Excellent Game thank you, who of you agree?

And your positive posts aren't equally biased and self serving? And you don't lay claim to being the majority of the community in turn? Look at you, you do it right there; "It's just a fraction of the community who share their opinion." So, where's your scientific polling data then? Because surely you've got some to back up that claim?

That's what is making this community toxic; not the criticism, because people aren't going to stop personally feeling the game is flawed just because you all don't want to allow them the right to express that view, but the ghastly insistence that you're better and more constructive people because you have much, much lower standards for your entertainment.

Honestly, virtually none of you have ever worked in the creative arts, have you? Do you think great artists are immune from criticism? Many of us admire Terry Pratchet here, for example; how many of you have done even the basic research to see even he re-wrote his novels based upon public feedback?

Great artists learn. Shallow, immature people don't want to learn, they just want to be able to obsess without being called out upon it. The forums of Elite increasingly seem like the sort of person who wants to wander around the streets clutching a body pillow with their "waifu" on it, and be told they're normal for doing it.. And if people think that's harsh, they need to read some of the "People's Princess" gush here.

I concur. Some people call it criticism, others call it feedback. People are entitled to say "I want x,y and z", just as FD are entitled to reply "Sorry, you will not get x,y and z." More importantly, nobody died during this exchange of views.
 
And your positive posts aren't equally biased and self serving? And you don't lay claim to being the majority of the community in turn? Look at you, you do it right there; "It's just a fraction of the community who share their opinion." So, where's your scientific polling data then? Because surely you've got some to back up that claim?
The difference is that will always express my positive and negative opinions of the game as just that, my opinions. What I will not do, which I see a lot on this forums, is think that just because I feel this way that everyone else does. I will not posted that the game is now 'ruined' or that it will 'die' purely because of a change which has effected my gameplay. I will offer constructive criticism on why I think it is wrong and how it could be changed. In the same way I will accept that as long as the developers of the game listen to all the constructive criticism but only choose to act on that which then feel will take their game where they want it then I am good with that. Ultimately if the game becomes something I do not enjoy anymore then I will leave. Developers cannot please everyone and players should accept that and if it is not for them, then move on.
 
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It's an excellent game. I think the moansers should maybe try their hand at software development themselves and see if they still complain.


I can't fly a passenger jet but I expect the pilot to be able to.

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Sorry raineer I'm not having a pop, I agree with you its an excellent game.

But not being a software developer does not mean I can't be critical about the product. Arguably the customer's opinion is more important than the producer.
 
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I can't fly a passenger jet but I expect the pilot to be able to.

That's a bazaar comparison.

Passenger jet flights aren't a subjective art form. They are carried out routinely.

The captain doesn't turn around and say "eh folks, I'm going to try a few exciting risky stunts today to make this flight unique and fun. When we land, give me some feed-back on how much fun you had eh?"

Similarly, if games were made like passenger jet flights each game would be the same game. Actually a bit like the OSX app store.
 
I can't fly a passenger jet but I expect the pilot to be able to.

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Sorry raineer I'm not having a pop, I agree with you its an excellent game.

But not being a software developer does not mean I can't be critical about the product. Arguably the customer's opinion is more important than the producer.

True, to an acceptable degree. If a customer wants something done, but is told it was not possible, then the customer has a right to an explanation. My Mother was having a narrow boat built for her, and she wanted to have a solid fuel stove mounted onto a nice brass plate. She was told that this wasn't possible (but, at that time, not why). She queried this (and Mother can be somewhat blunt at the time), and was told that, the first time she had a heavy bump (you cannot avoid heavy bumps unless you never move the boat!) the brass would start to tear, and after a few bumps the stove would come loose (and if it was lit she would have a fire to contend with as well!), and this is why the stove had to be mounted onto steel; however, they could fit a nice brass rail around it, if that was OK. Once she understood the reasons there were no issues.
 
That's a bazaar comparison.

Passenger jet flights aren't a subjective art form. They are carried out routinely.

The captain doesn't turn around and say "eh folks, I'm going to try a few exciting risky stunts today to make this flight unique and fun. When we land, give me some feed-back on how much fun you had eh?"

Similarly, if games were made like passenger jet flights each game would be the same game. Actually a bit like the OSX app store.

I guess not all analogies work for all people.
My point is the 'product' whether that is a service, experience or physical item is open to subjective assessment by the customer. Not being able to produce the item does not make you unable to comment on how good it is.

I can't milk a cow but I know when the milk tastes sour. How's that for bazaar? (Bizarre?)

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True, to an acceptable degree. If a customer wants something done, but is told it was not possible, then the customer has a right to an explanation. My Mother was having a narrow boat built for her, and she wanted to have a solid fuel stove mounted onto a nice brass plate. She was told that this wasn't possible (but, at that time, not why). She queried this (and Mother can be somewhat blunt at the time), and was told that, the first time she had a heavy bump (you cannot avoid heavy bumps unless you never move the boat!) the brass would start to tear, and after a few bumps the stove would come loose (and if it was lit she would have a fire to contend with as well!), and this is why the stove had to be mounted onto steel; however, they could fit a nice brass rail around it, if that was OK. Once she understood the reasons there were no issues.

Ha ha! Good work bringing your mother into this! I'd 'rep' you again mate but have already done so in another thread.
My mother's from Govan in Glasgow when she complains stuff gets fixed.
 
I would never invest money in a game if it's still in development / incomplete and/or has (too many) bugs.
NEVER! ... except for Elite Dangerous
.
Already looking for the next paint job to buy for my soon-to-be-mine Asp.
Flying in space with visuals like this, the idea behind it and everything.. hell yeah.
.
This old grump likes it! ;)
 
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There was a time a couple of months after release when I thought the game was in trouble, before Wings, but since then its gotten better and better. I'm loving PP and can't get enough of the game. Frontier have done an excellent job. :D
 
/agree
Up until 1.3 Elite Dangerous was basically the Elite game I have been waiting for since the 90s, I got the Milky way to explore and all things have been updated for todays computers. Even if I have always played in open I didn´t put much weight on the mmo-aspect since Elite was a single player game. However with 1.3 it starts to feel like a mmorpg, before that other players didn´t affect gameplay much, although it was nice to chat once in a while and share the same universe etc.

But now we have goals! Something to fight for.
 
Elite Dangerous is by far the type of game that I've longed for since the mid 90's, and I'm loving it. I've also been playing since Beta and it has absorbed a lot of my time since I first installed it. I thought the 1.3 patch would change things up a lot and make it a bit unbearable (thought you HAD to align yourself with one of the major factions), but I've not really been affected by it and it hasn't changed my playing style at all. While it's not perfect and there will be a list of improvements needed as it matures from infancy, I'm really looking forward to seeing what it becomes as these improvements are made.

Edit: I posted this without reading through to the last thread, and it seems that Rottcodd and I were thinking the same things. Showing your age bro! :)
 
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I have no objection to criticism as long as it's done politely/respectfully. The posts demanding features be changed in capitals while suggesting the team are lazy/don't give 2 figs are the ones that grind my gears.

ps love the game, I used to play video games, now I just play Elite.. :)
 
Well I think its an excellent game, just wish the internet wasn't so toxic about things and I hope the devs aren't getting put off by it.

Just keep at it and continue to make this great game even greater, without working yourselves to death that is :D
 
Just to say devs : Good Job guys, i love your game and playing it (in open) ^^ And even if i'm not OK with all you choices, i play the game like you make it and enjoy it.
 
My sense is that we have to understand the emotional attachment we have for Elite. If for no other reason then the time we spend on it. We also seem to be a diverse community with diverse experiences and views for how we should enjoy then time spent in this game.

It seems to me that the Elite tent is big enough for all and there have been a number of posts that articulate something to this point. The development of a community is what sustains MS Flight simulator as well as other games like Eve and it will sustain Elite as it has done all of these years. Only now the community will be far larger and more diverse.

PP has radically changed my play as I am now involved in the Elite community. Before this I was alone on the fringes of the Galaxy, seeing no one and doing totally my own thing. The brilliant part is that Elite allows me to continue as a loner if I choose.

PP obviously supports and encourages sustained community play that advances the community goals ideal. It allows my gameplay to broaden, become more diverse and return more value for the time spent. As the bugs and balance are worked out it will get better in mind but Elite today is richer and more satisfying then when I joined up a year ago.

I often wonder what the next innovation will be, but the arc of development (while it has its challenges) seems brilliantly conceived to develop and expand the Elite community beyond its 1984 beginnings. I do not begrudge the sometimes emotional responses to the changes as I realize that no one wants the game to fail, we are in this together after all. We are only in the neginning stages and I am happy to continue the ride.

CDR Rez Crausy
 
I dont get why people complain about PP. How can it make the game worse? It adds more to the game and takes away nothing, you can participate or just ignore it, or both when you feel like.

Its exactly what they promised back in December, its an ongoing project they are going to keep adding more and more too long into the future, I dont get why people complain that frontier are adding more and more depth to the game like we all keep asking them too and they said they would.
 
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