News David Braben Powerplay AMA Part 2 - all of David's answers in one place

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David Braben

CEO & Founder
Frontier
Philip Coutts
Thanks for hosting another AMA. I have one question and it's about reputation decay. I am slightly concerned that reputation decay will put off people from interacting with the various powers. As a casual gamer who fits in ED around family life what would drive me to help a power if all that is going to happen is my reputation decays? Basically am I going to feel like a hamster on a wheel going nowhere fast as my reputation degrades faster than I can make it!?

Absolutely understand about family pressures and pressures of work. Applies to me too...

The reputation decay is a really minor thing. This is a separate thing - it is to help people becoming caught in a hostile relationship with major and minor factions. It doesn't apply to your rating within the Power. The reputation is separate.

The reputation decay down from 'Allied' only applies to Major Factions - and as long as you gain some reputation with a Minor Faction then it doesn't decay.

I hope that helps!
 

David Braben

CEO & Founder
Frontier
Longasc
There is this 10% module sale penalty elephant in the room, it's a huuuge thread and matter of debate on the forum.

What does David Braben think about it?

There are a few different things here. We should probably have had something in for this at the start, but we need to do something. We understand some of the complaints - particularly about swapping ship load-outs.

I also think we should have discussed it beforehand - but given how many things there are in Powerplay, we simply didn't call it out.

This is a bone of contention amongst our designers - and we will do something in the future. There should be a cost to this - but that is for another day. So some news - we will be reversing this change shortly (or 'soonTM' as Michael B would say...), so to be clear this aspect will be as it was before in the public release.

This is a beta after all, and we want the best experience for everyone.
 

David Braben

CEO & Founder
Frontier
What is there in power-play for the casual (5 hours a week) player?

Can we have a bullet point road map for the next couple of updates?

Powerplay makes Human space much more dynamic, and gives more context to the missions, even for those not aligned to a Power. Also - the base level rewards within a Power have pretty low thresholds, which scale based on how well the Power does - so you should easily be able to participate with that amount of gameplay time.

I'm afraid we are not releasing a roadmap.
 

David Braben

CEO & Founder
Frontier
Hi David,
When Powerplay goes live people currently on missions will have their missions nullified to bring in the new system. Will people with lots of stored, unsold exploration data be effected as well? I'm 10k LY out and can't make it back, worried I'll lose a months' work.
Thanks!!

No - I don't think so at least - it is just the in-progress missions that will be wiped because they now work differently.
 

David Braben

CEO & Founder
Frontier
Now that the Powers seem to be the predominant players in the Galaxy, what is the role or importance of Major faction reputation? Has it become irrelevant?

The major factions - or 'Superpowers' if you like - are still important - and are essentially made up of the Powers. Things like Naval Rank are still important, as is standing within the Superpower.
 

David Braben

CEO & Founder
Frontier
Is the mining in it's final form or is there planned a re-iteration of it sometime in the future? For example https://forums.frontier.co.uk/showthread.php?t=127157

I feel that the current mechanic of pewpew-chunks fly off is not really rewarding and has nothing to do with player's skill. For example bounty hunting payout, with a lower tier ship, is directly related to player's ability to maneuver and land shots on target while avoiding getting shot.

The game is not set in stone. We have plans for the future for just about every game element, but I'm sure you will understand we don't want to go into every detail yet.
 

David Braben

CEO & Founder
Frontier
David,

How did you feel about the fantastic and overwhelmingly positive and co-operative (if ultimately fruitless) community response to the Unknown Artefacts? Will you build on that experience to add actual mystery and investigation into the game in the future? Something worthy of the amazingly talented and knowledgeable community...

I love this sort of thing.

Yes, we will build on it over time.
 

David Braben

CEO & Founder
Frontier
Rall
Mr Braben,
With sightings of the Diamondback Explorer in the wild, rumours of Diamondback ship variants have reached critical mass. Forum goers are taking up pitchforks and are on the verge of revolt.

As street riots would be mildly inconvenient for your staff, can you either confirm or deny that ship variants are being sneakily introduced into 1.3?

Yes. There are two Diamondbacks. The Diamondback Explorer is the ship we showed in concept art back in April, and the Diamondback Scout is a cut-down cheaper ship made by Lakon for the Federal military.
 

David Braben

CEO & Founder
Frontier
Dear David Braben

What's the texture loading bit in the Beta about. Does it read the GPU and try to optimise the game to avoid stuttering? I have a low(ish) graphics card and it seems a lot smoother to me.

Yes. It is an optimisation to pre-calculate shaders - and it should help lower end cards and laptops especially. The guys have been doing a great job in improving performance.
 

David Braben

CEO & Founder
Frontier
FuzzySpider
The mechanics of powerplay, particularly the interface between player and power being an almost direct copy of the community goal model, gives the entire experience an MMO-guild type feel to the gameplay.

Is this MMO-style a new direction for Elite: Dangerous? Or will you be still focussing on the single player immersive experience, even if that single player is playing in a universe filled with other players?

Thank's very much to you and the FDev team for all of your efforts. One or two subjective niggles of mine aside the game is the one I've been waiting for for years and I'm totally enamoured with it.

We are supporting multiplayer and the solo experience. Community Goals are carrying on too.
 

David Braben

CEO & Founder
Frontier
Hello David!

Sandro said in an interview that Powerplay would give people the chance to feel like they were part of a team, but the current rewards structure of Powerplay actually pits team members against each other as ferociously as it does against the opposition. Will you look at making adjustments to the faction reward structure going forward to allow all faction members to have at least something from their efforts to aid their faction, as it would add a lot of immersive quality to Powerplay.

I'd also like to echo the cacophony of praise for the game overall so far. :D

We are taking comments like this very seriously. There are arguments either way, but the intention is that you are part of a team, so there is a change coming that should fix this...
 

David Braben

CEO & Founder
Frontier
Nothing to say about the promotion of minor faction to major status ? Nothing at all ?? Please ??? :p

We've been working on it since the first announcement of PP !

With a lot of work/play we now control 2 sectors lol

All for nothing ???

Not complaining ! It was fun !! but we would really like to keep going with at least a chance of achieving Major status.

A Minor Faction has to become pretty giant and influential to be considered as a Power. It is not an automated process. We plan to keep the number of Powers down, so that is a factor too.
 
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