*sigh*
I wish they would just ban these guys permanently into an alternate game universe where griefers/exploiters can only play with other griefers/exploiters.
We'd rule it. But seriously, you may get your wish soon. We killed Braben at the station 2x today in our Orcas. I found him in supercruise and killed him in my Anaconda. To his credit, he didn't even try to run in his Asp, he fought me until he died.
Lastly, make a note of the cmdr's name who rams you, and the next time you come across them, Shoot them. :-D
How do you know who rammed you?
FALSE. The only time's we shot anyone, we were far enough away to jump out once the station started attacking. Otherwise, the station wasn't firing on us. Neither of us has ever hacked this game.
Meh... remove clipping for player ships. Not immersive, but a quick solution. Or do I mean remove non-clipping?Anyway... make it so PC craft simply glide through eachother.... at least until such a time as a more permanent solution can be found.
The universe is big and we need a couple of psychos somewhere to keep it spicy and dangerous^^
Thats still not a problem, you dont die from ramming in a decent ship. I dont unterstand you people, right now its still allowed but you hate them just because they dont let you fly like you want? Well this game has PVP, pirates and what ever, you can always be in trouble while playing in the open mode.
And after this we see stupid changes like the expected speed limit in 1.3, combined with a crime (not a fine) for accidently touching someone at 100km+
Hopefully FD will think twice about it and let people enjoy the game like they want for the sandbox expirience - even if their way is to ram other people into walls etc. The universe is big and we need a couple of psychos somewhere to keep it spicy and dangerous^^
Thats still not a problem, you dont die from ramming in a decent ship. I dont unterstand you people, right now its still allowed but you hate them just because they dont let you fly like you want? Well this game has PVP, pirates and what ever, you can always be in trouble while playing in the open mode.
And after this we see stupid changes like the expected speed limit in 1.3, combined with a crime (not a fine) for accidently touching someone at 100km+
Hopefully FD will think twice about it and let people enjoy the game like they want for the sandbox expirience - even if their way is to ram other people into walls etc. The universe is big and we need a couple of psychos somewhere to keep it spicy and dangerous^^
FALSE. The only time's we shot anyone, we were far enough away to jump out once the station started attacking. Otherwise, the station wasn't firing on us. Neither of us has ever hacked this game.
We'd rule it. But seriously, you may get your wish soon. We killed Braben at the station 2x today in our Orcas. I found him in supercruise and killed him in my Anaconda. To his credit, he didn't even try to run in his Asp, he fought me until he died.
I'd just ignore him, whatever you say he will try and justify itWhy the need for a newly created forum account just to post in this thread?
It is a problem when they sit in the starter system right after steam release where I saw some people doing it
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It might not be against any rules but it doesn't give a good impression of the player base for new players and it makes people quit the game pretty quick for new players
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And you can die if your in a decent ship, these guys gang up with 3 ships a type 9, clipper and cobra and can easily ram a ship to death of most types while suffering mild damage as they use shield cells as they ram you so if your taken by surprise with 3 ships ramming you pretty much any ship is dead
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1) People should learn2fly - if i get hit by a ship and see other 2 guys incoming, i dodge them. And anything from a fully outfitted vulture to python, FdL & conda (specially tank-conda) is really hard to damage, the shields are impressive and more than enough to survive 2 ram attacks if you dont boost yourself into them.
2) The starter system.. Well people who just came into the game - they dont loose anything. 5% of an eagle or hauler is what? Peanuts, 1 kill on a conda in the RES next to you will cover your insurance for days. Even my vulture with 1kk is not expensive to rebuy, should i die. I would probably carry more bounty/combat bond checkouts or missions where i cant lose my ship than my rebuy cost is worth (in money or in time to get back).
3) The universe is a dangerous place, the game itself has it in the name. I would like too see more options where you can actually die if you dont do it right. The high rebuy cost reduced the pvp activity, the solo/private mode did the rest. Is it wrong to expect a dangerous world where you can get destroyed everywhere, even inside a station? That would make the game interesting and "hard".
I know many people just want to fly around, trade and dont even bother about the danger outside by doing it solo, but for me its just wrong.
Hopefully FD realises that and bring more violence and deadly threats into elite (from both sides, NPC/environment and pvp). Just think about games like Rust and DayZ - there you can lose ANYTHING that you have got so far, here you lose only a small amount of money and progress if you die.
P.S. when you get close to the station, you have enough time to scan anything thats flying around - if you see more than 2 people, prepare yourself for the worst that can happen to you. Just as in other games where you have to be prepared for the worst.
And this is really great if the community can get a couple of psychos - we already have pirates and killing squads flying around. Elite would be really empty without this.