See, THAT's why I don't play Open.

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So what? Would you be complaing if you got killed an npc instead? Why all this need for players to have a motive besides bloodlust, and not npcs? Npcs do exactly as you described, but noone asks them to be changed.

This was discussed earlier in the thread. NPCs at least have dialogue, no matter how stale or repetitive it might be. They fit a narrative. Look back at the OP. The attacking player attempted no communication. They did not even taunt. They showed LESS motivation than an NPC. They were less interesting than a very simple AI.
 
so you are happy to gank people and be ganked by people.

fair enough but out of curiosity, are you happy if the game is patched to have the repercussions of acting like a psycho that you would expect? (in game I am not judging you in RL)

Well yea I don't mind because as I said I have never ganked anyone yet, so for me in that respect it makes little difference. I'm a trader explorer. I need the pressure of possibly being ganked at any time to make the game very exciting for me. Structures to impose repercussions to lawless ganking fine, I see the point. I confess to playing Eve for some time in a very similar role as to how I play ED, I already disliked the fact that my insurance in ED gave me so much back. There is little to lose except a couple of hours of game time.
 
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Some time ago I was killer without mercy, today I am still killer , but choosing cmdr's in stronger ships than it is my or equal and still waiting for them to attack me first or I provoke with few hits if he respond to fight I get fight, if he still running away I let him go . Still I making a lot of game videos, live streams on twitch.tv not only Elite:Dangerous but mostly it is this game. And you know what thing gets most viewed ? Killer thing, most viewed video of me is when I was interdicting a lot of cmdr's in poor ships in compare to my clipper and killing them without mercy. On twitch.tv only thing getting most viewed is killing others and making crazy live comments . Same going with other games, like world of warcraft, only pvp with crazy commenting is what attracting viewers to stay and watch your streams.

If we take killing others with no mercy, no reason, killing them just bec you can , just bec. you are stronger, like bulling in real life than what are all viewers who like those videos and watch only those videos and don't care about anything else. If you ask me they are sadist's who will never help weaker in trouble , and who will always enjoy by looking such thing, enjoy looking others suffer on any way. So where this world than going when so many young people just love and enjoy violence of any type, in game, youtube, cnn , twitch.tv , wherever , most viewed things are alway those videos which include high violence.

I am quite old, in compare to most gamer's, I passed half of my life, and I feels terrible when I see others suffer on any way, always helping if I see someone in trouble of any way in real life, and helping others as much I can , but still I am not rich, I am not strongest , so many times I am not able to help. In game when I made my first video about being killer with no mercy , and after all comments I was feeling not so good, maybe even bad, just bec. of game , and in real life I simple can not do any harm to anyone with no big reason. So in game, just switched to something more fair way, and lost many viewers because I changed my way how I doing it. Viewers simple do not wait on me to get on cmdr who will accept and who want to fight, so they leave. Only thing which attracting viewers fast is violence and sweet little girls.
 
To many people take this to seriously for goodness sakes its a game. It has little reflection on real life unless you believe it does or make it so.
 
Stop treating your game like work where you have "progress" and "setbacks".
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Dont be afraid of the ingame death, but use it as a lesson when it happens. Over time you will be better and better at avoiding/escaping situations - and even when you are pushing the envelope a bit and taking chances... its quite fun. I regularly jump large ships (Pythongs, FDL's etc) in smaller ships to see how far I can make it.
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There are NO repercussions that would prevent anything described in this thread from happening.
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- Bounties doenst work as they are thought up by people who fear the ingame death, and they forget that badguys use bounties as status symbols.
- Insta appearing police doesnt make sense in a universe with no ftl comms.
- and thats just to name a few.
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Its a given that not all players are combat oriented, but the game is what it is in "cutthroat galaxy". The biggest flaw are the braindead cannonfodder NPC's. If they were really dangerous you wouldnt have to worry about players.
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Finally, give the PvP crowd something to do. Currently we are all faceless pilots flying around with made-up imaginary allegiances.
 
So what? Would you be complaing if you got killed an npc instead? Why all this need for players to have a motive besides bloodlust and not npcs. Npcs do exactly as you described, but noone asks them to be changed.

There is psychology involved here, amongst other reasons...

NPCs are computer programs. Part of that programming is that the game client examines your current ranking in the game and spawns NPCs suited to that ranking.

So if you're a noob, the game is just that bit more forgiving, compared to if your ranking is higher. At least that's what I remember reading.

It is psychologically more acceptable for a player to be killed by an NPC, exactly because the "victim" knows they were murdered by code which didn't gain personal pleasure from blasting them out of the skies. The NPC is unthinking, unfeeling, receives no pleasure hormones from their actions.

It is psychologically unacceptable for a player to be killed by another player, because the "victim" knows that they were killed by another living, breathing entity who did so in the full knowledge that their victim may be a n00b or otherwise weaker player. The victim knows their killer gains pleasure by their actions. The victim knows that their killer did so, Just Because. The victim receives psychological injury. It is a direct affront to their ego.

That is precisely why your comparison between player killer's sociopathic tendencies, and NPCs, doesn't work.

The player killer gains only pleasure from their actions. Their behaviour is a reward to their ego. It shows a lack of empathy for their victim, however, they don't care.

The game as it stands, enables sociopathic behaviour. To the player killer, all that is happening from their point of view, is that they killed some other player's 1's & 0's which represented that player's character/ship, so what's the big deal. This is the lack of empathy, or sociopathic behaviour, I refer to.
 
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Well yea I don't mind because as I said I have never ganked anyone yet, so for me in that respect it makes little difference. I'm a trader explorer. I need the pressure of possibly being ganked at any time to make the game very exciting for me. Structures to impose repercussions to lawless ganking fine, I see the point. I confess to playing Eve for some time in a very similar role as to how I play ED, I already disliked the fact that my insurance in ED gave me so much back. There is little to lose except a couple of hours of game time.

Sounds like you would be a good candidate for Ironman.

in that you have an escape pod, IF you use it in time (assuming you choose to equip one and lose cargo space) you get the same insurance you do now. If not... you die and you either wipe your character or get banned from ironman.

Not sure if this is just delayed or was one of the things which is permanently cut from the game.
 
No, the weirdest part will be the forum members who call others names because they don't understand WHY someone doesn't like getting blown up for grins and giggles and,,,,,, then,,,,

Will be the first ones screaming at the top of their lungs in these very same forums if Frontier decides to implement a security system/police force that makes it hard for them to "kill just because I can" and not get away with it so easily.

I can hear it now: Wah!!!! I can't pick on weaker players! Why is it SO darn hard to ruin someone else's fun? I was having a blast (deliberate pun) doing that. I don't like consequences when they apply to me!!!

WAAAAAAH!!!!!!

I'm SO praying to every deity (including sci fi ones) that FD implements MUCH stronger security and all those moaning at the "whining" here will be whining themselves, it'll probably be the first sound that Alien life hears! ;)

The only "if" in this comes from Frontier. If they implement a better, faster, stronger, etc. police force AND implement a reasonable fine system (As it stands now you pay a measly fine at the closest port of choice and you are clean as a whistle, but you get the death sentance for loitering? REALLY?) that can't be so easily washed off your record, well then, you won't need to pray to anyone.

The torrent of tears will be flowing like Niagara Falls around here in short order.
 
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Yup and it works fine.

If all was fine, there would be no complaints. The original intent of an all inclusive game mode would have been realised. It's unfortunate this is not true

Agreed it may appear that way but I actually have never killed anyone yet. I like the thought of being under constant threat when trading etc.

A) you don't have the experience to back up your opinion so it can be dismissed.

B) If you like being submissive, bully for you .... no really ... there are bullies lining up for you.

Sigh nope "relative safety" in open mode? why do many players expect that when the mechanics work as they currently do?

Safety is a reasonable expectation of anyone, you'll find it enshrined in the constitutions of many countries. Don't be so obtuse, at least argue that it's only a game and it does not matter.
 
I must be doing it wrong then, my Viper is all a-spec and I couldn't outrun him at all

Did you redistribute your power?.

When running away put 4 pips to the engines and 2 to the shields, you're not using your weapons so they're alright with no power going to them. With 4 pips to engines you can use your turbo-nutter-mega-boost button a lot more often and should be able to run away from almost anything.
 
Some time ago I was killer without mercy, today I am still killer , but choosing cmdr's in stronger ships than it is my or equal and still waiting for them to attack me first or I provoke with few hits if he respond to fight I get fight, if he still running away I let him go . Still I making a lot of game videos, live streams on twitch.tv not only Elite:Dangerous but mostly it is this game. And you know what thing gets most viewed ? Killer thing, most viewed video of me is when I was interdicting a lot of cmdr's in poor ships in compare to my clipper and killing them without mercy. On twitch.tv only thing getting most viewed is killing others and making crazy live comments . Same going with other games, like world of warcraft, only pvp with crazy commenting is what attracting viewers to stay and watch your streams.

If we take killing others with no mercy, no reason, killing them just bec you can , just bec. you are stronger, like bulling in real life than what are all viewers who like those videos and watch only those videos and don't care about anything else. If you ask me they are sadist's who will never help weaker in trouble , and who will always enjoy by looking such thing, enjoy looking others suffer on any way. So where this world than going when so many young people just love and enjoy violence of any type, in game, youtube, cnn , twitch.tv , wherever , most viewed things are alway those videos which include high violence.

I am quite old, in compare to most gamer's, I passed half of my life, and I feels terrible when I see others suffer on any way, always helping if I see someone in trouble of any way in real life, and helping others as much I can , but still I am not rich, I am not strongest , so many times I am not able to help. In game when I made my first video about being killer with no mercy , and after all comments I was feeling not so good, maybe even bad, just bec. of game , and in real life I simple can not do any harm to anyone with no big reason. So in game, just switched to something more fair way, and lost many viewers because I changed my way how I doing it. Viewers simple do not wait on me to get on cmdr who will accept and who want to fight, so they leave. Only thing which attracting viewers fast is violence and sweet little girls.
Props for changing your methods of PvP. You sir have my respect.

And incoming rep.

Fly well Cmdr.
 
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No, no and no. It is only here because you bring it. I am an academic and I completely disagree you.

Judging from your posts, I do not get the impression you are "an academic".

An academic would refute my assertions with counterpoints. Merely saying you disagree with me does not count as a refutation.
 
Sounds like you would be a good candidate for Ironman.

in that you have an escape pod, IF you use it in time (assuming you choose to equip one and lose cargo space) you get the same insurance you do now. If not... you die and you either wipe your character or get banned from ironman.

Not sure if this is just delayed or was one of the things which is permanently cut from the game.

Instead we have an Iron Man / hard core based universe with egregious death penalties. There is not so much to implement to create the Iron an mode you suggest that we are not all already playing Iron Man.
 
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