I waited about 12 days so far, what time would you estimate for the bumper sticker to cross the ocean and reach Europe?
Her meeting got cancelled and she bribed me from the computer with promises of movies and wine - but even then, after 10.5 hours of travel, I was still 11,429 light years from Sagittarius A*! How the heck do you do this in under nine hours!
Some quick questions, for if someone knows:
1 - What affects the length of time you spend jumping? Some of my jumps were really, really long.
2 - Is it possible to use Heat Sinks in supercruise?
3 - Just how crazy are those among you who have done this more than once!
Made it ... in almost exactly 15hrs (will calculate time later). Greeted on arrival by Cmdr Anuranium, a very welcome sight.
Set out this morning at 0730 game time with my stripped down Anaconda, my wife scheduled to be at a late night meeting, and fully intending to burn through it today.
Her meeting got cancelled and she bribed me from the computer with promises of movies and wine - but even then, after 10.5 hours of travel, I was still 11,429 light years from Sagittarius A*! How the heck do you do this in under nine hours!
Some quick questions, for if someone knows:
1 - What affects the length of time you spend jumping? Some of my jumps were really, really long.
2 - Is it possible to use Heat Sinks in supercruise?
3 - Just how crazy are those among you who have done this more than once!
Have started running into plotting difficulties and the stars are bright out here. Got into a bit of a zen like state, scooping and jumping - got distracted by a couple of terraformable worlds once I realised how far below the curve I was. Hope to finish off the journey some time tomorrow.
You think you know how far away it is when you start...
In my Hauler build, I could only make two max-range jumps before I was running on vapor, so if I hit a non-scoopable, I had to be absolutely certain my next jump was scoopable or else I had to replot. But even with that, I'm not sure how they're knocking two hours off of what I think is the best a Hauler can possibly do.
I have of late, wherefore I know not, lost all my mirth.
220ly to go.
I'm speculatively intending to do another Anaconda run this weekend, with the 7A fuel scoop I can now afford. My main reasoning for this is that it will be cheaper for me to do the run now, get to the far end, blow myself up and sell the scoop after a rebuy, than it will be to just remove the scoop after 1.3 hits.
(It's speculative because I haven't told the other half yet... heheh.)
I saw you guysBut by that point I had to just get all the screenies and then go pass out. I have crazy respect for anyone doing this challenge.The run is definitely and endurance challenge both mentally and physically, at least for me. Started on my way home, ugh, so brutal. I can't seem to get anything further than a few jumps at a time. Hoping to get back in time for 1.3.
Made it ... in almost exactly 15hrs (will calculate time later). Greeted on arrival by Cmdr Anuranium, a very welcome sight.
And, 911 LY is not a nice "multiple" of my jump range (19.63 LY). So the "multiples" theory clearly does not apply to me at the very least. What I have noticed is that it seems to require a longer time to plot for stars that are not near any other stars. If a bunch are clustered together and you plot to one of them, the time taken is quick - 5 to 15 seconds max. If it's a solitary star out alone somewhere, you may get that 98% issue.(
...NOT to be undertaken lightly but I feel an extraordinary sense of pride and satisfaction this morning which far outways the confines of a stupid computer game.
(Anuranium, you want to post some of the amazing screenies?).
ps: oh yes I've arrived at Sadge (53 hours 55 mins travel time) but it is devoid of life... no one there![]()
ps: oh yes I've arrived at Sadge (53 hours 55 mins travel time) but it is devoid of life... no one there![]()
However, 911 actually does fit pretty well with my theory (although in this instance I think it's by chance)... You shouldn't be aiming for multiples, you should be aiming some way below a multiple.
However, when it's plotting as many jumps as it is for you per 1kLy (47 or so?) it's going to be an absolute mess, and pot luck - you'll lose "a little bit" of straight-line distance every jump, multiply that by 47 and who knows how much you need to subtract. It's a bit random for 25-odd jumps as it is!
I suspect what's happening with you is that you aren't encountering the problem due to short jump range; most of the reason it takes forever is that it has to try and calculate the last few jumps at a shorter distance, and with a 40Ly jump range that's a ton of stars to check. With a ~20Ly jump range, that's 75% fewer stars to check per jump, so assuming 4 short jumps that's 0.3% of the valid 40Ly routes to check!* Which would help to explain why you aren't hitting the issue.
* back of napkin maths, use with caution.![]()
Congratulations and well done my friend! Sorry I couldn't be there when you arrived. I shall log on later today (about 14.00GMT) and shall stay there until you turn up!
Gratz Fox2! - looking forward to selfies of you and Anuranium![]()
Congratulations commander! Sorry I couldn't be there for your arrival but I had to sleep (I'm sure you understand). Thanks for your company some of the way yesterday. I'm afraid I hit a comms problem not long after the server disconnect which meant I couldn't communicate with you again but I followed your progress on the map when I could.
ps: oh yes I've arrived at Sadge (53 hours 55 mins travel time) but it is devoid of life... no one there![]()
Allright, I shall post my favourite when I get home from work. I believe you are able to download them and use(abuse) them as you please![]()
And yes, that does mean that the Orcan o' Whoop-Asp has arrived at Sadge. In under 24 hours.
Anuranium puts his faith in a very tired and drunk Cmdr Turner as I boost past so close that I shower his window with sparks.