A weird encounter, may have been a hack but definatly an expliot if not.....

Why not have a reward system for people who report cheaters say 50,000 cr I have come across two so far and the last destroyed my agrade vulture with military hull plating in 8 seconds (cost 25.5 million cr)I can normally bounty hunt in a res zone for two hours and barely get a scratch. this guy had a Cobra

I normally play solo but have decided that Open is the best, I shall be claiming the insurance cost + cargo from ED
 
Why not have a reward system for people who report cheaters say 50,000 cr I have come across two so far and the last destroyed my agrade vulture with military hull plating in 8 seconds (cost 25.5 million cr)I can normally bounty hunt in a res zone for two hours and barely get a scratch. this guy had a Cobra

I normally play solo but have decided that Open is the best, I shall be claiming the insurance cost + cargo from ED

Lol necromancer!
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I made this post months ago :)
 
It's cheat engine, a very popular tool among script kiddie "hackers". While it's not trivial to detect this tool it's certainly doable. Install ED on a machine with cheat engine = permaban. Solved.

Defeating real hackers is a different story, but it probably takes a much more popular game for actual talented hackers to even take notice.

Unfortunately that is not an acceptable solution. Sad as it is to have to admit there is a legitimate reason to have Cheat Engine installed. Granted it's rare but I'll give an example.

Personally I don't cheat in games (minus Skyrim due to the cheaty nature of some of the exotic mods but that isn't really cheating) however; I have Cheat Engine installed for 1 game and only 1 game and it's for a 100% legitimate reason. I purchased Burnout Paradise Complete Edition on PC as part of a Humble Bundle. Since then they have deactivated the ability to download the DLC even though it's part of the bundle. In order to access some of the cars I am entitled to I need the DLC which there is no way to get. The solution to this is found in Cheat Engine. It unlocks all the DLC content in the actual game, its a bit buggy but it is the only way I know of to get the content I've paid for.

So no having Cheat Engine installed equating a ban isn't a viable solution. There are people out there that are responsible enough to not use it for malicious purposes. The best solution to all these problems is to move most of the data server side. The less trust in the client the better.
 
Why not have a reward system for people who report cheaters say 50,000 cr I have come across two so far and the last destroyed my agrade vulture with military hull plating in 8 seconds (cost 25.5 million cr)I can normally bounty hunt in a res zone for two hours and barely get a scratch. this guy had a Cobra

I normally play solo but have decided that Open is the best, I shall be claiming the insurance cost + cargo from ED

99% of reports would be false!

To test this theory play WoT for 10 games. If you have not seen a few accusations of "HAAAAAAKOOOOORRR" "REPORTED, REPORTED, REPORTED" you can call me Mr Flumpsy


(Chat must be on)


Some claim that certain algorithms could help but it would require staff.
Staff cost money... (Well usually)

The next step would be "VOLUNTEERS" Which would make it far worse! As they will always abuse the small amount of power they are given.

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Unfortunately that is not an acceptable solution. Sad as it is to have to admit there is a legitimate reason to have Cheat Engine installed. Granted it's rare but I'll give an example.

Personally I don't cheat in games (minus Skyrim due to the cheaty nature of some of the exotic mods but that isn't really cheating) however; I have Cheat Engine installed for 1 game and only 1 game and it's for a 100% legitimate reason. I purchased Burnout Paradise Complete Edition on PC as part of a Humble Bundle. Since then they have deactivated the ability to download the DLC even though it's part of the bundle. In order to access some of the cars I am entitled to I need the DLC which there is no way to get. The solution to this is found in Cheat Engine. It unlocks all the DLC content in the actual game, its a bit buggy but it is the only way I know of to get the content I've paid for.

So no having Cheat Engine installed equating a ban isn't a viable solution. There are people out there that are responsible enough to not use it for malicious purposes. The best solution to all these problems is to move most of the data server side. The less trust in the client the better.


CE is not really the issue. It is used for convenience. The issue with ED is the fact you only need a "notepad".

I would agree that more needs to be on the server, especially at the "MAJOR" stations. This would force in game cheats to the wilderness and allow for no cheat mass battles in said stations.
 
Ah, the dreaded cheaters. Haven't met any so far in ED but i remeber them well from the days i ran a server for some very well-known MMO. When cheaters started to become a problem i sat down and implemented a rudimentary anticheat solution (which was quite doable because everything was server-side) that checked some parameters from the client against what the server expected (walking up too steep slopes for example, going too fast within a time interval, etc). Auto-banning was an experiment i made but too many false positives made this strategy a bad idea.
In the end the solution was to broadcast a hidden message to all admins online so they could check the offending player manually. We had some sort of leaderboard publicly visible who caught+banned the most cheaters, that was really fun. Lots of respect for the admins ;)

Therefore, banning just because Cheat Engine is installed is a BAD idea. I have it installed too, but only to make grinding in a certain singleplayer RPG less annoying. It'd be sufficient to just kill the Cheat Engine process if it runs, and issue a warning that it shouldn't be used while ED is running. Dedicated ED cheating tools is another story however...

my 2 cents.

So i started playing ED just recently, intentionally didn't google for ED hacks in order to stay sane.
Has the situation improved since this topic was started?
 
Ah, the dreaded cheaters. Haven't met any so far in ED but i remeber them well from the days i ran a server for some very well-known MMO. When cheaters started to become a problem i sat down and implemented a rudimentary anticheat solution (which was quite doable because everything was server-side) that checked some parameters from the client against what the server expected (walking up too steep slopes for example, going too fast within a time interval, etc). Auto-banning was an experiment i made but too many false positives made this strategy a bad idea.
In the end the solution was to broadcast a hidden message to all admins online so they could check the offending player manually. We had some sort of leaderboard publicly visible who caught+banned the most cheaters, that was really fun. Lots of respect for the admins ;)

Therefore, banning just because Cheat Engine is installed is a BAD idea. I have it installed too, but only to make grinding in a certain singleplayer RPG less annoying. It'd be sufficient to just kill the Cheat Engine process if it runs, and issue a warning that it shouldn't be used while ED is running. Dedicated ED cheating tools is another story however...

my 2 cents.

So i started playing ED just recently, intentionally didn't google for ED hacks in order to stay sane.
Has the situation improved since this topic was started?


Really, its the exploiter's that get the most hate, as it is an obvious fingers up at the game (Leader boards ???). FD in there defence clamped down on it pretty quickly when it became a joke, but...
Many players saw no problem in actually paying guys for bounty's. To be honest there are people who would pay to relive the grinding. It's too easy to judge them as they have working-lives and family commitments yada yada yada. Yet clearly the market was there. Given the nature of the game it will continue as there will always be a market. Any and all games have this issue from WoT to WT, you can buy accounts on ebay! Elite has now joined that group. With that in mind and the P2P architecture it will be seen an easy hit.
If people want to buy accounts or in-game currency , someone is gonna find a way to do it!

The use of cheats for game play advantage will have to be addressed at a later stage. The forum for the most part, and no real figures just anecdotal reports. Most such reports can mostly be dismissed as bugs. I am willing to bet that many case's of super-shields and perpetual energy could be put down to instancing and connection errors. Everyone of us has witnessed odd glitches with team mates that are clean.
Though it will no doubt become more apparent when PvP becomes a "thing". I even suspect the CG goals may be actively or passively effected.

Using cheats to actively grief however, not much yet!. The biggest grip was actually down to game issues, dealt with by missile nerfs and such. With ramming being dealt with soon.

It is odd that for the most part the player base has used an enormous amount of self control. It appears that the major use is credit gain, not murder?

I suspect that the new update will open up a pandora's box of power grabbing and there will be unexpected open exploits that are rampantly abused by some greedy players, I expect there will even be a way for players to buy something new from someone dodgy.

I would even suggest that some groups may exploit to increase said groups standing, even in the face of condemnation from the rest of the community. Though in history any such group seems forgiven if they were the first (EvE) and re accepted.

Yet FD have done what they can.
More so, the player base has been REALLY good. Remember this is the internet! We are on-line gamers! We rage and moan etc. Compare the player base here with any rival! Look at the example of the AE thing. People are choosing to work hard together in a large group!
I have never seen that in any online gaming community if this was any other game someone would have just thrown money at it, or done the dodgy.

I hope this game can maintain this level of decency but, do wish it would sort it properly out before it becomes a bigger issue.

But so far no mega issues!
Amazing but true!
 
I had the weirdest encounter yesterday with a player in a viper

I saw him cruising along with a 14,000 bounty so I pulled him over in my ASP

I see he has 17% hull left and he immdietely starts bad mouthing me about attacking him for a measly 200 credit bounty

I check and he only has 200 now but before the interdiction he had 14,000

"Ok sorry my mistake"
i tell him he's free to go, despite being in my sights I could have easily killed him

I go back to super cruise and I kid you not, 30 seconds later I'm interdicted and guess who it is?

Same guy, 100% hull

He did NOT have time to go to a station and pay his repair bill

He also now has no bounty at all and starts shooting me, I decide it's not worth my time and hit a shield cell

Noise goes off, no effect on my shields recharge

Mg chaff seems to hold him off and just before my shields are about to fail I press shield cell again, nothing, does not work at all and I take some heavy damage


Right, I head back, repair and seek him out

See him again, bounty is now 9000 somehow, I double check it's the right guy, interdict him and he now has no bounty at all, he's clean even from a Warrent scan, and him hit with everything I have, his shields go down but he speeds away and turns to meet me head on

I know what's coming so I hit 4 pips to shields and yeah he rams me head on, there's a massive crash, my shields are down and I have 6% hull and a breached canopy

I hit FSD and look at him, he had no shields before the impact and he still has 100% hull


I limp back to the station blind, dock with 8 seconds to spare

I leave the station and he Interdicts me again.....


I submit, FSD and log off once I'm sure he's not following


I really have no idea what to make of what happened

If anyone wants his name
ill PM it to them

Definitely achievable by using cheat engine. Find the value of one's armor points and raise it up to a ridiculous degree, so any damage you do to him will be so insignificant that he will never come down from 100% hull.

PM me his name please, I want to keep my eyes out.
 
I had the weirdest encounter yesterday with a player in a viper

I saw him cruising along with a 14,000 bounty so I pulled him over in my ASP

I see he has 17% hull left and he immdietely starts bad mouthing me about attacking him for a measly 200 credit bounty

I check and he only has 200 now but before the interdiction he had 14,000

"Ok sorry my mistake"
i tell him he's free to go, despite being in my sights I could have easily killed him

I go back to super cruise and I kid you not, 30 seconds later I'm interdicted and guess who it is?

Same guy, 100% hull

He did NOT have time to go to a station and pay his repair bill

He also now has no bounty at all and starts shooting me, I decide it's not worth my time and hit a shield cell

Noise goes off, no effect on my shields recharge

Mg chaff seems to hold him off and just before my shields are about to fail I press shield cell again, nothing, does not work at all and I take some heavy damage


Right, I head back, repair and seek him out

See him again, bounty is now 9000 somehow, I double check it's the right guy, interdict him and he now has no bounty at all, he's clean even from a Warrent scan, and him hit with everything I have, his shields go down but he speeds away and turns to meet me head on

I know what's coming so I hit 4 pips to shields and yeah he rams me head on, there's a massive crash, my shields are down and I have 6% hull and a breached canopy

I hit FSD and look at him, he had no shields before the impact and he still has 100% hull


I limp back to the station blind, dock with 8 seconds to spare

I leave the station and he Interdicts me again.....


I submit, FSD and log off once I'm sure he's not following


I really have no idea what to make of what happened

If anyone wants his name
ill PM it to them

You should submit this to FD Support with any futher evidence you have. Remember F10 gives you a screen shot you can find in your pictures file. There is word going around that they are setting up a special server for those that cheat. It's called a shadow ban. You get lumped with all other cheaters and can play and participate all you want with other shadow-banned players, but you cannot influence the background.

This is the best way to do this. Do not PM anyone his CMDR name. That is naming and shaming which is against the rules.
 
Yet FD have done what they can.
More so, the player base has been REALLY good. Remember this is the internet! We are on-line gamers! We rage and moan etc. Compare the player base here with any rival! Look at the example of the AE thing. People are choosing to work hard together in a large group!
I have never seen that in any online gaming community if this was any other game someone would have just thrown money at it, or done the dodgy.

Like going to Private modes and farming capital ships? Glad it was fixed...but there have been some large problems with exploits, etc. Here's to hoping everything gets fixed someday! :)
 
Like going to Private modes and farming capital ships? Glad it was fixed...but there have been some large problems with exploits, etc. Here's to hoping everything gets fixed someday! :)

The thing is, so many people did it!

I think it's like tax avoidance vs tax evasion

The former is not bad exactly, though still a little (But it seems everyone takes a bit of the cake - Even if just a small one "seeking lux" "Unlimited rares" and even the dreaded cap ship farm. They almost seemed acceptable (getting one over on FD and getting fat doing it).
The latter causes OUTRAGE like cap farming in a CG or the dreaded cargo issue.
We were all happy to do one but furious with those that "took the biowaste".

Again FD seems to judge it quite well, as to when to react. Perhaps they will get better!
 
has the All group got so bad that it is so full of cheaters and hackers,
its a real shame that the kickstarter pledgers who got the game through to being funded for everyone to enjoy have to see the all group game being destroyed by immature players who are incapable of playing a game for what it is
.
.
can you imagine how awesome this game would be if players didn't credit cheat, combat log, grief/gank, drop hundreds of tones of cargo outside CG station, the game would be awesome but alas thats what open has turned into , when I see posts like this its no wonder that the PVE group has members in it thousands.
 
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has the All group got so bad that it is so full of cheaters and hackers,
its a real shame that the kickstarter pledgers who got the game through to being funded for everyone to enjoy have to see the all group game being destroyed by immature players who are incapable of playing a game for what it is
.
.
can you imagine how awesome this game would be if players didn't credit cheat, combat log, grief/gank, drop hundreds of tones of cargo outside CG station, the game would be awesome but alas thats what open has turned into , when I see posts like this its no wonder that the PVE group has members in it thousands.

If you build it they will come. Seriously, it's not that prevalent. However, what is happening gets amplified by the echo chamber here and is made to look like 'everyone is doing it'. FDev needs to come up with some better controls against cheating and exploits. It is difficult due to the way the game is designed. One suggestion I have made in other threads is to take an Arenanet (devs for Guild Wars 2) stance against these problems. You exploit...you get banned. It doesn't matter if the problem was a bug or a lack of programming insight by the devs. If the bug produces more benefits than should be expected, it is the players fault for utilizing the bug in said manner. In FDevs defense, they have an option to shadowban players for these infractions. And they should make good use of that program.

Here's an example of a bannable exploit:

https://www.reddit.com/r/Guildwars2/comments/15vinf/truth_behind_my_snowflake_ban_hard_evidence/

The game had a way to create in game money by 'playing by the rules'. People that made money this way? Banned. Why? ToS stated that if you were caught exploiting you would be banned.
 
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I agree, Frontiers problem is that they are trying to sell the game as a pvp mmorpg where its actually no different to guild wars in that its a pve game with pvp elements. that's what happens when you make a per2per game,
 
You get the same nonsense happening in all MMOs in one form or another - jerks are all over the place. There was that guy not so long ago that extolled the virtues of ramming people on the forums and felt justified that so long as he was having fun, other players didn't matter.

Its a pity you cant get a committee to vette new players as they join :D
 
There was that guy not so long ago that extolled the virtues of ramming people on the forums and felt justified that so long as he was having fun, other players didn't matter.
That is basically the definition of PvP in Elite Dangerous, you can only have fun at someone else's expense. There is no "win-win" PvP activity here, so only griefing remains plus may be some role-play.
 
We're stuck with this as an inevitable outcome of a "nice" game. I know a dozen people who stopped playing CoD online on the PS3 in the early days. People walking through walls, headshotting from 500m with handguns, unlimited health, ammo etc.

What's really needed is a combat log file for EVERY fight. CMDR name (perhaps encrypted to allow posting on forums?), weapons used, reloads used, damage given/taken, hull damage level at start/end of fight, shield cells used etc. After the fight (death and logoffs included) it would be created as a plain text file with PGP key (or similar) to prevent tampering. No point in "improved telemetry" if the end-user isn't involved in knowing when they've been cheated out of a win, or downright maulicated by a script-kiddie running a cheat engine. Of course, really involved hacks could fake the data passed over P2P, but that's way beyond what's being seen just now. It looks as though downloading a couple of basic scripts, checking into one server, modifying the executable and re-entering the game on the same server is all that's required. Far too easy to find via Google for me to attempt to say "but not many people can find out how to do it..." Sadly.

This is probably the best long term solution, but the log should be housed in a player combat log profile in a FD server to preserve log integrity as well as on the host players computer, that way if they were cheating and they tried to edit log files you would be able to note the discrepancy. Any player attack / defense statistics that are outside of normal parameters should be flagged for review without someone even reporting it, this way any one using cheats will likely get caught before they are even reported.

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There was that guy not so long ago that extolled the virtues of ramming people on the forums and felt justified that so long as he was having fun, other players didn't matter.

That is basically the definition of PvP in Elite Dangerous, you can only have fun at someone else's expense. There is no "win-win" PvP activity here, so only griefing remains plus may be some role-play.

[video=youtube;efHCdKb5UWc]https://www.youtube.com/watch?v=efHCdKb5UWc[/video]
 
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I see he has 17% hull left and he immdietely starts bad mouthing me about attacking him for a measly 200 credit bounty

I check and he only has 200 now but before the interdiction he had 14,000

"Ok sorry my mistake"
i tell him he's free to go, despite being in my sights I could have easily killed him

This was your mistake. The ideal response was "should have paid your parking tickets on time then" and open fire.
 
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