Like a lot of explorer's I've been using the Galaxy map to view my approach angle into systems that have two or more stars to avoid any possible mishaps.
I recently had a bad encounter in a 3 star system where my approach angle into the system look just fine with the two secondary stars almost 90 degrees on either side of the primary, yet when I jumped into this system I went THROUGH one of the stars which made my entry almost perpendicular to what I expected.
I managed to survive that encounter and I've been paying MUCH more attention to what the Galaxy map is showing and how the system ACTUALLY looks when I arrive.
Here's an example:

This map view shows a system with 3 stars, the secondaries are close, but it's showing them on either side of the main star.
Here's what the system ACTUALLY looked like once I jumped in.

You'll notice that both secondary stars are orbiting EACH OTHER and couldn't possibly be on either side of the main star.
This is just one example of the secondary stars not being where the Galaxy map shows them to be.
If most explorer's didn't already know this, at least a lot of us have suspected this to be the case.
The bottom line is that you CAN'T use the Galaxy map to check see if your approach angle into a multi-star system is safe, the game just doesn't or can't put us into a system where we expected to be, or worse, tries to "help" us by adjusting our approach angle, but doing it badly sometimes.
The Galaxy map view can't even be used as a rough visual representation of the relative distances of the secondary stars. I looked at a 3 star system last night where both secondary stars looked quite far from the main star with one being "slightly" closer. When I jumped into this system one secondary was >46,000Ls away, BUT the other was only 40Ls away!
It's a complete crap shoot jumping into muti-stars systems as we're at the mercy of an opaque "black box" algorithm to place us into a system and have absolutely no control over how we approach our entry.
CMDR Andrew Reid
I recently had a bad encounter in a 3 star system where my approach angle into the system look just fine with the two secondary stars almost 90 degrees on either side of the primary, yet when I jumped into this system I went THROUGH one of the stars which made my entry almost perpendicular to what I expected.
I managed to survive that encounter and I've been paying MUCH more attention to what the Galaxy map is showing and how the system ACTUALLY looks when I arrive.
Here's an example:

This map view shows a system with 3 stars, the secondaries are close, but it's showing them on either side of the main star.
Here's what the system ACTUALLY looked like once I jumped in.

You'll notice that both secondary stars are orbiting EACH OTHER and couldn't possibly be on either side of the main star.
This is just one example of the secondary stars not being where the Galaxy map shows them to be.
If most explorer's didn't already know this, at least a lot of us have suspected this to be the case.
The bottom line is that you CAN'T use the Galaxy map to check see if your approach angle into a multi-star system is safe, the game just doesn't or can't put us into a system where we expected to be, or worse, tries to "help" us by adjusting our approach angle, but doing it badly sometimes.
The Galaxy map view can't even be used as a rough visual representation of the relative distances of the secondary stars. I looked at a 3 star system last night where both secondary stars looked quite far from the main star with one being "slightly" closer. When I jumped into this system one secondary was >46,000Ls away, BUT the other was only 40Ls away!
It's a complete crap shoot jumping into muti-stars systems as we're at the mercy of an opaque "black box" algorithm to place us into a system and have absolutely no control over how we approach our entry.
CMDR Andrew Reid