Yeah i fell there is a lot of stubborness and incomprehension when it come to the idea of seperates servers.
This would actually break the games design. Believe it or not. A lot of the player base hasn't figured out how the game works yet. And this is on both sides of this issue. The pew pew PvP crowd wants desperately to believe the game is set up on the precepts of old time PvP food chain systems. It's not. Private mode players want to think they play completely sequestered from the maddening crowd. They do not.
The PvP in this game is designed to be one sides PvE content is completed against another sides PvE content. Whether side A is trading against side B or fighting, doesn't matter. Depending on the design and the outcome one side will win and one side will lose....based on 'things' from the PvE activities.
Open is there to allow player interaction, Private modes are there to prevent player interaction. Both places allow for the PvE content to occur and Side A to play against Side B.. This is basically how PP is going to work.
Now there is no defensive capabilities against this because modes...and because the PvE content hasn't been designed to provide that capability. There is no problem RP'ing a blockade...that's fun and everyone can have a good time doing it...but blockades do not work because instancing and modes. Even if PvP was mandated...and all the modes closed...you still wouldn't able to blockade because of instancing...believe me...we had plenty of folks, on two sides of a huge war, willing to fight to the death in 32 man grudge matches....and had to figure out the instancing rules to see if it was even possible. It's not. Blockades for fun...woot! Blockades for true defense. NOT!
To me, without some kind of defensive activity, I feel this weakens the game. That being said, if a defensive action was in place for a PvE activity, it would double the grind...not a positive outcome either.
Finally, I love the Open game...I do not play in Private modes much. I also think there are some issues that the devs need to make a decision on (which they also have a post agreeing with this idea, but they are split on it also).
To those Private advocates...although the posts by the devs about their stance on open vs. does mean that the modes are here to stay...it does not mean they are going to be frozen, as is, for the entirety of the game. There's a good chance they will...but, FDev always holds the right to change any part of the game as they see problems arise.
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What about a poll? Not that a poll definitively means anything, but it would be interesting to see how many people have a similar/differing opinion as mine. As I said earlier, my only real "metrics" for the basis of my opinion of people being interested in an open only mode is based off of myself and several friends. Getting a broader view as to what people think about specifically the addition of a new separate only simulation with 100% no changes to the current character and choices would imo go a long way towards this discussion.
not on this topic. won't happen.