General / Off-Topic Charlie Brooker - How Video Games Changed the World

Oh, and Elite wasn't listed as 21/25, they were just showing the games in chronological order. Not sure why they bothered with the numbers.
Yeah I admit, I was shouting "[game] is no way higher than [game]!"
I suppose the numbers were there to show they did review 25 games ... without the numbers some people might ask "did they really do 25 games?"
 
Was a great show, covered a lot of issues and wasn't afraid to attack the industry for its failings on modern problems, whilst also celebrating what's great about games. No mention of ED, alas, but at least Elite itself got a good showing :)

Oh, and Elite wasn't listed as 21/25, they were just showing the games in chronological order. Not sure why they bothered with the numbers.

Sorry I meant to say in chronological order and forgot to do so (slap on wrist). I suppose the numbers were just there to make these games stand out as industry/genre creators vs. the rest. Liked the fact that even those games that didn't make the 25 got a mention if they were genuinely interesting. Loved to see HoverBovver again! Also good to see Kate Russell flying the flag for Elite!
 
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Anyone abroad having trouble watching it:

  1. Download Opera web browser.
  2. Select the menu (Opera button, top left) --> Tick "Off-Road mode" (Really important bit!)
  3. Try again! :D
Elite mention starts at about 21:20, but the whole thing's pretty good.
 
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Indeed, I watched GamesWipe about seven times and it just kept getting better.

I don't remember if there was ever an 'elite' episode, maybe.

There was one on G4 /tech tv/ Zdnet if you want to go that far back. fancy sliding blocks in the open, so you must be watching a tech show.

This is the whole series, of ' Icons (better, first) / Game Makers (later)' .
its entertaining.. often a bit more flashy than the subject matter implies.


https://www.youtube.com/watch?v=71-DZRvtAIQ&list=PL56FD995C50B57200


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Did anyone else find it really strange that there weren't a lot folk that work on the ground in games studios in this program?

Nah, that's pretty normal - not just for games, but for anything. It's the known names that get shown, generally in strange settings like warehouses and oddly decorated rooms, rather than the people that do 99% of the work. Thus you end up with old known designers (Braben, Molyneux), journalists, media people, and random celebrities that have played games at some point in their lives.
 
Did anyone else find it really strange that there weren't a lot folk that work on the ground in games studios in this program?

Was anyone in Frontier approached to contribute do you know (other than DB naturally :) )?

I'm guessing it was a time thing, easier to locate media personalities, as well as presumption on C4's part that media personalities would make better interview material? Could be wrong.
 

Josh Atack

Former Frontier Employee
Frontier
Was anyone in Frontier approached to contribute do you know (other than DB naturally :) )?

I'm guessing it was a time thing, easier to locate media personalities, as well as presumption on C4's part that media personalities would make better interview material? Could be wrong.

I have no idea, and lovely as peter serafinowicz is, I think listening to him name songs from parappa the rapper wasn't exactly supporting the statement made in the title of the programme, haha, ah well I guess it was mostly a glorified clips show, but I was expecting a little more.

Darren Grey I'm sure you are right, just more grating when it's on your home territory as indeed you know.
 
I have no idea, and lovely as peter serafinowicz is, I think listening to him name songs from parappa the rapper wasn't exactly supporting the statement made in the title of the programme, haha, ah well I guess it was mostly a glorified clips show, but I was expecting a little more.

haha fair enough. Loved his character in Spaced - in fact I think I'll go watch some now to remind me :)
 
I have no idea, and lovely as peter serafinowicz is, I think listening to him name songs from parappa the rapper wasn't exactly supporting the statement made in the title of the programme, haha, ah well I guess it was mostly a glorified clips show, but I was expecting a little more.

Well when trying to show how video games changed the world I guess they thought it was important to show celebrities affected by them. "Look, it changed us! Thus the world is changed!"

But yeah, parts of it were just glorified clips in a history of video games sequence. When it got onto the cultural context of video games it was very good, but it rarely went there in depth.

Darren Grey I'm sure you are right, just more grating when it's on your home territory as indeed you know.

Yep! I wouldn't be surprised if I didn't get an invite onto "How Roguelikes Changed the World" ;) (Still patiently waiting for that show to happen...)
 
Nah, that's pretty normal - not just for games, but for anything. It's the known names that get shown, generally in strange settings like warehouses and oddly decorated rooms, rather than the people that do 99% of the work. Thus you end up with old known designers (Braben, Molyneux), journalists, media people, and random celebrities that have played games at some point in their lives.

That got me thinking - might this be more about scripting than presentation? You sit down to make a one hour argument about a topic, but you need to slot in some faces to stop people from changing channel. So you get media people who know the score (Kate Russell) and old hands that have been forced to recite the same story so many times you can predict exactly what they'll say (David Braben). If you bring the Josh Atacks of this world in, you'll just get a treatise about the ways Wing Commander is better than Elite, and have to rearrange your whole show to fit.
 
Yeah, scripting is a big thing. The people making the show know exactly what they want said, and will only cut in what fits wit the narrative.

Of course they also had old wildcard Molyneux on there ;) But then he can be a goldmine of whacky statements.
 
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