Robert Maynard
Volunteer Moderator
Not if bonuses are only given for actually interacting with other players.
.... which would force rather than encourage players to interact when participating in Community Goals. If something has to be forced then it's going to be unappealing to a proportion of the player base.
I don't buy that for a second. Say it takes a cluster of 25 systems to maintain the background sim. Ok, they can easily rent another 25 from Amazon (at considerable cost perhaps). But this is totally doable. And they can manually intervene in each... again incurring additional cost, but still tractable.
Possible does not necessarily mean desirable - I would suggest that you read Michael's quote on separation of the background simulation in the OP.
I think that all three game modes are valid gameplay choices, and they each have their place. Perfect. Don't get rid of anything. Just don't mix them -- it's bad news.
You say, "Don't get rid of anything." - except, of course, the ability for all players to choose which game mode they play in on a session-by-session basis that has been a core feature of the stated game design since the beginning?