I've obviously missed something - again! Where is that?I guess this is why the devs are asking for input...
I've obviously missed something - again! Where is that?I guess this is why the devs are asking for input...
Why should it be recognized positively if players that don't enjoy it are "encouraged" to play open?
It would lead to bad press (because people don't enjoy it) and demands to change open play in a way that those that really want to play open wouldn't like.
Except for the fact that playing in the open (ie MP) my be recognized by the devs as having a brighter future from the point of getting more new players in and keeping more old players engaged for longer.
This is what it comes down to anyway.
I've obviously missed something - again! Where is that?
Do you seriously think its all about the credits you can earn?
If you like playing in Open, keep doing so. Solo players don't ruin the game for you. Really, they don't.
I am sure this is what they are trying to assess. Taking out proper SP got a lot of bad press, deservedly so as this was part of the original commitment.
This time around they are likely looking into the reactions to this Open/Solo balance. It may well backfire.
Reading your and some other responses it may be the easiest to open "Ironman" instance on the start menu, where anyone can start from scratch, but with different rules, ie no insurance, MP only, 100k kills to elite and similar.
I'd guess (again) that option would not offend the existing community (even if it does, hard to imagine it creating bad press), and it would offer them a "future proof" mode where more demanding players could play and stay. Most likely issue with this are the costs associated with running a separate instance.
Wasn't that the purpose of the locked thread?
I've obviously missed something - again! Where is that?
And if that was even possible - the people who got screwed out of an offline game would be back in full force with legal actions for being lied to.
And if they designed it right the first time, we'd have no debate at all.
I do not think that anyone makes "solo" without internet connection a future consideration. Do you think that some backers would sue FD, if they offered a MP only instance while leaving this one as is?
They said from day 1 they are making the game they want to play, go make a better one the way you want to play it, advertise it, and if I prefer it to ED I will play it & buy it, otherwise.......
I had better leave it there. I have never even had a forum warning, and I am heading full speed towards a forum ban.
Ah yes... but as I understood it, the locked thread was a Mod thing due to a misguided* merge.Wasn't that the purpose of the locked thread?
Why? The game isn't subscription based, they need to sell DLC and cosmetic gubbins to keep the future bright. Not keep as many people as possible playing enough to not cancel a subscription. Someone who played for a couple of months and walked away but will still buy the next expansion and play that for a bit before they walk away again until the next expansion is no less valuable to FD than someone who plays regularly throughout the same period.
Why are Open players more likely to do that? You could even argue that Solo players, not being able to collaboratively create more game via player interaction will be more strongly motivated to pay for more game via DLC.
Ah yes... but as I understood it, the locked thread was a Mod thing due to a misguided* merge.
If it was requested by the Devs, it should have been labelled as such - which I don't think it was.
*My opinion only!
Yes, because maintaining more than 1 version of the background name was not possible (the excuse for pulling offline mode) - so making another universe for people to play in would prove they can and will maintain more than 1 universe, so offline mode could be done - even if it was a stupid sized download, it'd be possible (aka the opposite of what they said to cancel offline mode)
Yes, because maintaining more than 1 version of the background name was not possible (the excuse for pulling offline mode) - so making another universe for people to play in would prove they can and will maintain more than 1 universe, so offline mode could be done - even if it was a stupid sized download, it'd be possible (aka the opposite of what they said to cancel offline mode)
Everyone is entitled to an opinion, not all opinions are facts nor do they necessarily agree with each other.
I don't buy that for a second. Say it takes a cluster of 25 systems to maintain the background sim. Ok, they can easily rent another 25 from Amazon (at considerable cost perhaps). But this is totally doable. And they can manually intervene in each... again incurring additional cost, but still tractable.
Now squeeze that into a size that will run on your home PC alongside the game, and manage it across 500,000 distinct universes. This would require the background sim to be 100% automated and robust. Offline mode required a lot of additional engineering that they weren't prepared for.
While I have no clue as to costs and if it is possible to do the offline mode, I can all ready say the background sim is not fully automated (this was confirmed somewhere a few weeks ago ~ but forgot what thread).
There were other reasons, but yea, my prior post was one of the main ones.
It's bizarre talking like multiplayer games are new. FD created problems where none previously existed. That's just poor design plain and simple. They tried to reinvent the wheel and ended up with a triangle.