Ships, specifically for mining would be cool, especially as they could have completely different art designs and be unique. Much like a cargo ship is unique from a combat ship etc.
Although, the Type 7 looks like the best "mining" ship used at the moment for that, in my opinion aha.
I bet they add in a ship transfer feature , to move those unused ships around the galaxy.
Ships, specifically for mining would be cool, especially as they could have completely different art designs and be unique. Much like a cargo ship is unique from a combat ship etc.
Although, the Type 7 looks like the best "mining" ship used at the moment for that, in my opinion aha.
I bet they add in a ship transfer feature , to move those unused ships around the galaxy.
I fail to see what a mining vessel would be, with the modular approach we have, many ships can already be turned into a mining ship. with drones that wont change. Except that more people will give mining another go.
In that vane then, why bother having "combat" or "cargo" ships? may aswell go the route of X:Rebirth and just have 1 ship and have different modules based on your thinking?
Specific mining ships could alter the whole mining module of the game, or it could give miners that little better RP that they are flying a miner ship, as opposed to a T6 kitted out for mining. Simple things like that can go a long way.
Well what i mean is i fail to see when i look how ships & module work how a ship could only be dedicated to mining, it would probably just be as good for trading. And couldnt be just called a "mining ship"
Well any ship can be speciallised, through caracteristics or module, but as long as any ship can equip any module, a mining ship would probably be just as much a cargo ship, and vice versa
Michael said it will be really big change. All things they mentioned in Newsletter they called as 'minor changes'.
I think they totally rebuild weapons, missions and gameplay. Released game is polished beta 3. I think Powerplay will be similar to what They would like to launch at start.
Well what i mean is i fail to see when i look how ships & module work how a ship could only be dedicated to mining, it would probably just be as good for trading. And couldnt be just called a "mining ship"
Then explain the "ASP EXPLORER".
![]()
Maybe this has been posted before, but in the Xbox Magazine article mentioned in the newsletter they talked about the rising tensions between the Empire and the Federation, and that flying in the territory of one of them while being friendly with the other one would not be a good idea.
As this does not play a role yet at the moment (you can be friendly/allied with anyone at the same time), to me, this suggests that allegiance will play a far bigger role. This ties in with the overhauled mission system where your allegiance and rank will give you access to more specialized missions.
It's all speculation of course and what shape this allegiance / war between powers thing will take, I have no idea.
I don't really care to be honest because I am happy with all the mechanisms that are in the game currently.
...
That being said, I JUST WANT TO KNOW WHAT IS COMING!!!!!!!
Give it to those dudes on "Pimp my ride".
- - - Updated - - -
...but in all honesty, just put mining lasers, good power systems, good refinery module and max out the cargo holds on it... I heard something about mine droids that help to pick up the ore, so put them in too once they are available.