up an example) FD decided that changing the combat bonds in solo to 90% of their open value would provide real gains for players of all modes. You would consider it an offense?
Why is it personal? why do you feel the need to suffer anguish about something that is not intended to be hurtful? Why will it oppress you?
 
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