Here's a closed thread with all of David's replies from the Powerplay AMA Part 2 Thread.
Philip Coutts
Thanks for hosting another AMA. I have one question and it's about reputation decay. I am slightly concerned that reputation decay will put off people from interacting with the various powers. As a casual gamer who fits in ED around family life what would drive me to help a power if all that is going to happen is my reputation decays? Basically am I going to feel like a hamster on a wheel going nowhere fast as my reputation degrades faster than I can make it!?
Longasc
There is this 10% module sale penalty elephant in the room, it's a huuuge thread and matter of debate on the forum.
What does David Braben think about it?
What is there in power-play for the casual (5 hours a week) player?
Can we have a bullet point road map for the next couple of updates?
Hi David,
When Powerplay goes live people currently on missions will have their missions nullified to bring in the new system. Will people with lots of stored, unsold exploration data be effected as well? I'm 10k LY out and can't make it back, worried I'll lose a months' work.
Thanks!!
Now that the Powers seem to be the predominant players in the Galaxy, what is the role or importance of Major faction reputation? Has it become irrelevant?
What do you imagine the game experience will be like for both new and existing players in 12 month's time?
Edith_The_Hutt
Dear David,
What really happened to Starship One?
Is the mining in it's final form or is there planned a re-iteration of it sometime in the future? For example https://forums.frontier.co.uk/showthread.php?t=127157
I feel that the current mechanic of pewpew-chunks fly off is not really rewarding and has nothing to do with player's skill. For example bounty hunting payout, with a lower tier ship, is directly related to player's ability to maneuver and land shots on target while avoiding getting shot.
Oh yes please. A wall of text is so soulless![]()
David,
How did you feel about the fantastic and overwhelmingly positive and co-operative (if ultimately fruitless) community response to the Unknown Artefacts? Will you build on that experience to add actual mystery and investigation into the game in the future? Something worthy of the amazingly talented and knowledgeable community...
Rall
Mr Braben,
With sightings of the Diamondback Explorer in the wild, rumours of Diamondback ship variants have reached critical mass. Forum goers are taking up pitchforks and are on the verge of revolt.
As street riots would be mildly inconvenient for your staff, can you either confirm or deny that ship variants are being sneakily introduced into 1.3?
Dear David Braben
What's the texture loading bit in the Beta about. Does it read the GPU and try to optimise the game to avoid stuttering? I have a low(ish) graphics card and it seems a lot smoother to me.
Zetta
Will Frontier be making official videos covering the ins and outs of Powerplay?
FuzzySpider
The mechanics of powerplay, particularly the interface between player and power being an almost direct copy of the community goal model, gives the entire experience an MMO-guild type feel to the gameplay.
Is this MMO-style a new direction for Elite: Dangerous? Or will you be still focussing on the single player immersive experience, even if that single player is playing in a universe filled with other players?
Thank's very much to you and the FDev team for all of your efforts. One or two subjective niggles of mine aside the game is the one I've been waiting for for years and I'm totally enamoured with it.
Can we have people floating about in space suits around the station doing repairs, for a greater sense of scale?
Will variants of ships (e.g. Diamondback Scout vs. Explorer) be counted as several or one ship towards the 30 ship goal?
Hello David!
Sandro said in an interview that Powerplay would give people the chance to feel like they were part of a team, but the current rewards structure of Powerplay actually pits team members against each other as ferociously as it does against the opposition. Will you look at making adjustments to the faction reward structure going forward to allow all faction members to have at least something from their efforts to aid their faction, as it would add a lot of immersive quality to Powerplay.
I'd also like to echo the cacophony of praise for the game overall so far.![]()
What will happen when 2 factions of the same major faction will dispute a system? will there be a war between them?
Nothing to say about the promotion of minor faction to major status ? Nothing at all ?? Please ???
We've been working on it since the first announcement of PP !
With a lot of work/play we now control 2 sectors lol
All for nothing ???
Not complaining ! It was fun !! but we would really like to keep going with at least a chance of achieving Major status.