i am always amused by the "i am a programmer" crowd giving devs hints and tips on how to do their jobs![]()
As far as I know, exploit is thing when you find something as bug in game and than use it to improve your in game stats, money, gold whatever.
When you use something which is programmed by developers and it working as intended it is no considered exploit , and in this case it is not exploit , it is not illegal thing, by using it you do not brake any game rule, but still more than 80% of players taking that as exploit even if they using it on same way.
Simple as that , maybe devs going to fix it to change how it work and they should change it, but till than , it is legal and you can use at your will, it is not exploit it is just something people using for their advantage in fights, and developers did not think about that side of their imagination when they was programming that part of code.
It was more a question than a tip!![]()
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yeah whatever mr programmer
Next time I write a question I'll put a question mark after it for clarity, just for you.Oh, wait, I did already.
And, oh wait again, the question itself even asked why it was difficult, which intrinsically includes the fact that I don't know the details of how things work in their environment (else why would I be asking).
Or, you know, I will just take small pot shots at people for the hell of it, whatever.![]()
Yes, we're aware of the teleportation issue (where ships using wing beacons were traveling enormous distances automatically), and again, I *think* we've spanked it. Turns out that ships could sometimes get into a situation where their "time horizon" (that determined what was close enough to trigger a wing beacon) covered the entire system.
No ETA on when these fixes will push through, but they're definitely coming!
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Hello Commander jabokai!
I believe we could have used your solution to store the shield value when jumping to super cruise and restore it upon dropping down into normal space, but we think this wouldn't be quite as nice as the slightly more thorough solution; I would prefer to avoid situations where a ship could spend a very long time in super cruise and still drop out with no shields. Hopefully you would agree (especially as there's no benefit either way in terms of when we can get the fix out)?
Hello Commander {SAS}Stalker!
Yes, we're aware of the teleportation issue (where ships using wing beacons were traveling enormous distances automatically), and again, I *think* we've spanked it. Turns out that ships could sometimes get into a situation where their "time horizon" (that determined what was close enough to trigger a wing beacon) covered the entire system.
No ETA on when these fixes will push through, but they're definitely coming!
***UPDATE***
Let's keep things friendly - nothing wrong with Commander jabokai's question.
Hello Commander jabokai!
I believe we could have used your solution to store the shield value when jumping to super cruise and restore it upon dropping down into normal space, but we think this wouldn't be quite as nice as the slightly more thorough solution; I would prefer to avoid situations where a ship could spend a very long time in super cruise and still drop out with no shields. Hopefully you would agree (especially as there's no benefit either way in terms of when we can get the fix out)?
Hello Commander {SAS}Stalker!
Yes, we're aware of the teleportation issue (where ships using wing beacons were traveling enormous distances automatically), and again, I *think* we've spanked it. Turns out that ships could sometimes get into a situation where their "time horizon" (that determined what was close enough to trigger a wing beacon) covered the entire system.
No ETA on when these fixes will push through, but they're definitely coming!
***UPDATE***
Let's keep things friendly - nothing wrong with Commander jabokai's question.
Hopefully you would agree (especially as there's no benefit either way in terms of when we can get the fix out)?
As far as I know, exploit is thing when you find something as bug in game and than use it to improve your in game stats, money, gold whatever.
When you use something which is programmed by developers and it working as intended it is no considered exploit , and in this case it is not exploit , it is not illegal thing, by using it you do not brake any game rule, but still more than 80% of players taking that as exploit even if they using it on same way.
Simple as that , maybe devs going to fix it to change how it work and they should change it, but till than , it is legal and you can use at your will, it is not exploit it is just something people using for their advantage in fights, and developers did not think about that side of their imagination when they was programming that part of code.
i am always amused by the "i am a programmer" crowd giving devs hints and tips on how to do their jobs![]()
We really need this confirmed
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Is using the current wingman trick to instant restore shields an exploit according to the Devs? As restoring them over and over to infinity seems like it shouldn't be possible meaning a couple of players in vultures could easily take out an anaconda if he is alone as they can't really die
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Would like an official response not " we are investigating"
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A simple yes or no and if it is considered an exploit is it something you are considering a high priority for fixing?
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Thank you
Hello Commander jabokai!
I believe we could have used your solution to store the shield value when jumping to super cruise and restore it upon dropping down into normal space, but we think this wouldn't be quite as nice as the slightly more thorough solution; I would prefer to avoid situations where a ship could spend a very long time in super cruise and still drop out with no shields. Hopefully you would agree (especially as there's no benefit either way in terms of when we can get the fix out)?
I am glad that this now has been classified 'officially' as an exploit... I wonder if this means that CODE (and others) will stop using this tactic?
I, on the other hand, am a designer. So I constancy give devs hints and tips. Not to mention abuse when they chose not to think through stuff.
Its not a tactic, its an exploit. There is a huge difference.