you missed the whole announcement in every magazine and on their site specifically saying it will be called Alpha 1.1 from now on...
I understand, but until that happens, the Star Citizen failed.
you missed the whole announcement in every magazine and on their site specifically saying it will be called Alpha 1.1 from now on...
I understand, but until that happens, the Star Citizen failed.
I don't think SC has failed or anything just yet. They got at least another 1.5 years before release of the PU so a lot can change in that time. Right now all we have are tiny snipets of the overall game that are missing a bazillion features, let alone any proper balancing passes on the flight model or controls. So they got quite a bit time to iron everything out. I don't think SC is or will be a revolutionary game that will change everything. I expect it to be exactly like how Freelancer MP was except now you have first person mode added into the game.
If anything, if little does change in regards to the way controller's are done by PU release and mouse remains top dog in dog fighting like it is currently dominating everything, than if anything, I will call SC the biggest sell out of the past decade.
I understand, but until that happens, the Star Citizen failed.
I don't think SC has failed or anything just yet. They got at least another 1.5 years before release of the PU so a lot can change in that time. Right now all we have are tiny snipets of the overall game that are missing a bazillion features, let alone any proper balancing passes on the flight model or controls. So they got quite a bit time to iron everything out. I don't think SC is or will be a revolutionary game that will change everything. I expect it to be exactly like how Freelancer MP was except now you have first person mode added into the game.
If anything, if little does change in regards to the way controller's are done by PU release and mouse remains top dog in dog fighting like it is currently dominating everything, than if anything, I will call SC the biggest sell out of the past decade.
It's a bit early to call it a fail just yet. I mean, I find what has been delivered so far to be underwhelming, but they are not at full release yet. Can't make that final judgement call until we see what's on the table. And remember, Star Citizen may be a fun and enjoyable experience even if it doesn't live up to the lofty claims, hopes and dreams.
I think a few years down the road, mainstream people will look at SC and say "Well it's not the Best Damn Space Sim Ever, but it's still pretty cool".
It's a bit early to call it a fail just yet. I mean, I find what has been delivered so far to be underwhelming, but they are not at full release yet.
I think a few years down the road, mainstream people will look at SC and say "Well it's not the Best Damn Space Sim Ever, but it's still pretty cool".
looks like war thunder all over again. They really need to have an option to seperate mouse and joystick players in the matchmaker of that game. So those that want an even playing field can have one. I got pretty good at joystick arcade battles in that game but it took almost 6 months to get as good scores as a few hours with the mouse.
I didn't like the arena commander trial I tried earlier this year, so I havent invested in it. I really hope it becomes a decent skill based space shooter/sim by the time it launches.
Besides, they basically confirmed that the 22 million stretch goal was just a lie, something that basically, never will happen.
Yes. It has failed. But definitely some people are capable to have a better insight than others. Some will take longer to see. Some never will see, creating an alternative reality where they will be successful regardless what they see around.
How can't this not to be a fail? They promised do that associating with a new million dollar achievement and won't make that, and yes, it is a lie because Roberts always told that all stretch goals that they add, they only were added after knowing if it was possible or not to make them and evaluating the cost... and that is clearly not the case. They had no idea, with a lot of them, if they would be able or not to make them one day, despite have been said the contrary when "selling" them.AFAIK the facial capture technology exists, so it's not a lie or a fail.
People unfamiliar with software development seem to underestimate both the effort required for R&D as well as the money needed (especially in terms of salaries).
Then throw in some social aspects + player interaction from EVE and GuildWars 2 (something ED really lacks in the huge universe) and I think most people would consider it to be a Win.