See, THAT's why I don't play Open.

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To many people take this to seriously for goodness sakes its a game. It has little reflection on real life unless you believe it does or make it so.

Some people like to immerse themselves in a game and play by it's internal logic. You sound like you would be happier in a pure PvP group, why don't you join NightsLong? (It's got a nice ring to it, don't you think? ;))
 
Sounds like you would be a good candidate for Ironman.

in that you have an escape pod, IF you use it in time (assuming you choose to equip one and lose cargo space) you get the same insurance you do now. If not... you die and you either wipe your character or get banned from ironman.

Not sure if this is just delayed or was one of the things which is permanently cut from the game.

Either way, it's simply not viable with the current networking, and the random shipsplosions.
 
Some people like to immerse themselves in a game and play by it's internal logic. You sound like you would be happier in a pure PvP group, why don't you join NightsLong? (It's got a nice ring to it, don't you think? ;))

Hehehe have some rep :p You know ultimately I'm a gamer I've played some very hard competitive online games, simply enjoy the challenge for those moments when I do outwit the hardcore PvPers, love it.
 
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Nice story bro.... your argument is that you have been lucky so everything is OK.

Glad you liked my story ;)
Unfortunately you didn't get my argument, though :p
My argument is more along the lines of "The ones with bad player experiences were extremely unlucky so everything is OK" :D

I don't care if I'm shot down every couple of weeks (Even NPC's could do this to me)...
This galaxy is a violent place where stations shoot you down for false parking - so what the heck? ;)
 
There is little to lose except a couple of hours of game time.
Sorry but this REALLY ticks me off.

You have NO idea how long people have played the game to get the amount of money they have. Just because YOU can get it back in 2 hours does NOT mean it's the same for others.

I'm not playing the game to max out my credits per hour, so if I was stupid enough to enter open and get destroyed by some psychopath/sociopath in training then I will lose considerably MORE than just 2 hours and that's MY life that I can never ever get back...all because someone takes pleasure in destroying a humans time.

There is a really SHOCKING lack of empathy from 99% of the PvP crowd. I can't help it but it does disgust me.
 
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Sorry but this REALLY ticks me off.

You have NO idea how long people have played the game to get the amount of money they have. Just because YOU can get it back in 2 hours does NOT mean it's the same for others.

I'm not playing the game to max out my credits per hour, so if I was stupid enough to enter open and get destroyed by some psychopath/sociopath in training then I will lose considerably MORE than just 2 hours and that's MY life that I can never ever get back...all because someone takes pleasure in destroying a humans time.

There is a really SHOCKING lack of empathy from 99% of the PvP crowd. I can't help it but it does disgust me.

Well simply my response to this occurring to me would be different to yours. I choose to spend 2 months exploring then returned and happened to be killed by a player not a psychopath/sociopath as you put it, so be it meh, I wouldn't go emo :). Stick to solo dude srlsy.
 
Some people like to immerse themselves in a game and play by it's internal logic. You sound like you would be happier in a pure PvP group, why don't you join NightsLong? (It's got a nice ring to it, don't you think? ;))

Won't work for the same reason you will never see bullies join a fight club: They don't want a challenge to what they do.

They don't want a PvP Group, they want a PsN group (Player slaughters Newbies) club.
 
Nice story bro.... your argument is that you have been lucky so everything is OK.

Luck is merely a frame of reference for the unlucky. :) But... if one, two, five, or twenty people start this type of thread, and the people who DON'T get attacked by other players stay silent, you'll only ever see the bad side of this story. This is like crime statistics. No-one phones the police to say "hey, nothing bad has happened to me today", so they can only say "50 robberies in town blah this week". This type of action is worth discussing, but it's not really getting anyone anywhere unless FD create a system where psychotic criminal behaviour in-game is dealt with properly in-game.
 
Won't work for the same reason you will never see bullies join a fight club: They don't want a challenge to what they do.

They don't want a PvP Group, they want a PsN group (Player slaughters Newbies) club.

how is it bullying when he game allows legitimately? Players that kill other players are not exploiting are they ? I don't see your point..
I'm an explorer/trader a veritable carebear in my eyes, I love the current system.
 
Well simply my response to this occurring to me would be different to yours. I choose to spend 2 months exploring then returned and happened to be killed by a player not a psychopath/sociopath as you put it, so be it meh, I wouldn't go emo :). Stick to solo dude srlsy.

And here is the issue of open, and where most people are on this issue (no-ones knows). Because if FD get it wrong then the game will die.

I am in solo, and never likely to ever leave and if the future of the game is open then if FD get it wrong the game will die.

Personally I think MORE people play games to relax (just like most people get in a plane to go somewhere to relax and a minority throw themselves out of a plane on purpose (fools! ;) ), yet i think the PvPers and their ilk are far too vocal and listened to by Devs...just my personal opinion. The best games have a good balance, right now I DON'T think Elite has the balance right. Hopefully the law and order stuff planed will balance things out a bit more.
 
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how is it bullying when he game allows legitimately? Players that kill other players are not exploiting are they ? I don't see your point..
I'm an explorer/trader a veritable carebear in my eyes, I love the current system.

Oh dear, gotta call you out again...it IS bullying if the victim feels it is bullying REGARDLESS if the games allows it. MMO's creat massive schoolyard playgrounds where bullying is rife if it's not controlled. I think MMO devs are often VERY naive about human nature and need to read Lord of the Flies. Civilised behaviour is a VERY thin Veneer on mankind, it's ONLY there because of pretty strict rules and laws. Remove rules and laws and even formerly decent people start acting in appalling ways.
 
Won't work for the same reason you will never see bullies join a fight club: They don't want a challenge to what they do.

They don't want a PvP Group, they want a PsN group (Player slaughters Newbies) club.

You're probably right but it might at least identify them and even isolate them from the legitimate, responsible PVP players.
 
how is it bullying when he game allows legitimately? Players that kill other players are not exploiting are they ? I don't see your point..
I'm an explorer/trader a veritable carebear in my eyes, I love the current system.

Y'know, you're a sly one. :)

You snip posts and only reply selectively.

You use weasel wording such as "Players that kill other players are not exploiting are they ?" , which is vague enough to appear harmless, but doesn't answer specific points that posters are making about the types of killing that happens - i.e. "Players deliberately setting out to kill noob players or not noob but generally weak players."

You do have a point though - the whole problem with the game is it enables sociopathic behaviour with zero repercussions for the sociopath.
 

rekina

Banned
If you'd rather play solo than risk 144k, then play solo. If you like the online element with bigger risk, then play online. Just don't come here to tell us why you made the decision, no one really cares.

+1

To OP
1. You were flying something smaller than the pirates in open play, that's your fault.

2. The Vulture killed you using a perfectly fine game mechanics, I don't see his fault.

3. You were in a Viper that is faster than Vulture, you could have just run straight. You didn't and decided to turn instead, don't know how the ship works and being ignorant, typical ltp issue, your fault. This could be a good lesson though.

4. You could have flown relatively low-upgraded Viper so could be outrunned by the Vulture. You tried out harsh world in your weak ship, but I'd say it is not your fault but kind of brave decision. Things could get better when you upgrade your Viper, unless you decided to run away from the open play again.

5. But most importantly, you have met other people, had some fights and got killed a couple times. It sounds already fun and exciting as just listening to your story. It would have been much, much great story if you were not whining like this. My point of view: You now have officially a strong motivation to revenge all the suckers out there when you get good in this game. Make some anti-pirate minded friends, wing up, kick wanted people's ass.

Or, you just could sit in solo mode forever and never improve yourself.
Or, Get some fame and become fearsome commander to anti-pirates. Your call. The answer for me at least, is obvious.

Last tip: Do not start with conversation when you get interdicted. BURN AND KEEP YOUR RANGE AT LEAST MORE THAN 5~7KM BEFORE TO SAY ANYTHING(I'd still turn FSD on even if I started talking). You started talking and that's your biggest failure. Do not just trust people out there, especially when they INTERDICT YOU! When I see someone whom I interdicted tries to talk to me, I'm like "YES this idiot tries to talk to me, I've got some more time to kill this stupid. Guys gogogo!"
 
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how is it bullying when he game allows legitimately? Players that kill other players are not exploiting are they ? I don't see your point..
I'm an explorer/trader a veritable carebear in my eyes, I love the current system.
I am postulating the (non) success of a group formed to provide an alternative for people who kill because the game allows it AND "they can" by calling out and defining these people as bullies. And because in that "game" scenario, the "bully" would fold like wet tissue paper under the possibility of getting back what he gives.

Perhaps the definition of the word bully is lost on you?

If you enjoy the system as it is, fine. Fly well Cmdr.
 
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Interesting reading threads like these. As a Solo mode player, with an interest in the Friends/Group co-op mode, I've so far not understood the advantages of playing int Open mode. That is, unless one wants to simply engage in combat with other human players, which would obvioulsy be more challenging than the AI NPCs.

Are there any other benefits of being in Open mode that you can't equally enjoy in Solo?
 
There's no difference between being killed by an NPC or PC except that the winning PC CMDR will probably be experiencing the savage joy of victory. I think this thought is what hurts the loser more than losing to an NPC. Solo or PvE groups are the answer if you can't handle this. Open is for open to everything and anything.
The policing system does need to be improved but I reckon the planetary systems interactions need to be improved too. A player could be a villain in one system and a hero in another. This is a lot more complicated than the current model so we might be waiting some time to see 'effective' deep space policing.
Fly as you like; safe or dangerous.
 
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