I don't think I quite understand that.
I suppose it would depend on of what a nerf consisted. Maybe if it meant that development was being deliberately stunted in favour of open?. But if it is just some affront to a rebalancing, it seems pretty childish.
In your opinion is it ever justified to nerf anything, or do you just like to inflate things with boosting instead?
What if a nerfing actually had the effect of improving the solo experience?
It seems strange to take it personally.
When you favour one group over another, you create a class system.
Those being favoured become upper class, others middle and lower class.
We get enough of that rubbish in real life, we don't need it in our gaming as well.
Right now, everyone is the same. We all have open, we all have groups and we all have solo.
We can all use them how we want, when we want, why we want. It is all balanced and even and fair.
You're asking for open to become upper class - despite most of the backers who got this game going being solo players (some who were burnt over offline mode).
Well, no, you should not be treated better in open mode over solo - you choose to play in that mode, no one forced you to use it - so take it or leave it. But stop blaming others because you wont use the other modes, no one but you is stopping you.