Sorry bud. I was agreeing with your sentiment of feeling Déjà vu. I have no prescience. No offence intended.![]()
no offence taken buddy
Sorry bud. I was agreeing with your sentiment of feeling Déjà vu. I have no prescience. No offence intended.![]()
as said before, it's good you disagree, however, I understand they aren't, maybe I should of changed the bit about no money coming in, I'm sure people are still buying the game, just not many. Also, where did you find out that sales are going well ??? I certainly didn't find any true stats about no sales coming in, as I said I should of changed what I said, a little harsh I guess, but I also fail to see where the stats are that state the game is selling quite well.
thanks for reply though![]()
I just wonder what Frontier has in store for us next1.3 has been a fine addition to the game, and as always the game will be patched and tweaked to set the right balance. Frontier is advertising the game very good with giving us newsletters and updates along the way. Its a game in constant evolution. I feel Elite is getting dangerous again after having been a bit to easy, but hey I always welcome easy "credits", but to a certain level. Now in my Asp I feel I have to work for the credits again especially with bounty hunting/pirating. Big bounties are not so common anymore it seems and taking on a expert/deadly foe is much harder. It might take a little time to get the Fer-De-Lance. But as long as the game is feeling challenging, who cares. Its good to have something to look forward to also. I am now trying to bounty hunt and pirate at the same time in an Anarchy, and I love it. Credits are lower, but I am still waiting for the "mother load". As long as the game is challenging and fun, and it is evolving. I have no problem with it. I still dont understand how people can complain about a game of this magnitude which is still under development. Okai there are bugs, but these will be fixed.
that stats would be on FD's financial year report...u can ask it from them![]()
surely you guys could come up with a little more educated criticism than that
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Come on guys, give me criticism, something more in depth. And I hate family guy, I was more of a South Park fan![]()
as said before, it's good you disagree, however, I understand they aren't, maybe I should of changed the bit about no money coming in, I'm sure people are still buying the game, just not many. Also, where did you find out that sales are going well ??? I certainly didn't find any true stats about no sales coming in, as I said I should of changed what I said, a little harsh I guess, but I also fail to see where the stats are that state the game is selling quite well.
thanks for reply though![]()
surely you guys could come up with a little more educated criticism than that![]()
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Come on guys, give me criticism, something more in depth. And I hate family guy, I was more of a South Park fan![]()
It's a game, if you don't like a game you stop playing it and find a game you do like. Seems like the OP likes Star Citizen. My suggestion would be to go and play that.
to all who read OP's post. Reread it with this tab open and your chin resting on your table: https://www.youtube.com/watch?v=_D0ZQPqeJkk
thank me later
....
You have some legitimate points, no doubt.
I agree that the game has been released prematurely, seriously lacking content, and still bug ridden. This was a short sighted money grab, and I fear that it may hurt the game in the long run
Don't take this the wrong way but what I find amusing at times is that, given the size of the galaxy within which the playerbase can spread out, some people actually thought it was ever going to be any different. The playerbase was always going to spread out beyond the starter and core systems. This is not the typical space opera game with a few dozen or hundred or so systems restricting everyone to the same play area. Plus with a 32 player limit in any instance - and even that affected by P2P connectivity quality - this was never going to be the sort of game with masses of players in a given location like we see in other MMOs. Mass PvP battles, for example, aren't what Elite is about. For many of us that is just fine as we prefer the sense of scale to the galaxy that results - we want to feel the vast distances to travel, the feeling of isolation, followed by the novelty of stumbling across the odd player out in the black or relief when we make it back to our more populated core systems. It does make it harder to coordinate the large scale player interaction that some people believe is required from a traditional MMO these days - but that doesn't mean Elite: Dangerous has to provide the same experience as other MMOs. Technically, it's massive, multiplayer and online so it is an MMO in that sense - but a different approach to most MMOs today. In my opinion that's a good thing (a breath of fresh air) but it's still an evolving beast of course so who knows what the future holds.
To be bluntly honest, Elite Dangerous was and still is, plain and simple, a fraud to backers.
surely you guys could come up with a little more educated criticism than that
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Come on guys, give me criticism, something more in depth. And I hate family guy, I was more of a South Park fan