While that may be true, it does not change whether or not E: D was designed as a pure PVP game.
If it had been designed as a pure PvP game then 'solo' would not exist.
While that may be true, it does not change whether or not E: D was designed as a pure PVP game.
"Could it be that there are so many Griefers, that death would be immanent? Could it be that there are large player based organizations out there that are killing every new player they see, in an effort to drive almost everyone to solo or groups?"
No, thats you sensationalizing the issue that for the most part is a non issue. Been playing since the start of the year, 99.9% in open. Never been griefed, never been ganked... despite all the fear-mongering from those who keep singing this song. In fact, I'm downright disappointed at the lack of said griefing. It would make the game a heck of a lot more interesting to me if this sort of thing went on a lot more than it does. I want Elite Dangerous to feel dangerous. Sadly, it doesn't.
Salute Commanders,
Remember, this is an ONLY online game... Not primarily... ONLY. I do believe you are confusing OPEN with ONLINE...
Now also realize that they programmed in TWO, yes TWO other modes for people to AVOID strictly PvP. Solo AND Group. So which mode do you THINK is given priority?
Given these FACTS, I honestly don't comprehend how the thinking that those that play in SOLO or GROUP are needing punished for choosing such modes. I believe that YOU folks that like to pew pew need to rethink your logic.
Go to SOLO and pew pew NPC's, OR, form your own group and pew pew each other. There; player interaction, PvP, the game you want and the way you want to play it, with NOONE ducking in and out of YOUR game to make you worry about who gets what how.
FD has given EVERYONE their choice on how THEY want to play their game. VERY SMART.
Seriously, no disrespect intended. I believe this whole subject just needs to go away. From now on I will only reprint my two responses from this thread to this subject. It has gone round and round and round already. If you cannot see the other side of your opinion, there is nothing more to be said.
If the game didn't have Solo/Group modes, I wouldn't have bought it. If it removes those groups I may well stop playing. That's the game I want to play. I'm fairly certain that there are numerous other players who feel the same way.
Open would remain unchanged regarding myself and players like me, with or without Solo/Group mode. If it wasn't there I still wouldn't be playing Open. They won't see me either way.
It makes no actual difference to Open players that Solo/Group mode is there.
AS a pvp player, i can kil 30 people, drop to solo and repair/rearm in peace. 4 people wing trying to claim my bounty? LOL solo and now i'm invincible.
Fine have a solo mode if that's what some players want but please stop it having an effect on the main game, i.e. Open, and yes definitely make community goals open exclusive.
cheers.
AS a pvp player, i can kil 30 people, drop to solo and repair/rearm in peace. 4 people wing trying to claim my bounty? LOL solo and now i'm invincible.
Fine have a solo mode if that's what some players want but please stop it having an effect on the main game, i.e. Open, and yes definitely make community goals open exclusive.
It's so unfair that players can circumvent the whole design of a goal by avoiding blockades and suck like using solo to duck under the radar so to speak.
We are all part of the same community : ED players.Fine have a solo mode if that's what some players want but please stop it having an effect on the main game, i.e. Open, and yes definitely make community goals open exclusive.
It's so unfair that players can circumvent the whole design of a goal by avoiding blockades and suck like using solo to duck under the radar so to speak.
It's so unfair that players can circumvent the whole design of a goal by avoiding blockades and suck like using solo to duck under the radar so to speak.
What's funny is that others actually encourage that to justify them being able to do whatever they like in certain areas. Look at the "Lave is PvP" threads for a prime example.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.
I would argue the game is richer for having pirates in the lave area and solo players are missing out on a whole aspect of the game by choosing invisibility mode.