Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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No you see complaints about not getting looked after and that all the emphasis is going into Open. Have a look around. Plus many only play solo because they don't want to be killed by others, not because they want to play solo.

Sometime I play in solo because I can't afford to lose my ship to someone getting their jollies but I would much rather play in open. I have no real interest in killing other players but I do like interaction with other players and would like to see the game flesh this out far more.

I would like nothing more than to play with all of you and I would only shoot a Jockey :) because he doesn't want to play with me..

Well, a lot of us play Mobius, so maybe see you in there. Follow up on it. Maybe he's on holiday!
 
As for me, I am going to grind for credits in SOLO (if the system lets you abuse it, why not? I am not stupid to gring in the OPEN) and PVP in the Open. However, there is only so much PVP I can do before i get completely bored (without meaningful context). By the way- whenever you go to a contested system in the OPEN , you NEVER see a Type 6, Type 7 , or Type 9. People are not stupid to FORTIFY in the OPEN. In the contested system, it is usually a wing or 2 of players waiting at the NAV beacon, waiting to interdict a lonely player or a poor human soul in Type 6. Just flying in circles, lots of fun! Why don't we have community goals or any sort of meaningful events in the asteroid Fields (Obi Wan VS Jango Fett style)? There is no PVP in the asteroid fields?
How about not grind?
I've been killing federal ships in open and pirating imperial ships in open.
Players have tried to stop me.
If all I want is credits I could pay someone real money (I know thats against the TOS) to drop palladium in game for me. Or maybe give them my log in details and let the do trading runs for my account.
I don't think that will be entertaining, so I don't.

I bought an Anaconda in the recent beta, fitted it with A equipment. Its about as good as I thought it would be, not my kind of ship.

My current insurance is about 200000cr, I can afford that for a while, thats all the space money I need.
 
Nah, nothing like the adrenaline boost you get when interdicted by a wing of CMDRs, last night I got interdicted by a wing of 3 while carrying fortification supplies. Luckily I was flying my DB Scout and they couldn't do anything but stare at dat ass as I boosted away.

The game isn't all about watching the credits go up and grinding, well.. only if you make it about that.

I play Powerplay because I like the PvP and Co-op aspects of it. Player interaction is always fun :)
 
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To Fergal - you will be more entertained - if there was no SOLO since there will be more people to play against or with. And yes, you need credits in game to buy and to upgrade your ship or get a new one. Also, someone must have grinded to get that palladium for you - probably in SOLO. You do not do account trading not because it is entertaining , but because Frontier will ban your ass. You better outfit your Anaconda with 1 Billion of credits worth or equipment. The last CMDR Anaconda that I interdicted probably had 200K credits invested into this Anaconda and I almost blew his ass up and then the combat logged (because he did not want to loose space money).

to Yul7896 You are 100% correct Sir. I have used cowardly tactics by switching to SOLO and I wish the game did not let me or anyone else. I will try not to do it again, because I did not have any fun in SOLO. I am not worried about merits anymore, but I am worried about credits. I will grind in the OPEN , far , far away from all the Powers when I need money. I just know a place for it :) Have not seen a human soul there in my 2 months of grinding.

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I have made this post not to complain about grinding, but to point out that with SOLO and OPEN merged - there is no point in Undermining or Fortification.
 
No you see complaints about not getting looked after and that all the emphasis is going into Open. Have a look around. Plus many only play solo because they don't want to be killed by others, not because they want to play solo.

I have not seen any complaints about emphasis being on "open" - Wings, sure, was a pure MP mechanic but everything else that I read was solo/open friendly. Could easily have missed some whine threads though as I tend to zone out when I see them.

The players in solo who feel forced there - go join Mobius <shrug> I am a member of the group even though I have not actually started in the group yet I have it there for when I think open has run its course.
 
The first paragraph sounds like an AAA intro ;-)


I think the issue is, that Elite still has no tools for commanders to band together or exchange anything except blaster fire.

The very first observable change is, that we can now trade fuel to each other - a feature probably made with explorers in mind. Maybe with the idea to get them blown up by people claiming they'd bring them fuel. But if you're past bingo fuel, that risk doesn't really mean much anymore.

I hope more abilities for peaceful interaction will follow, and to band together in more durable ways than just wings.


If players could buy / build / capture stations in open, maybe more people would see a reason to go open and throw a lot of Vipers into heated battles.


Note: FD can't merge Solo and Open... Solo is what they gave to the fairly large amount of people who backed Elite for the promised offline solo game.
 
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To Fergal - you will be more entertained - if there was no SOLO since there will be more people to play against or with. And yes, you need credits in game to buy and to upgrade your ship or get a new one. Also, someone must have grinded to get that palladium for you - probably in SOLO. You do not do account trading not because it is entertaining , but because Frontier will ban your ass. You better outfit your Anaconda with 1 Billion of credits worth or equipment. The last CMDR Anaconda that I interdicted probably had 200K credits invested into this Anaconda and I almost blew his ass up and then the combat logged (because he did not want to loose space money).

If players are unwilling to play in solo, they probably wont be a challenge for me to kill if they were forced into open.
If they are in tradeships I really don't see how blowing them up is more fun than if its AI.

People want to play solo (or have a poor connection and need to) let them. Can't really change the rules on them now.
I would like to see some more mission types added to PP though. Having to basically do trade runs for much of it isn't something I like to do.
 
I stopped playing solo a long time ago.
Only hopped on recently when I was flying an FDL without the rebuy cost.
Other than that solo seems completely useless.
 
Well, a lot of us play Mobius, so maybe see you in there. Follow up on it. Maybe he's on holiday!

No it was a joke that didn't go too well but I don't mind pirates and enjoy trying to avoid them, in saying this I don't like getting killed for no reason so maybe it is something I could look into...

I have not seen any complaints about emphasis being on "open" - Wings, sure, was a pure MP mechanic but everything else that I read was solo/open friendly. Could easily have missed some whine threads though as I tend to zone out when I see them.

The players in solo who feel forced there - go join Mobius <shrug> I am a member of the group even though I have not actually started in the group yet I have it there for when I think open has run its course.

I don't think any group on this forum doesn't complain about something, thats what forums are all about. Yer I am really thinking about the wing there was quite a bit of "why can't we wing with NPC's" talk and I do see the odd it's not fair post. Overall there is more open players complaints.

Then again I only can go by this forum.
 
I'll ask you what I asked Cryon: What is it exactly that you want Frontier to do?
Hard to say, ideally I'd like 2 different galaxies, but since that won't ever happen, I'll just keep it to what's possible.

Basically what I'd be happy with is a balance pass on open play, especially when it comes to community goals and power play.

More points/merits for stealing cargo from or killing players. PP needs better balance anyway, 15 merits for killing a target in sc, but only 1 for doing it in a war zone? 1 merit per ton of stolen cargo? It's pretty time consuming to take cargo.

Higher bounties for murder and assault, maybe 2x or 3x as much as they are now. That might make pvp bounty hunting more profitable. I'd also like to see a better crime system.

Piracy needs a lot of work done on it. Limpets are terrible, shooting out the drives, isn't that helpful, killing someone is too easy while stealing a decent amount of cargo is tougher. It should be the other way around imo. Non lethal piracy should be easier than just flat out killing.

Maybe lower insurance when killed by a player, 50% sounds good. Not too high and might convince a few people who are hesitant to play in open. Possibly buyable cargo insurance, it has to be done well. Traders should still fear death, but perhaps it shouldn't be such a set back.

I'd also like to see more pvp/player driven content. Player assassination missions for pirates who reach a certain bounty level would be nice. Open only cargo delivery missions, there's plenty of things we can get here.

Possibly npcs that respond to player driven conditions. For example, if a lot of patraus players are in toval system, then a higher than normal level of patraus npcs spawn in that system. If a lot of wanted random faction players are in a system, pirate npcs spawn at an increased rate. I'm not asking for an insanely increased rate, just something to make it noticeable.

That's all I can think of for now.

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It's just the PvP players who object to the other ways of playing as they don't have as many target to shoot ;)
ah yes, another solo player thinking that everything is only about rounding up the solo players for an open slaughter. I know it's hard to believe but not everyone subscribes to cmdr pew pews guide to killing carebears. It's possible to think about things besides killing players.
 
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Sorry N13L5 , SOLO and OPEN have been merged because they "share the same state of galaxy". With Power Play it affects everyone who joined the Power. You might turn on your computer next week and find that your station your are docked at is not Empire anymore but is a Federation and your Power has crumbled like a Roman Empire because SOLO players grinded with FORTIFICATION and UNDERMINING and there is nothing you can do about it.

Even in Demon Souls and Dark Souls in PS3 you could not play SOLO. The only way to play SOLO was to pull the Ethernet cable out and then it was SOLO. However, unlike Elite, it did not matter in Dark Souls because your actions did not affect other players or a state of the game. In Elite - other player's actions affect you (either your Power or deplete your resources where you trade goods and you have no more Palladium at your Extraction system and the price of Progenitor cells sky rocketed at the High Tech system because of the SOLO players)
 
You've obviously never had a non-violent encounter with another person of the opposite gender, then. Or same, depending on your preferences.
Well if I ever did have one, I might also have a violent one with my wife, and a less violent, but equally distressing one with her lawyer :D
 
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what you say is very true though i disagree with you on one level, its taking you more time to do this so it is less effective which means the game cares less about your actions and ultimately given the reward for solo vs open it punishes you for doing open even if it is more fun, in a game designed to be fun shouldn't the most fun thing also reward you the most in game so it is even more enjoyable to the player, this is what i wish elite would do. right now to boring stuff is rewarding and the fun isn't, still make the boring stuff rewarding, otherwise no-one would do it, (because even hardcore solo traders i suspect don't find it by far the most fun), just buff the fun stuff so that it is more player friendly and oriented, a multiplayer game shouldn't punish multiplayer and reward solo from a pure game assests point of veiw.
 
Salute Commanders!

@Fire70- Sir, I can't help but ask about your sig... Kos with Mobius? I see a lot of players here advising you to join them.. but with a sig like that? :) Confused.

As far as those that keep on denying to themselves that this game is PVE solo and Group, with the possibility of an open mode with PvP possible, I feel sorry for you. You either get off just running the merry go round, or are too contrary to listen to the reasoning given of why things are the way they are.

And there are those of us that did our homework and researched the game before we became backers to make sure this was the game we wanted to play. 10 year (on and off of course) EVE player here, and nothing real bad ever happened to me there. They just made is to there was nowhere to get away from the PvP crowd. High Security (SAFE) space became less safe for them to hold onto the PVP crowd. Suicide gankers + HUGE BLOBS of "guilds" = ruin game for me.

I LOVE the way FD have made this game UNABLE to become what that is. Oh, and I do understand that a LOT of EVE players come here to undermine this game, worried that their 10+ years of skill training in that game is about to go down the tubes.
 
Sorry N13L5 , SOLO and OPEN have been merged because they "share the same state of galaxy". With Power Play it affects everyone who joined the Power. You might turn on your computer next week and find that your station your are docked at is not Empire anymore but is a Federation and your Power has crumbled like a Roman Empire because SOLO players grinded with FORTIFICATION and UNDERMINING and there is nothing you can do about it.

Wasn't aware powers actually changed the ownership of stations.... is this a thing now? I thought each power could control stations belonging to different factions.

Regardless, your statement applies even if it was open only. You turn on your PC next week and find all the players in open have caused your power to fall.

And... nothing you can do about it? Sorry, i call foul. Of course there is... you can work for your power.

There seems to be this idea going around that certain people are the only people playing in open in powerplay, supporting their power, while hordes and hordes of players are playing solo for other powers and undermining their power. Its almost like there is some low level paranoia going on here.

With each power there are probably roughly the same percentages of people playing open and solo for the respective powers. People who want the "excitement" of open will be playing in open, and those who don't, won't.

If as some people are implying, there are hordes playing in solo, then it means there is less liklyhood that you will meet opposing players in open. From what i've read, that is not the case, and there have been some pretty awesome battles going on in open.
 
Salute Commanders!

@Fire70- Sir, I can't help but ask about your sig... Kos with Mobius? I see a lot of players here advising you to join them.. but with a sig like that? :) Confused.

As far as those that keep on denying to themselves that this game is PVE solo and Group, with the possibility of an open mode with PvP possible, I feel sorry for you. You either get off just running the merry go round, or are too contrary to listen to the reasoning given of why things are the way they are.

And there are those of us that did our homework and researched the game before we became backers to make sure this was the game we wanted to play. 10 year (on and off of course) EVE player here, and nothing real bad ever happened to me there. They just made is to there was nowhere to get away from the PvP crowd. High Security (SAFE) space became less safe for them to hold onto the PVP crowd. Suicide gankers + HUGE BLOBS of "guilds" = ruin game for me.

I LOVE the way FD have made this game UNABLE to become what that is. Oh, and I do understand that a LOT of EVE players come here to undermine this game, worried that their 10+ years of skill training in that game is about to go down the tubes.

They just want to get me on there to claim the bounty :).
 
Looks to me like it would be best to make Elite a PvE game with solo mode and a star citizen style Arena mode for PvP people. With tweaks to balance such etc.
 
Also make powerplay a "proxy war" with players competing with each other though who can deliver more cargo or who can who can kill the most ammount of npcs
 
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