Relaxing in a title that has "dangerous" in its name... that's kind of contradictory, don't you think? The title alone implies it is wrought with danger and excitement.
Some of us did more research on the game before purchasing it, or backing its Kickstart, than just reading the title, you know.
Doesn't trading get boring in solo? Most tell me they do stuff like watch Netflix, read books or whatever else while they do it. That doesn't sound fun to me. It sounds deficient of excitement--something the humans add in open mode.
What is enjoyable for you is different from what is enjoyable for me.
But it still begs an answer to my original question to you. As a player who trades in solo, I think you're more than qualified to answer...
Why do traders still insist trading in solo instead of taking this option? Is it the challenge? The hassle? The reduction of profits?
For me? Facing a player in unasked for combat is never enjoyable for me. Quite the contrary. Thus, while I play a lot of PvP in other, proper PvP games, I tend to completely avoid open PvP in MMOs (or any game that mixes PvE into the PvP, for what matters).
Or do you just not even try to survive? I admit, I have seen traders who simply roll over and die when pirated. They typically say something along the lines of, "No!" and then press the self-destruct button on their ship. I have never understood this. They should be in solo mode if that's what they are going to do.
I would do the same. Exclusively with player pirates, mind you.
You don't have to die as a trader in open. The majority of pirates do not want to kill you! Pirates lose money if you die. It's opportunity cost, in economic terms. If you, the trader, die, they lose out on cargo and bounties. If the pirate has to shoot you, they lose out on cargo too because the cops might come.
Good. If I'm ever attacked by another player, against my will, I stop playing to win and start playing to make my opponent lose. My own loses become irrelevant, my only objective is to deny my opponent the reward he wants.
This is not exclusive to ED. I once spent over an hour in WoW just killing a neutral escort quest NPC, over and over, simply because a group of players from the other faction decided to kill me as I was doing that quest in order to do it themselves. I would just pick a moment when they were defending the NPC against mobs, come out of hiding, kill the quest NPC, and then just /sit and let them kill me, until they gave up and left the zone without doing the quest. And then I logged off in disgust and spent a whole week away from the game.
Heck, during Alpha I was among the players asking in the forums for a self-destruction option, mainly because I wanted players to have a way to deny those that were trying to have fun at someone else's expense. I didn't sign up to be content for you and others like you.